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Commit Graph

70 Commits

Author SHA1 Message Date
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
smoogipooo
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
Huo Yaoyuan
9007409072 Follow appveyor's code style check. 2017-03-09 16:44:45 +08:00
Dean Herbert
115ebd4773 Merge branch 'master' into modselect 2017-03-09 17:31:25 +09:00
Huo Yaoyuan
1b182b1361 Fix typo. 2017-03-09 15:55:40 +08:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
0c4c1689b6 Merge branch 'master' into modselect 2017-03-09 12:51:40 +09:00
Dean Herbert
5a42035f88
Update license headers. 2017-03-08 15:50:52 +09:00
Huo Yaoyuan
b19405c987 Allow null in mod list to generate a placeholder ModButton. 2017-03-07 19:52:51 +08:00
Huo Yaoyuan
8979b28496 Remove usages of the 'new' keyword. 2017-03-07 16:17:51 +08:00
Huo Yaoyuan
b56d6c767b Merge branch 'master' into modselect 2017-03-07 16:10:53 +08:00
Dean Herbert
bff1179624
Merge branch 'master' into replay
# Conflicts:
#	osu.Game/Modes/Mod.cs
2017-03-07 14:32:14 +09:00
Dean Herbert
ecdbcb20cf
Fix error-level inspections. 2017-03-07 13:52:47 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
3e4cd0dc7c
Merge remote-tracking branch 'upstream/master' into less-mods-enum
# Conflicts:
#	osu.Game.Modes.Mania/ManiaMod.cs
#	osu.Game.Modes.Osu/OsuMod.cs
#	osu.Game/Modes/Mod.cs
2017-03-07 13:42:50 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Huo Yaoyuan
27edc9971e Update deselect logic.
Change to DeselectTypes to avoid enumerating children for multi times.
2017-03-07 01:15:21 +08:00
Huo Yaoyuan
eda7e1b26f Fix and update mode changing handling. 2017-03-07 01:01:42 +08:00
Huo Yaoyuan
5cd859ecf1 Fix missed color during loading. 2017-03-07 00:46:36 +08:00
Huo Yaoyuan
836484ba51 Add abstract ModType for ModSection. 2017-03-07 00:32:22 +08:00
Huo Yaoyuan
318ab68af1 Use Bindable<IEnumerable<Mod>> to fit other changes. 2017-03-07 00:17:06 +08:00
Huo Yaoyuan
59d1fdb032 Simplify ModSection. 2017-03-07 00:12:06 +08:00
Huo Yaoyuan
564b3f0706 Refactor icon management of ModButton. 2017-03-06 19:03:26 +08:00
Huo Yaoyuan
a91d897282 Handle left and right mouse button only. 2017-03-06 18:02:51 +08:00
Huo Yaoyuan
f6f20cafd3 Merge remote-tracking branch 'peppy/less-mods-enum' into modselect 2017-03-06 17:35:15 +08:00
Dean Herbert
12a3b1414f
Add sane defaults for abstract Mod class and remove remaining use of enum. 2017-03-06 18:29:19 +09:00
Dean Herbert
45f500920c
Don't use Mods enum for handling incompatible mods. 2017-03-06 18:29:17 +09:00
Huo Yaoyuan
ad75ead665 selectedMod -> selectedIndex 2017-03-06 17:21:25 +08:00
Huo Yaoyuan
c2cf5242e1 Remove one-entry backing fields. 2017-03-06 17:14:41 +08:00
Huo Yaoyuan
a34e6453bf Simplify SelectedMods. 2017-03-06 15:39:27 +08:00
Dean Herbert
2de25c23b4
Make Mods IEnumerable. 2017-03-06 15:20:55 +09:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Dean Herbert
e12d89529c
Merge remote-tracking branch 'upstream/master' into update-flow 2017-03-04 23:28:39 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
DrabWeb
5a83687a27 Small cleanups 2017-03-03 18:02:31 -04:00
Dean Herbert
71534b3e13
Fix incorrect triangle density on first display. 2017-03-03 18:09:16 +09:00
Dean Herbert
e399d6c6d1
Use bindable for PlayMode. 2017-03-02 21:16:58 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
DrabWeb
37ed1b3d09 Moved key press select mods to ModSection 2017-03-02 01:24:32 -04:00
DrabWeb
1eee587c18 CreateModSections -> GetModsFor(PlayMode), fixed deselect not working in ModSelectOverlay, added MultiMod for multiple mods in one mod, fixed issues with SelectedColour in ModSection 2017-03-02 01:07:28 -04:00
DrabWeb
6c680825ed ModSections in Ruleset, fixed toolbar play mode changed not firing 2017-03-01 22:05:52 -04:00
DrabWeb
bb12463ae4 Working on better way to handle mods 2017-03-01 20:57:33 -04:00
DrabWeb
c3a81127f2 Updated to work with latest framework 2017-02-28 02:25:38 -04:00
DrabWeb
a67bfacb19 Made requested changes 2017-02-23 07:57:58 -04:00
DrabWeb
e1c4abd8c5 Cleaned ModSelectOverlay 2017-02-23 07:36:31 -04:00
Dean Herbert
c683cdbb1d
Derive from FocusedOverlayContainer and remove custom focus logic. 2017-02-23 12:51:32 +09:00
Dean Herbert
8d1498a8db
Fix initial state and shorten disappear animation. 2017-02-23 12:47:20 +09:00
Dean Herbert
b33627a750
Make transitions better. 2017-02-23 12:42:31 +09:00