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Merge branch 'master' into taiko-explosion-pooling

This commit is contained in:
Dan Balasescu 2021-03-18 19:43:42 +09:00 committed by GitHub
commit f01ece8c8d
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34 changed files with 211 additions and 123 deletions

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@ -27,8 +27,8 @@
<PackageReference Include="Microsoft.NETCore.Targets" Version="5.0.0" />
<PackageReference Include="System.IO.Packaging" Version="5.0.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.5" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="5.0.4" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
</ItemGroup>

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

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@ -5,7 +5,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>

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@ -0,0 +1,2 @@
[General]
Version: 2

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@ -91,6 +91,15 @@ namespace osu.Game.Tests.Skins
Assert.AreEqual(2.0m, decoder.Decode(stream).LegacyVersion);
}
[Test]
public void TestStripWhitespace()
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin-with-space.ini"))
using (var stream = new LineBufferedReader(resStream))
Assert.AreEqual(2.0m, decoder.Decode(stream).LegacyVersion);
}
[Test]
public void TestDecodeLatestVersion()
{

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@ -56,6 +56,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
beatmaps.Add(new BeatmapInfo
{
Ruleset = rulesets.GetRuleset(i % 4),
RulesetID = i % 4, // workaround for efcore 5 compatibility.
OnlineBeatmapID = beatmapId,
Length = length,
BPM = bpm,

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@ -186,6 +186,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(),
Ruleset = ruleset,
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
StarDifficulty = difficultyIndex + 1,
Version = $"SR{difficultyIndex + 1}"
}).ToList()

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@ -911,9 +911,11 @@ namespace osu.Game.Tests.Visual.SongSelect
int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200);
var ruleset = getRuleset();
beatmaps.Add(new BeatmapInfo
{
Ruleset = getRuleset(),
Ruleset = ruleset,
RulesetID = ruleset.ID.GetValueOrDefault(), // workaround for efcore 5 compatibility.
OnlineBeatmapID = beatmapId,
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length,

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@ -6,7 +6,7 @@
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.1" />
<PackageReference Include="NUnit" Version="3.13.1" />
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
<PackageReference Include="Moq" Version="4.16.1" />
</ItemGroup>
<PropertyGroup Label="Project">

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@ -17,12 +17,12 @@ namespace osu.Game.Beatmaps
public abstract class BeatmapConverter<T> : IBeatmapConverter
where T : HitObject
{
private event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
private event Action<HitObject, IEnumerable<HitObject>> objectConverted;
event Action<HitObject, IEnumerable<HitObject>> IBeatmapConverter.ObjectConverted
{
add => ObjectConverted += value;
remove => ObjectConverted -= value;
add => objectConverted += value;
remove => objectConverted -= value;
}
public IBeatmap Beatmap { get; }
@ -92,10 +92,10 @@ namespace osu.Game.Beatmaps
var converted = ConvertHitObject(obj, beatmap, cancellationToken);
if (ObjectConverted != null)
if (objectConverted != null)
{
converted = converted.ToList();
ObjectConverted.Invoke(obj, converted);
objectConverted.Invoke(obj, converted);
}
foreach (var c in converted)

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@ -113,8 +113,6 @@ namespace osu.Game.Beatmaps
{
var metadata = new BeatmapMetadata
{
Artist = "artist",
Title = "title",
Author = user,
};
@ -128,7 +126,6 @@ namespace osu.Game.Beatmaps
BaseDifficulty = new BeatmapDifficulty(),
Ruleset = ruleset,
Metadata = metadata,
Version = "difficulty"
}
}
};
@ -174,6 +171,8 @@ namespace osu.Game.Beatmaps
if (beatmapSet.Beatmaps.Any(b => b.BaseDifficulty == null))
throw new InvalidOperationException($"Cannot import {nameof(BeatmapInfo)} with null {nameof(BeatmapInfo.BaseDifficulty)}.");
beatmapSet.Requery(ContextFactory);
// check if a set already exists with the same online id, delete if it does.
if (beatmapSet.OnlineBeatmapSetID != null)
{

