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Merge pull request #28185 from frenzibyte/footer-v2-become-global

Move new screen footer to `OsuGame` and add temporary `SongSelectV2` screen
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Dean Herbert 2024-06-09 19:06:38 +09:00 committed by GitHub
commit be48377c4c
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16 changed files with 556 additions and 76 deletions

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@ -0,0 +1,204 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.SelectV2;
using osu.Game.Screens.SelectV2.Footer;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneSongSelectV2 : ScreenTestScene
{
[Cached]
private readonly ScreenFooter screenScreenFooter;
[Cached]
private readonly OsuLogo logo;
public TestSceneSongSelectV2()
{
Children = new Drawable[]
{
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = screenScreenFooter = new ScreenFooter
{
OnBack = () => Stack.CurrentScreen.Exit(),
},
},
logo = new OsuLogo
{
Alpha = 0f,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Stack.ScreenPushed += updateFooter;
Stack.ScreenExited += updateFooter;
}
[SetUpSteps]
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("load screen", () => Stack.Push(new SongSelectV2()));
AddUntilStep("wait for load", () => Stack.CurrentScreen is SongSelectV2 songSelect && songSelect.IsLoaded);
}
#region Footer
[Test]
public void TestMods()
{
AddStep("one mod", () => SelectedMods.Value = new List<Mod> { new OsuModHidden() });
AddStep("two mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock() });
AddStep("three mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime() });
AddStep("four mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic() });
AddStep("five mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() });
AddStep("modified", () => SelectedMods.Value = new List<Mod> { new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
AddStep("modified + one", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
AddStep("modified + two", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
AddStep("modified + three", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModClassic(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
AddStep("modified + four", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModClassic(), new OsuModDifficultyAdjust(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
AddWaitStep("wait", 3);
AddStep("one mod", () => SelectedMods.Value = new List<Mod> { new OsuModHidden() });
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
AddWaitStep("wait", 3);
AddStep("five mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() });
}
[Test]
public void TestShowOptions()
{
AddStep("enable options", () =>
{
var optionsButton = this.ChildrenOfType<ScreenFooterButton>().Last();
optionsButton.Enabled.Value = true;
optionsButton.TriggerClick();
});
}
[Test]
public void TestState()
{
AddToggleStep("set options enabled state", state => this.ChildrenOfType<ScreenFooterButton>().Last().Enabled.Value = state);
}
// add these test cases when functionality is implemented.
// [Test]
// public void TestFooterRandom()
// {
// AddStep("press F2", () => InputManager.Key(Key.F2));
// AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
// }
//
// [Test]
// public void TestFooterRandomViaMouse()
// {
// AddStep("click button", () =>
// {
// InputManager.MoveMouseTo(randomButton);
// InputManager.Click(MouseButton.Left);
// });
// AddAssert("next random invoked", () => nextRandomCalled && !previousRandomCalled);
// }
//
// [Test]
// public void TestFooterRewind()
// {
// AddStep("press Shift+F2", () =>
// {
// InputManager.PressKey(Key.LShift);
// InputManager.PressKey(Key.F2);
// InputManager.ReleaseKey(Key.F2);
// InputManager.ReleaseKey(Key.LShift);
// });
// AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
// }
//
// [Test]
// public void TestFooterRewindViaShiftMouseLeft()
// {
// AddStep("shift + click button", () =>
// {
// InputManager.PressKey(Key.LShift);
// InputManager.MoveMouseTo(randomButton);
// InputManager.Click(MouseButton.Left);
// InputManager.ReleaseKey(Key.LShift);
// });
// AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
// }
//
// [Test]
// public void TestFooterRewindViaMouseRight()
// {
// AddStep("right click button", () =>
// {
// InputManager.MoveMouseTo(randomButton);
// InputManager.Click(MouseButton.Right);
// });
// AddAssert("previous random invoked", () => previousRandomCalled && !nextRandomCalled);
// }
[Test]
public void TestOverlayPresent()
{
AddStep("Press F1", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<ScreenFooterButtonMods>().Single());
InputManager.Click(MouseButton.Left);
});
AddAssert("Overlay visible", () => this.ChildrenOfType<ModSelectOverlay>().Single().State.Value == Visibility.Visible);
AddStep("Hide", () => this.ChildrenOfType<ModSelectOverlay>().Single().Hide());
}
#endregion
protected override void Update()
{
base.Update();
Stack.Padding = new MarginPadding { Bottom = screenScreenFooter.DrawHeight - screenScreenFooter.Y };
}
private void updateFooter(IScreen? _, IScreen? newScreen)
{
if (newScreen is IOsuScreen osuScreen && osuScreen.ShowFooter)
{
screenScreenFooter.Show();
screenScreenFooter.SetButtons(osuScreen.CreateFooterButtons());
}
else
{
screenScreenFooter.Hide();
screenScreenFooter.SetButtons(Array.Empty<ScreenFooterButton>());
}
}
}
}

