This has been moved to framework in https://github.com/ppy/osu-framework/pull/4285.
Increase the precision of speed multiplier to match osu-stable
For some reason we were handling this both in `DrawableSkinnableSound` and `PoolableSkinnableSample` in very similar ways. Only one seems required.
Consume framework updates to input handling
Fix skin parser not stripping whitespace before parsing