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@ -67,16 +67,14 @@ namespace osu.Game.Beatmaps.Formats
protected override void ParseLine(Beatmap beatmap, Section section, string line)
{
var strippedLine = StripComments(line);
switch (section)
{
case Section.General:
handleGeneral(strippedLine);
handleGeneral(line);
return;
case Section.Editor:
handleEditor(strippedLine);
handleEditor(line);
return;
case Section.Metadata:
@ -84,19 +82,19 @@ namespace osu.Game.Beatmaps.Formats
return;
case Section.Difficulty:
handleDifficulty(strippedLine);
handleDifficulty(line);
return;
case Section.Events:
handleEvent(strippedLine);
handleEvent(line);
return;
case Section.TimingPoints:
handleTimingPoint(strippedLine);
handleTimingPoint(line);
return;
case Section.HitObjects:
handleHitObject(strippedLine);
handleHitObject(line);
return;
}

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@ -471,9 +471,6 @@ namespace osu.Game.Beatmaps.Formats
private string toLegacyCustomSampleBank(HitSampleInfo hitSampleInfo)
{
if (hitSampleInfo == null)
return "0";
if (hitSampleInfo is ConvertHitObjectParser.LegacyHitSampleInfo legacy)
return legacy.CustomSampleBank.ToString(CultureInfo.InvariantCulture);

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@ -36,6 +36,8 @@ namespace osu.Game.Beatmaps.Formats
if (ShouldSkipLine(line))
continue;
line = StripComments(line).TrimEnd();
if (line.StartsWith('[') && line.EndsWith(']'))
{
if (!Enum.TryParse(line[1..^1], out section))
@ -71,8 +73,6 @@ namespace osu.Game.Beatmaps.Formats
protected virtual void ParseLine(T output, Section section, string line)
{
line = StripComments(line);
switch (section)
{
case Section.Colours:

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@ -45,8 +45,6 @@ namespace osu.Game.Beatmaps.Formats
protected override void ParseLine(Storyboard storyboard, Section section, string line)
{
line = StripComments(line);
switch (section)
{
case Section.General:

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@ -462,6 +462,8 @@ namespace osu.Game.Database
// Dereference the existing file info, since the file model will be removed.
if (file.FileInfo != null)
{
file.Requery(usage.Context);
Files.Dereference(file.FileInfo);
// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
@ -635,10 +637,12 @@ namespace osu.Game.Database
{
using (Stream s = reader.GetStream(file))
{
var fileInfo = files.Add(s);
fileInfos.Add(new TFileModel
{
Filename = file.Substring(prefix.Length).ToStandardisedPath(),
FileInfo = files.Add(s)
FileInfo = fileInfo,
FileInfoID = fileInfo.ID // workaround for efcore 5 compatibility.
});
}
}

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@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Database
{
/// <summary>
/// Extension methods which contain workarounds to make EFcore 5.x work with our existing (incorrect) thread safety.
/// The intention is to avoid blocking package updates while we consider the future of the database backend, with a potential backend switch imminent.
/// </summary>
public static class DatabaseWorkaroundExtensions
{
/// <summary>
/// Re-query the provided model to ensure it is in a sane state. This method requires explicit implementation per model type.
/// </summary>
/// <param name="model"></param>
/// <param name="contextFactory"></param>
public static void Requery(this IHasPrimaryKey model, IDatabaseContextFactory contextFactory)
{
switch (model)
{
case SkinInfo skinInfo:
requeryFiles(skinInfo.Files, contextFactory);
break;
case ScoreInfo scoreInfo:
requeryFiles(scoreInfo.Beatmap.BeatmapSet.Files, contextFactory);
requeryFiles(scoreInfo.Files, contextFactory);
break;
case BeatmapSetInfo beatmapSetInfo:
var context = contextFactory.Get();
foreach (var beatmap in beatmapSetInfo.Beatmaps)
{
// Workaround System.InvalidOperationException
// The instance of entity type 'RulesetInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
beatmap.Ruleset = context.RulesetInfo.Find(beatmap.RulesetID);
}
requeryFiles(beatmapSetInfo.Files, contextFactory);
break;
default:
throw new ArgumentException($"{nameof(Requery)} does not have support for the provided model type", nameof(model));
}
void requeryFiles<T>(List<T> files, IDatabaseContextFactory databaseContextFactory) where T : class, INamedFileInfo
{
var dbContext = databaseContextFactory.Get();
foreach (var file in files)
{
Requery(file, dbContext);
}
}
}
public static void Requery(this INamedFileInfo file, OsuDbContext dbContext)
{
// Workaround System.InvalidOperationException
// The instance of entity type 'FileInfo' cannot be tracked because another instance with the same key value for {'ID'} is already being tracked.
file.FileInfo = dbContext.FileInfo.Find(file.FileInfoID);
}
}
}