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@ -0,0 +1,33 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Screens.Menu;
using osu.Game.Screens.SelectV2;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
public partial class TestSceneSongSelectV2Navigation : OsuGameTestScene
{
public override void SetUpSteps()
{
base.SetUpSteps();
AddStep("press enter", () => InputManager.Key(Key.Enter));
AddWaitStep("wait", 5);
PushAndConfirm(() => new SongSelectV2());
}
[Test]
public void TestClickLogo()
{
AddStep("click", () =>
{
InputManager.MoveMouseTo(Game.ChildrenOfType<OsuLogo>().Single());
InputManager.Click(MouseButton.Left);
});
}
}
}

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@ -5,6 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Footer;
using osuTK;
using osuTK.Graphics;
@ -15,7 +16,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public TestSceneBackButton()
{
BackButton button;
BackButton.Receptor receptor = new BackButton.Receptor();
ScreenFooter.BackReceptor receptor = new ScreenFooter.BackReceptor();
Child = new Container
{

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@ -3,7 +3,6 @@
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Testing;
@ -19,9 +18,6 @@ namespace osu.Game.Tests.Visual.UserInterface
private ScreenFooter screenFooter = null!;
private TestModSelectOverlay overlay = null!;
[Cached]
private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
[SetUp]
public void SetUp() => Schedule(() =>
{
@ -89,6 +85,11 @@ namespace osu.Game.Tests.Visual.UserInterface
private partial class TestModSelectOverlay : UserModSelectOverlay
{
protected override bool ShowPresets => true;
public TestModSelectOverlay()
: base(OverlayColourScheme.Aquamarine)
{
}
}
}
}

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@ -116,6 +116,11 @@ namespace osu.Game.Tests.Visual.UserInterface
private partial class TestModSelectOverlay : UserModSelectOverlay
{
protected override bool ShowPresets => true;
public TestModSelectOverlay()
: base(OverlayColourScheme.Aquamarine)
{
}
}
private partial class TestScreenFooterButtonMods : ScreenFooterButtonMods

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@ -7,19 +7,18 @@ using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Input.Bindings;
using osu.Game.Screens.Footer;
namespace osu.Game.Graphics.UserInterface
{
// todo: remove this once all screens migrate to display the new game footer and back button.
public partial class BackButton : VisibilityContainer
{
public Action Action;
private readonly TwoLayerButton button;
public BackButton(Receptor receptor = null)
public BackButton(ScreenFooter.BackReceptor receptor = null)
{
Size = TwoLayerButton.SIZE_EXTENDED;
@ -35,7 +34,7 @@ namespace osu.Game.Graphics.UserInterface
if (receptor == null)
{
// if a receptor wasn't provided, create our own locally.
Add(receptor = new Receptor());
Add(receptor = new ScreenFooter.BackReceptor());
}
receptor.OnBackPressed = () => button.TriggerClick();
@ -59,29 +58,5 @@ namespace osu.Game.Graphics.UserInterface
button.MoveToX(-TwoLayerButton.SIZE_EXTENDED.X / 2, 400, Easing.OutQuint);
button.FadeOut(400, Easing.OutQuint);
}
public partial class Receptor : Drawable, IKeyBindingHandler<GlobalAction>
{
public Action OnBackPressed;
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Repeat)
return false;
switch (e.Action)
{
case GlobalAction.Back:
OnBackPressed?.Invoke();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
}
}

