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mirror of https://github.com/ppy/osu.git synced 2024-12-05 09:42:54 +08:00
Commit Graph

67474 Commits

Author SHA1 Message Date
Bartłomiej Dach
0a4560a03e
Move StackLeniency out of BeatmapInfo 2024-06-12 13:04:33 +02:00
Bartłomiej Dach
4339e2dc4a
Move AudioLeadIn out of BeatmapInfo 2024-06-12 13:04:28 +02:00
Dean Herbert
94b7148a9e
Merge pull request #28440 from bdach/daily-challenge/new-screen
Add minimal viable new screen for daily challenge feature
2024-06-12 17:49:02 +09:00
Bartłomiej Dach
5e002fbf9b
Fix user mod select button being inserted in incorrect place 2024-06-12 08:59:50 +02:00
Dean Herbert
90481223dd
Merge pull request #28445 from bdach/mania-key-count-change-force-reload
Attempt full editor reload on key count change
2024-06-12 14:42:59 +09:00
Dan Balasescu
39b219bacc
Merge pull request #28441 from bdach/fix-editor-stacking-not-applying-immediately
Fix stack leniency not applying immediately after change
2024-06-12 12:24:28 +09:00
Dean Herbert
2a8bd8d968
Fix failing tests due to missing DI pieces 2024-06-12 11:23:56 +08:00
Bartłomiej Dach
fb99daea2a
Merge pull request #28443 from ColdVolcano/shorten-accuracy
Fix Argon accuracy counter layout when under 10% and wireframe off
2024-06-11 14:57:59 +02:00
Bartłomiej Dach
e67d73be7d
Add test coverage 2024-06-11 12:28:39 +02:00
Bartłomiej Dach
da53a11d3c
Attempt full editor reload on key count change 2024-06-11 11:31:49 +02:00
Bartłomiej Dach
3afe98612c
Add RestoreState() to IEditorChangeHandler 2024-06-11 11:31:30 +02:00
Bartłomiej Dach
10af642342
Split mania difficulty section implementation off completely from base
- "Circle size" / key count needs completely different handling.
- Approach rate does not exist in mania.
2024-06-11 11:30:20 +02:00
Dean Herbert
c640fbbaf0
Merge branch 'master' into daily-challenge/new-screen 2024-06-11 18:24:31 +09:00
ColdVolcano
4048a4bdfb fix accuracy counter separating whole and fraction parts with wireframes off 2024-06-11 02:20:14 -06:00
Dean Herbert
cd3b455341
Merge pull request #28420 from bdach/mutually-exclusive-save-related-actions
Disallow running save-related operations concurrently
2024-06-11 01:03:47 +09:00
Bartłomiej Dach
25b2dfa601
Fix stack leniency not applying immediately after change 2024-06-10 14:34:22 +02:00
Bartłomiej Dach
073ddcebe4
Hide daily challenge from playlists listing 2024-06-10 13:12:21 +02:00
Bartłomiej Dach
2321e408cb
Add test scene for daily challenge screen 2024-06-10 13:12:20 +02:00
Bartłomiej Dach
e6da17d248
Add minimal viable variant of new daily challenge screen 2024-06-10 13:09:12 +02:00
Bartłomiej Dach
ffd788c65c
Use room mod select overlay rely on explicit binding rather than DI resolution 2024-06-10 12:45:51 +02:00
Bartłomiej Dach
dd6e9308b3
Extract user mod select button for reuse 2024-06-10 12:45:27 +02:00
Bartłomiej Dach
f135a9a923
Make SelectedItem externally mutable
Not being able to externally mutate this was making reuse in new daily
challenge screen unnecessarily arduous.
2024-06-10 12:44:38 +02:00
Bartłomiej Dach
d80f09e0c0
Adjust online play header to be reusable for new daily challenge screen 2024-06-10 12:43:58 +02:00
Bartłomiej Dach
19f39ca1b6
Extract OnlinePlayScreenWaveContainer from OnlinePlayScreen 2024-06-10 12:42:37 +02:00
Bartłomiej Dach
acf4dbb62c
Merge branch 'master' into mutually-exclusive-save-related-actions 2024-06-10 10:30:35 +02:00
Bartłomiej Dach
1d6b7e9c9b
Refactor further to address code quality complaints 2024-06-10 10:30:30 +02:00
Dean Herbert
a8a2e543d5