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@ -3,7 +3,6 @@
using System;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Diagnostics;
using Microsoft.Extensions.Logging;
using osu.Framework.Logging;
using osu.Framework.Statistics;
@ -111,10 +110,10 @@ namespace osu.Game.Database
{
base.OnConfiguring(optionsBuilder);
optionsBuilder
// this is required for the time being due to the way we are querying in places like BeatmapStore.
// if we ever move to having consumers file their own .Includes, or get eager loading support, this could be re-enabled.
.ConfigureWarnings(warnings => warnings.Ignore(CoreEventId.IncludeIgnoredWarning))
.UseSqlite(connectionString, sqliteOptions => sqliteOptions.CommandTimeout(10))
.UseSqlite(connectionString,
sqliteOptions => sqliteOptions
.CommandTimeout(10)
.UseQuerySplittingBehavior(QuerySplittingBehavior.SingleQuery))
.UseLoggerFactory(logger.Value);
}

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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
@ -53,6 +54,14 @@ namespace osu.Game.Graphics.UserInterfaceV2
CornerRadius = CORNER_RADIUS,
};
public override bool AcceptsFocus => true;
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
GetContainingInputManager().ChangeFocus(Component);
}
protected override OsuTextBox CreateComponent() => CreateTextBox().With(t =>
{
t.OnCommit += (sender, newText) => OnCommit?.Invoke(sender, newText);

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@ -886,7 +886,8 @@ namespace osu.Game
return true;
case GlobalAction.ToggleGameplayMouseButtons:
LocalConfig.Set(OsuSetting.MouseDisableButtons, !LocalConfig.Get<bool>(OsuSetting.MouseDisableButtons));
var mouseDisableButtons = LocalConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons);
mouseDisableButtons.Value = !mouseDisableButtons.Value;
return true;
case GlobalAction.RandomSkin:

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@ -138,7 +138,6 @@ namespace osu.Game.Overlays.Profile.Header
if (!string.IsNullOrEmpty(user.Twitter))
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Discord, user.Discord);
anyInfoAdded |= tryAddInfo(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
anyInfoAdded |= tryAddInfo(FontAwesome.Solid.Link, websiteWithoutProtocol, user.Website);
// If no information was added to the bottomLinkContainer, hide it to avoid unwanted padding

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@ -23,51 +23,24 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
{
this.user.BindTo(user);
CountSection total;
CountSection avaliable;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 3;
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5, 0),
Children = new[]
{
total = new CountTotal(),
avaliable = new CountAvailable()
}
}
};
this.user.ValueChanged += u =>
{
total.Count = u.NewValue?.Kudosu.Total ?? 0;
avaliable.Count = u.NewValue?.Kudosu.Available ?? 0;
};
Child = total = new CountTotal();
this.user.ValueChanged += u => total.Count = u.NewValue?.Kudosu.Total ?? 0;
}
protected override bool OnClick(ClickEvent e) => true;
private class CountAvailable : CountSection
{
public CountAvailable()
: base("Kudosu Avaliable")
{
DescriptionText.Text = "Kudosu can be traded for kudosu stars, which will help your beatmap get more attention. This is the number of kudosu you haven't traded in yet.";
}
}
private class CountTotal : CountSection
{
public CountTotal()
: base("Total Kudosu Earned")
{
DescriptionText.AddText("Based on how much of a contribution the user has made to beatmap moderation. See ");
DescriptionText.AddLink("this link", "https://osu.ppy.sh/wiki/Kudosu");
DescriptionText.AddLink("this page", "https://osu.ppy.sh/wiki/Kudosu");
DescriptionText.AddText(" for more information.");
}
}
@ -80,13 +53,12 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
public new int Count
{
set => valueText.Text = value.ToString();
set => valueText.Text = value.ToString("N0");
}
public CountSection(string header)
{
RelativeSizeAxes = Axes.X;
Width = 0.5f;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding { Top = 10, Bottom = 20 };
Child = new FillFlowContainer
@ -131,7 +103,6 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
private void load(OverlayColourProvider colourProvider)
{
lineBackground.Colour = colourProvider.Highlight1;
DescriptionText.Colour = colourProvider.Foreground1;
}
}
}