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@ -22,6 +22,7 @@ using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.TypeExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Framework.Input.Bindings;
@ -58,6 +59,7 @@ using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play;
@ -153,6 +155,8 @@ namespace osu.Game
private float toolbarOffset => (Toolbar?.Position.Y ?? 0) + (Toolbar?.DrawHeight ?? 0);
private float screenFooterOffset => (ScreenFooter?.DrawHeight ?? 0) - (ScreenFooter?.Position.Y ?? 0);
private IdleTracker idleTracker;
/// <summary>
@ -177,6 +181,7 @@ namespace osu.Game
protected OsuScreenStack ScreenStack;
protected BackButton BackButton;
protected ScreenFooter ScreenFooter;
protected SettingsOverlay Settings;
@ -926,7 +931,7 @@ namespace osu.Game
};
Container logoContainer;
BackButton.Receptor receptor;
ScreenFooter.BackReceptor backReceptor;
dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
@ -959,20 +964,28 @@ namespace osu.Game
Origin = Anchor.Centre,
Children = new Drawable[]
{
receptor = new BackButton.Receptor(),
backReceptor = new ScreenFooter.BackReceptor(),
ScreenStack = new OsuScreenStack { RelativeSizeAxes = Axes.Both },
BackButton = new BackButton(receptor)
BackButton = new BackButton(backReceptor)
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () =>
Action = () => ScreenFooter.OnBack?.Invoke(),
},
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
Child = ScreenFooter = new ScreenFooter(backReceptor)
{
if (!(ScreenStack.CurrentScreen is IOsuScreen currentScreen))
return;
OnBack = () =>
{
if (!(ScreenStack.CurrentScreen is IOsuScreen currentScreen))
return;
if (!((Drawable)currentScreen).IsLoaded || (currentScreen.AllowBackButton && !currentScreen.OnBackButton()))
ScreenStack.Exit();
}
if (!((Drawable)currentScreen).IsLoaded || (currentScreen.AllowBackButton && !currentScreen.OnBackButton()))
ScreenStack.Exit();
}
},
},
logoContainer = new Container { RelativeSizeAxes = Axes.Both },
}
@ -994,6 +1007,8 @@ namespace osu.Game
new ConfineMouseTracker()
});
dependencies.Cache(ScreenFooter);
ScreenStack.ScreenPushed += screenPushed;
ScreenStack.ScreenExited += screenExited;
@ -1466,6 +1481,7 @@ namespace osu.Game
ScreenOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
overlayOffsetContainer.Padding = new MarginPadding { Top = toolbarOffset };
ScreenStack.Padding = new MarginPadding { Bottom = screenFooterOffset };
float horizontalOffset = 0f;
@ -1538,6 +1554,18 @@ namespace osu.Game
BackButton.Show();
else
BackButton.Hide();
if (newOsuScreen.ShowFooter)
{
BackButton.Hide();
ScreenFooter.SetButtons(newOsuScreen.CreateFooterButtons());
ScreenFooter.Show();
}
else
{
ScreenFooter.SetButtons(Array.Empty<ScreenFooterButton>());
ScreenFooter.Hide();
}
}
skinEditor.SetTarget((OsuScreen)newScreen);