Merge pull request #28436 from omkelderman/fix-auto-pick-map-on-zero-ban-round
Fix auto picking maps on zero ban rounds
2024-06-10 13:51:41 +09:00
Olle Kelderman
642095b07b On the mappool screen the auto-pick map logic on map change still assumed 1 ban per team. Now it listens to the BanCount value from the round 2024-06-09 21:42:37 +02:00
Dean Herbert
be48377c4c
Merge pull request #28185 from frenzibyte/footer-v2-become-global
Move new screen footer to `OsuGame` and add temporary `SongSelectV2` screen
2024-06-09 19:06:38 +09:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global 2024-06-08 14:13:05 +03:00
Dean Herbert
daf85c320a
Merge pull request #22237 from mk56-spn/LeaderBoardScore_clean
New leaderboard score card design implementation
2024-06-08 20:06:17 +09:00
Dean Herbert
7fc6ad5340
Merge pull request #28184 from frenzibyte/footer-v2-transitions
Add basic animation to new footer and buttons
2024-06-08 19:43:23 +09:00
Salman Ahmed
5f8f6caedd Use OsuGame.SHEAR 2024-06-07 22:45:22 +03:00
Salman Ahmed
6f729be573 Merge branch 'master' into LeaderBoardScore_clean 2024-06-07 22:42:49 +03:00
Salman Ahmed
f59d94bba4 Move transitions inside ScreenFooterButton and re-use Content from base implementation instead
The point is to apply the transitions against a container that's inside of `ScreenFooterButton`, because the `ScreenFooterButton` drawable's position is being controlled by the flow container it's contained within, and we cannot apply the transitions on it directly.
2024-06-07 22:07:39 +03:00
Dean Herbert
1045742321
Merge pull request #28421 from bdach/mania-editor-flip-controls
Implement flip operations in mania editor
2024-06-08 00:10:16 +09:00
Dean Herbert
030acb153a
Merge pull request #24475 from nanashi-1/add-rank-display
Add skinnable rank display
2024-06-07 18:33:27 +09:00
Dean Herbert
9c6e707f00
Adjust transitions 2024-06-07 17:04:16 +08:00
Dean Herbert
366ef64a2c
Apply NRT to UpdateableRank 2024-06-07 16:54:12 +08:00
Bartłomiej Dach
72890bb9ac
Add stable-like animation legacy rank display
Just substituting the sprite felt pretty terrible.
2024-06-07 09:56:10 +02:00
Bartłomiej Dach
199d31c0f4
Fix test not compiling
A little ugly but maybe it'll do...
2024-06-07 09:54:00 +02:00
Bartłomiej Dach
4cd1ccc4d4
Merge branch 'master' into add-rank-display 2024-06-07 09:33:03 +02:00
Bartłomiej Dach
f787a29f49
Add test coverage 2024-06-07 09:19:17 +02:00
Bartłomiej Dach
629e7652c0
Implement flip operations in mania editor 2024-06-07 09:01:41 +02:00
Bartłomiej Dach
e13e9abda9
Disallow running save-related operations concurrently
Closes https://github.com/ppy/osu/issues/25426.

Different approach to prior ones, this just disables the relevant
actions when something related to save/export is going on. Still ends up
being convoluted because many things you wouldn't expect to touch save
do touch save, so it's not just a concern between export and save
specifically.
2024-06-07 08:13:51 +02:00
Bartłomiej Dach
a6d0cd56b0
Merge pull request #28399 from matheus-cesquim/total-playlist-duration-not-considering-altered-song-durations-from-speed-changing-mods-#28398
Fix playlist total time not considering rate adjust mods
2024-06-07 07:24:55 +02:00
Dean Herbert
7cbe93efc3
Refactor latest changes to avoid unnecessary call when mods not present 2024-06-07 10:37:27 +08:00
Xesquim
6e3bea938e Instancing a Ruleset only when it's necessary to 2024-06-06 13:26:52 -03:00
Dean Herbert
dd3f4bcdab
Fix code quality and null handling 2024-06-07 00:01:50 +08:00
Xesquim
860afb8123 Creating method in ModUtils to calculate the rate for the song 2024-06-06 10:06:07 -03:00