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@ -73,7 +73,7 @@ namespace osu.Game.Scoring
}
set
{
modsJson = null;
modsJson = JsonConvert.SerializeObject(value.Select(m => new DeserializedMod { Acronym = m.Acronym }));
mods = value;
}
}
@ -86,16 +86,7 @@ namespace osu.Game.Scoring
[Column("Mods")]
public string ModsJson
{
get
{
if (modsJson != null)
return modsJson;
if (mods == null)
return null;
return modsJson = JsonConvert.SerializeObject(mods.Select(m => new DeserializedMod { Acronym = m.Acronym }));
}
get => modsJson;
set
{
modsJson = value;

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@ -52,6 +52,11 @@ namespace osu.Game.Scoring
this.configManager = configManager;
}
protected override void PreImport(ScoreInfo model)
{
model.Requery(ContextFactory);
}
protected override ScoreInfo CreateModel(ArchiveReader archive)
{
if (archive == null)

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@ -113,16 +113,25 @@ namespace osu.Game.Screens.Edit.Compose.Components
if (e.Repeat || !e.ControlPressed)
return false;
bool runOperationFromHotkey(Func<bool> operation)
{
operationStarted();
bool result = operation?.Invoke() ?? false;
operationEnded();
return result;
}
switch (e.Key)
{
case Key.G:
return CanReverse && OnReverse?.Invoke() == true;
return CanReverse && runOperationFromHotkey(OnReverse);
case Key.H:
return CanScaleX && OnFlip?.Invoke(Direction.Horizontal) == true;
return CanScaleX && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Horizontal) ?? false);
case Key.J:
return CanScaleY && OnFlip?.Invoke(Direction.Vertical) == true;
return CanScaleY && runOperationFromHotkey(() => OnFlip?.Invoke(Direction.Vertical) ?? false);
}
return base.OnKeyDown(e);