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
@ -8,7 +9,12 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Screens.Menu;
using osuTK;
namespace osu.Game.Screens.Footer
@ -22,19 +28,31 @@ namespace osu.Game.Screens.Footer
private readonly List<OverlayContainer> overlays = new List<OverlayContainer>();
private ScreenBackButton backButton = null!;
private FillFlowContainer<ScreenFooterButton> buttonsFlow = null!;
private Container<ScreenFooterButton> removedButtonsContainer = null!;
private LogoTrackingContainer logoTrackingContainer = null!;
public ScreenFooter()
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
public Action? OnBack;
public ScreenFooter(BackReceptor? receptor = null)
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
if (receptor == null)
Add(receptor = new BackReceptor());
receptor.OnBackPressed = () => backButton.TriggerClick();
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
private void load()
{
InternalChildren = new Drawable[]
{
@ -53,12 +71,12 @@ namespace osu.Game.Screens.Footer
Spacing = new Vector2(7, 0),
AutoSizeAxes = Axes.Both
},
new ScreenBackButton
backButton = new ScreenBackButton
{
Margin = new MarginPadding { Bottom = 10f, Left = 12f },
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Action = () => { },
Action = () => OnBack?.Invoke(),
},
removedButtonsContainer = new Container<ScreenFooterButton>
{
@ -68,9 +86,21 @@ namespace osu.Game.Screens.Footer
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
},
(logoTrackingContainer = new LogoTrackingContainer
{
RelativeSizeAxes = Axes.Both,
}).WithChild(logoTrackingContainer.LogoFacade.With(f =>
{
f.Anchor = Anchor.BottomRight;
f.Origin = Anchor.Centre;
f.Position = new Vector2(-76, -36);
})),
};
}
public void StartTrackingLogo(OsuLogo logo, float duration = 0, Easing easing = Easing.None) => logoTrackingContainer.StartTracking(logo, duration, easing);
public void StopTrackingLogo() => logoTrackingContainer.StopTracking();
protected override void PopIn()
{
this.MoveToY(0, 400, Easing.OutQuint)
@ -150,5 +180,29 @@ namespace osu.Game.Screens.Footer
o.Hide();
}
}
public partial class BackReceptor : Drawable, IKeyBindingHandler<GlobalAction>
{
public Action? OnBackPressed;
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
if (e.Repeat)
return false;
switch (e.Action)
{
case GlobalAction.Back:
OnBackPressed?.Invoke();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
}
}

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@ -1,11 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Bindables;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Screens.Footer;
using osu.Game.Users;
namespace osu.Game.Screens
@ -19,10 +21,18 @@ namespace osu.Game.Screens
bool DisallowExternalBeatmapRulesetChanges { get; }
/// <summary>
/// Whether the user can exit this this <see cref="IOsuScreen"/> by pressing the back button.
/// Whether the user can exit this <see cref="IOsuScreen"/> by pressing the back button.
/// </summary>
bool AllowBackButton { get; }
/// <summary>
/// Whether a footer (and a back button) should be displayed underneath the screen.
/// </summary>
/// <remarks>
/// Temporarily, the back button is shown regardless of whether <see cref="AllowBackButton"/> is true.
/// </remarks>
bool ShowFooter { get; }
/// <summary>
/// Whether a top-level component should be allowed to exit the current screen to, for example,
/// complete an import. Note that this can be overridden by a user if they specifically request.
@ -63,6 +73,11 @@ namespace osu.Game.Screens
Bindable<RulesetInfo> Ruleset { get; }
/// <summary>
/// A list of footer buttons to be added to the game footer, or empty to display no buttons.
/// </summary>
IReadOnlyList<ScreenFooterButton> CreateFooterButtons();
/// <summary>
/// Whether mod track adjustments should be applied on entering this screen.
/// A <see langword="null"/> value means that the parent screen's value of this setting will be used.

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@ -173,9 +173,9 @@ namespace osu.Game.Screens.OnlinePlay
IsValidMod = IsValidMod
};
protected override IEnumerable<(FooterButton, OverlayContainer?)> CreateFooterButtons()
protected override IEnumerable<(FooterButton, OverlayContainer?)> CreateSongSelectFooterButtons()
{
var baseButtons = base.CreateFooterButtons().ToList();
var baseButtons = base.CreateSongSelectFooterButtons().ToList();
var freeModsButton = new FooterButtonFreeMods(freeModSelectOverlay) { Current = FreeMods };
baseButtons.Insert(baseButtons.FindIndex(b => b.Item1 is FooterButtonMods) + 1, (freeModsButton, freeModSelectOverlay));

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@ -16,6 +16,7 @@ using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Users;
@ -38,6 +39,8 @@ namespace osu.Game.Screens
public virtual bool AllowBackButton => true;
public virtual bool ShowFooter => false;
public virtual bool AllowExternalScreenChange => false;
public virtual bool HideOverlaysOnEnter => false;
@ -141,6 +144,10 @@ namespace osu.Game.Screens
[Resolved(canBeNull: true)]
private OsuLogo logo { get; set; }
[Resolved(canBeNull: true)]
[CanBeNull]
protected ScreenFooter Footer { get; private set; }
protected OsuScreen()
{
Anchor = Anchor.Centre;
@ -298,6 +305,8 @@ namespace osu.Game.Screens
/// </summary>
protected virtual BackgroundScreen CreateBackground() => null;
public virtual IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => Array.Empty<ScreenFooterButton>();
public virtual bool OnBackButton() => false;
}
}

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@ -17,6 +17,12 @@ namespace osu.Game.Screens
protected float ParallaxAmount => parallaxContainer.ParallaxAmount;
public new MarginPadding Padding
{
get => base.Padding;
set => base.Padding = value;
}
public OsuScreenStack()
{
InternalChild = parallaxContainer = new ParallaxContainer

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@ -61,19 +61,19 @@ namespace osu.Game.Screens.Select
/// </summary>
protected virtual bool ControlGlobalMusic => true;
protected virtual bool ShowFooter => true;
protected virtual bool ShowSongSelectFooter => true;
public override bool? ApplyModTrackAdjustments => true;
/// <summary>
/// Can be null if <see cref="ShowFooter"/> is false.
/// Can be null if <see cref="ShowSongSelectFooter"/> is false.
/// </summary>
protected BeatmapOptionsOverlay BeatmapOptions { get; private set; } = null!;
/// <summary>
/// Can be null if <see cref="ShowFooter"/> is false.
/// Can be null if <see cref="ShowSongSelectFooter"/> is false.
/// </summary>
protected Footer? Footer { get; private set; }
protected Footer? SongSelectFooter { get; private set; }
/// <summary>
/// Contains any panel which is triggered by a footer button.
@ -168,7 +168,7 @@ namespace osu.Game.Screens.Select
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both,
BleedTop = FilterControl.HEIGHT,
BleedBottom = Footer.HEIGHT,
BleedBottom = Select.Footer.HEIGHT,
SelectionChanged = updateSelectedBeatmap,
BeatmapSetsChanged = carouselBeatmapsLoaded,
FilterApplied = () => Scheduler.AddOnce(updateVisibleBeatmapCount),
@ -215,7 +215,7 @@ namespace osu.Game.Screens.Select
Padding = new MarginPadding
{
Top = FilterControl.HEIGHT,
Bottom = Footer.HEIGHT
Bottom = Select.Footer.HEIGHT
},
Child = new LoadingSpinner(true) { State = { Value = Visibility.Visible } }
}
@ -302,7 +302,7 @@ namespace osu.Game.Screens.Select
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Bottom = Footer.HEIGHT,
Bottom = Select.Footer.HEIGHT,
Top = WEDGE_HEIGHT + 70,
Left = left_area_padding,
Right = left_area_padding * 2,
@ -327,7 +327,7 @@ namespace osu.Game.Screens.Select
modSpeedHotkeyHandler = new ModSpeedHotkeyHandler(),
});
if (ShowFooter)
if (ShowSongSelectFooter)
{
AddRangeInternal(new Drawable[]
{
@ -336,13 +336,13 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Bottom = Footer.HEIGHT },
Padding = new MarginPadding { Bottom = Select.Footer.HEIGHT },
Children = new Drawable[]
{
BeatmapOptions = new BeatmapOptionsOverlay(),
}
},
Footer = new Footer()
SongSelectFooter = new Footer()
});
}
@ -350,10 +350,10 @@ namespace osu.Game.Screens.Select
// therein it will be registered at the `OsuGame` level to properly function as a blocking overlay.
LoadComponent(ModSelect = CreateModSelectOverlay());
if (Footer != null)
if (SongSelectFooter != null)
{
foreach (var (button, overlay) in CreateFooterButtons())
Footer.AddButton(button, overlay);
foreach (var (button, overlay) in CreateSongSelectFooterButtons())
SongSelectFooter.AddButton(button, overlay);
BeatmapOptions.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, () => manageCollectionsDialog?.Show());
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => DeleteBeatmap(Beatmap.Value.BeatmapSetInfo));
@ -387,7 +387,7 @@ namespace osu.Game.Screens.Select
/// Creates the buttons to be displayed in the footer.
/// </summary>
/// <returns>A set of <see cref="FooterButton"/> and an optional <see cref="OverlayContainer"/> which the button opens when pressed.</returns>
protected virtual IEnumerable<(FooterButton, OverlayContainer?)> CreateFooterButtons() => new (FooterButton, OverlayContainer?)[]
protected virtual IEnumerable<(FooterButton, OverlayContainer?)> CreateSongSelectFooterButtons() => new (FooterButton, OverlayContainer?)[]
{
(new FooterButtonMods { Current = Mods }, ModSelect),
(new FooterButtonRandom