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@ -74,7 +74,6 @@ namespace osu.Game.Screens.Edit
private string lastSavedHash;
private Box bottomBackground;
private Container<EditorScreen> screenContainer;
private EditorScreen currentScreen;
@ -106,26 +105,29 @@ namespace osu.Game.Screens.Edit
[BackgroundDependencyLoader]
private void load(OsuColour colours, GameHost host, OsuConfigManager config)
{
if (Beatmap.Value is DummyWorkingBeatmap)
var loadableBeatmap = Beatmap.Value;
if (loadableBeatmap is DummyWorkingBeatmap)
{
isNewBeatmap = true;
var newBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
// required so we can get the track length in EditorClock.
// this is safe as nothing has yet got a reference to this new beatmap.
loadableBeatmap.LoadTrack();
// this is a bit haphazard, but guards against setting the lease Beatmap bindable if
// the editor has already been exited.
if (!ValidForPush)
return;
// this probably shouldn't be set in the asynchronous load method, but everything following relies on it.
Beatmap.Value = newBeatmap;
}
beatDivisor.Value = Beatmap.Value.BeatmapInfo.BeatDivisor;
beatDivisor.BindValueChanged(divisor => Beatmap.Value.BeatmapInfo.BeatDivisor = divisor.NewValue);
beatDivisor.Value = loadableBeatmap.BeatmapInfo.BeatDivisor;
beatDivisor.BindValueChanged(divisor => loadableBeatmap.BeatmapInfo.BeatDivisor = divisor.NewValue);
// Todo: should probably be done at a DrawableRuleset level to share logic with Player.
clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
clock = new EditorClock(loadableBeatmap, beatDivisor) { IsCoupled = false };
UpdateClockSource();
@ -139,7 +141,7 @@ namespace osu.Game.Screens.Edit
try
{
playableBeatmap = Beatmap.Value.GetPlayableBeatmap(Beatmap.Value.BeatmapInfo.Ruleset);
playableBeatmap = loadableBeatmap.GetPlayableBeatmap(loadableBeatmap.BeatmapInfo.Ruleset);
// clone these locally for now to avoid incurring overhead on GetPlayableBeatmap usages.
// eventually we will want to improve how/where this is done as there are issues with *not* cloning it in all cases.
@ -153,13 +155,21 @@ namespace osu.Game.Screens.Edit
return;
}
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, Beatmap.Value.Skin));
AddInternal(editorBeatmap = new EditorBeatmap(playableBeatmap, loadableBeatmap.Skin));
dependencies.CacheAs(editorBeatmap);
changeHandler = new EditorChangeHandler(editorBeatmap);
dependencies.CacheAs<IEditorChangeHandler>(changeHandler);
updateLastSavedHash();
Schedule(() =>
{
// we need to avoid changing the beatmap from an asynchronous load thread. it can potentially cause weirdness including crashes.
// this assumes that nothing during the rest of this load() method is accessing Beatmap.Value (loadableBeatmap should be preferred).
// generally this is quite safe, as the actual load of editor content comes after menuBar.Mode.ValueChanged is fired in its own LoadComplete.
Beatmap.Value = loadableBeatmap;
});
OsuMenuItem undoMenuItem;
OsuMenuItem redoMenuItem;
@ -167,17 +177,6 @@ namespace osu.Game.Screens.Edit
EditorMenuItem copyMenuItem;
EditorMenuItem pasteMenuItem;
var fileMenuItems = new List<MenuItem>
{
new EditorMenuItem("Save", MenuItemType.Standard, Save)
};
if (RuntimeInfo.IsDesktop)
fileMenuItems.Add(new EditorMenuItem("Export package", MenuItemType.Standard, exportBeatmap));
fileMenuItems.Add(new EditorMenuItemSpacer());
fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit));
AddInternal(new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
@ -209,7 +208,7 @@ namespace osu.Game.Screens.Edit
{
new MenuItem("File")
{
Items = fileMenuItems
Items = createFileMenuItems()
},
new MenuItem("Edit")
{
@ -242,7 +241,11 @@ namespace osu.Game.Screens.Edit
Height = 60,
Children = new Drawable[]
{
bottomBackground = new Box { RelativeSizeAxes = Axes.Both },
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Gray2
},
new Container
{
RelativeSizeAxes = Axes.Both,
@ -299,8 +302,6 @@ namespace osu.Game.Screens.Edit
clipboard.BindValueChanged(content => pasteMenuItem.Action.Disabled = string.IsNullOrEmpty(content.NewValue));
menuBar.Mode.ValueChanged += onModeChanged;
bottomBackground.Colour = colours.Gray2;
}
/// <summary>
@ -681,6 +682,21 @@ namespace osu.Game.Screens.Edit
lastSavedHash = changeHandler.CurrentStateHash;
}
private List<MenuItem> createFileMenuItems()
{
var fileMenuItems = new List<MenuItem>
{
new EditorMenuItem("Save", MenuItemType.Standard, Save)
};
if (RuntimeInfo.IsDesktop)
fileMenuItems.Add(new EditorMenuItem("Export package", MenuItemType.Standard, exportBeatmap));
fileMenuItems.Add(new EditorMenuItemSpacer());
fileMenuItems.Add(new EditorMenuItem("Exit", MenuItemType.Standard, this.Exit));
return fileMenuItems;
}
public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);

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@ -56,6 +56,14 @@ namespace osu.Game.Screens.Edit.Setup
item.OnCommit += onCommit;
}
protected override void LoadComplete()
{
base.LoadComplete();
if (string.IsNullOrEmpty(artistTextBox.Current.Value))
GetContainingInputManager().ChangeFocus(artistTextBox);
}
private void onCommit(TextBox sender, bool newText)
{
if (!newText) return;

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@ -31,8 +31,6 @@ namespace osu.Game.Skinning
protected override void ParseLine(List<LegacyManiaSkinConfiguration> output, Section section, string line)
{
line = StripComments(line);
switch (section)
{
case Section.Mania:

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@ -142,6 +142,11 @@ namespace osu.Game.Skinning
}
}
protected override void PreImport(SkinInfo model)
{
model.Requery(ContextFactory);
}
/// <summary>
/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
/// </summary>

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@ -111,9 +111,6 @@ namespace osu.Game.Users
[JsonProperty(@"twitter")]
public string Twitter;
[JsonProperty(@"skype")]
public string Skype;
[JsonProperty(@"discord")]
public string Discord;

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@ -24,10 +24,10 @@
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="5.0.2" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="5.0.3" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="5.0.2" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.4" />
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@ -90,8 +90,6 @@
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