View File

@ -20,7 +20,6 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Localisation;
using osu.Game.Overlays;
using osu.Game.Screens.Select;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@ -33,18 +32,22 @@ namespace osu.Game.Screens.SelectV2.Footer
private FillFlowContainer buttonFlow = null!;
private readonly ScreenFooterButtonOptions footerButton;
[Cached]
private readonly OverlayColourProvider colourProvider;
private WorkingBeatmap beatmapWhenOpening = null!;
[Resolved]
private IBindable<WorkingBeatmap> beatmap { get; set; } = null!;
public BeatmapOptionsPopover(ScreenFooterButtonOptions footerButton)
public BeatmapOptionsPopover(ScreenFooterButtonOptions footerButton, OverlayColourProvider colourProvider)
{
this.footerButton = footerButton;
this.colourProvider = colourProvider;
}
[BackgroundDependencyLoader]
private void load(ManageCollectionsDialog? manageCollectionsDialog, SongSelect? songSelect, OsuColour colours, BeatmapManager? beatmapManager)
private void load(ManageCollectionsDialog? manageCollectionsDialog, OsuColour colours, BeatmapManager? beatmapManager)
{
Content.Padding = new MarginPadding(5);
@ -61,15 +64,15 @@ namespace osu.Game.Screens.SelectV2.Footer
addButton(SongSelectStrings.ManageCollections, FontAwesome.Solid.Book, () => manageCollectionsDialog?.Show());
addHeader(SongSelectStrings.ForAllDifficulties, beatmapWhenOpening.BeatmapSetInfo.ToString());
addButton(SongSelectStrings.DeleteBeatmap, FontAwesome.Solid.Trash, () => songSelect?.DeleteBeatmap(beatmapWhenOpening.BeatmapSetInfo), colours.Red1);
addButton(SongSelectStrings.DeleteBeatmap, FontAwesome.Solid.Trash, () => { }, colours.Red1); // songSelect?.DeleteBeatmap(beatmapWhenOpening.BeatmapSetInfo);
addHeader(SongSelectStrings.ForSelectedDifficulty, beatmapWhenOpening.BeatmapInfo.DifficultyName);
// TODO: make work, and make show "unplayed" or "played" based on status.
addButton(SongSelectStrings.MarkAsPlayed, FontAwesome.Regular.TimesCircle, null);
addButton(SongSelectStrings.ClearAllLocalScores, FontAwesome.Solid.Eraser, () => songSelect?.ClearScores(beatmapWhenOpening.BeatmapInfo), colours.Red1);
addButton(SongSelectStrings.ClearAllLocalScores, FontAwesome.Solid.Eraser, () => { }, colours.Red1); // songSelect?.ClearScores(beatmapWhenOpening.BeatmapInfo);
if (songSelect != null && songSelect.AllowEditing)
addButton(SongSelectStrings.EditBeatmap, FontAwesome.Solid.PencilAlt, () => songSelect.Edit(beatmapWhenOpening.BeatmapInfo));
// if (songSelect != null && songSelect.AllowEditing)
addButton(SongSelectStrings.EditBeatmap, FontAwesome.Solid.PencilAlt, () => { }); // songSelect.Edit(beatmapWhenOpening.BeatmapInfo);
addButton(WebCommonStrings.ButtonsHide.ToSentence(), FontAwesome.Solid.Magic, () => beatmapManager?.Hide(beatmapWhenOpening.BeatmapInfo));
}
@ -83,9 +86,6 @@ namespace osu.Game.Screens.SelectV2.Footer
beatmap.BindValueChanged(_ => Hide());
}
[Resolved]
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
private void addHeader(LocalisableString text, string? context = null)
{
var textFlow = new OsuTextFlowContainer
@ -102,7 +102,7 @@ namespace osu.Game.Screens.SelectV2.Footer
textFlow.NewLine();
textFlow.AddText(context, t =>
{
t.Colour = overlayColourProvider.Content2;
t.Colour = colourProvider.Content2;
t.Font = t.Font.With(size: 13);
});
}

View File

@ -8,12 +8,16 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Screens.Footer;
namespace osu.Game.Screens.SelectV2.Footer
{
public partial class ScreenFooterButtonOptions : ScreenFooterButton, IHasPopover
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
@ -25,6 +29,6 @@ namespace osu.Game.Screens.SelectV2.Footer
Action = this.ShowPopover;
}
public Popover GetPopover() => new BeatmapOptionsPopover(this);
public Popover GetPopover() => new BeatmapOptionsPopover(this, colourProvider);
}
}

View File

@ -0,0 +1,145 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Screens;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using osu.Game.Screens.SelectV2.Footer;
namespace osu.Game.Screens.SelectV2
{
/// <summary>
/// This screen is intended to house all components introduced in the new song select design to add transitions and examine the overall look.
/// This will be gradually built upon and ultimately replace <see cref="Select.SongSelect"/> once everything is in place.
/// </summary>
public partial class SongSelectV2 : OsuScreen
{
private readonly ModSelectOverlay modSelectOverlay = new SoloModSelectOverlay();
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
public override bool ShowFooter => true;
[BackgroundDependencyLoader]
private void load()
{
AddRangeInternal(new Drawable[]
{
new PopoverContainer
{
RelativeSizeAxes = Axes.Both,
},
modSelectOverlay,
});
}
public override IReadOnlyList<ScreenFooterButton> CreateFooterButtons() => new ScreenFooterButton[]
{
new ScreenFooterButtonMods(modSelectOverlay) { Current = Mods },
new ScreenFooterButtonRandom(),
new ScreenFooterButtonOptions(),
};
public override void OnEntering(ScreenTransitionEvent e)
{
this.FadeIn();
base.OnEntering(e);
}
public override void OnResuming(ScreenTransitionEvent e)
{
this.FadeIn();
base.OnResuming(e);
}
public override void OnSuspending(ScreenTransitionEvent e)
{
this.Delay(400).FadeOut();
base.OnSuspending(e);
}
public override bool OnExiting(ScreenExitEvent e)
{
this.Delay(400).FadeOut();
return base.OnExiting(e);
}
public override bool OnBackButton()
{
if (modSelectOverlay.State.Value == Visibility.Visible)
{
modSelectOverlay.Hide();
return true;
}
return false;
}
protected override void LogoArriving(OsuLogo logo, bool resuming)
{
base.LogoArriving(logo, resuming);
if (logo.Alpha > 0.8f)
Footer?.StartTrackingLogo(logo, 400, Easing.OutQuint);
else
{
logo.Hide();
logo.ScaleTo(0.2f);
Footer?.StartTrackingLogo(logo);
}
logo.FadeIn(240, Easing.OutQuint);
logo.ScaleTo(0.4f, 240, Easing.OutQuint);
logo.Action = () =>
{
this.Push(new PlayerLoaderV2(() => new SoloPlayer()));
return false;
};
}
protected override void LogoSuspending(OsuLogo logo)
{
base.LogoSuspending(logo);
Footer?.StopTrackingLogo();
}
protected override void LogoExiting(OsuLogo logo)
{
base.LogoExiting(logo);
Scheduler.AddDelayed(() => Footer?.StopTrackingLogo(), 120);
logo.ScaleTo(0.2f, 120, Easing.Out);
logo.FadeOut(120, Easing.Out);
}
private partial class SoloModSelectOverlay : ModSelectOverlay
{
protected override bool ShowPresets => true;
public SoloModSelectOverlay()
: base(OverlayColourScheme.Aquamarine)
{
}
}
private partial class PlayerLoaderV2 : PlayerLoader
{
public override bool ShowFooter => true;
public PlayerLoaderV2(Func<Player> createPlayer)
: base(createPlayer)
{
}
}
}
}