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Commit Graph

264 Commits

Author SHA1 Message Date
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
smoogipoo
40c153e705 Use component instead of drawable 2020-10-01 21:39:40 +09:00
smoogipoo
2213db2088 Use the given ruleset by default 2020-10-01 00:59:41 +09:00
smoogipoo
fde00d3431 Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
Dean Herbert
c3757a4660 Fix beatmap covers not being unloaded in most overlays
Eventually we'll probably want something smarter than this, but for the
time being this helps stop runaway memory usage.
2020-08-14 19:22:26 +09:00
smoogipoo
dd2bd5c19d Add delay for loading multiplayer beatmap covers 2020-02-27 20:01:23 +09:00
Dean Herbert
db4fe4f728
Merge branch 'master' into adjust-beatmap-overlay 2020-02-21 09:52:44 +09:00
TheWildTree
64a9b9c6fb Remove redundant using directives 2020-02-16 21:52:08 +01:00
TheWildTree
dd5e713c0c Adjust colours 2020-02-16 21:42:05 +01:00
recapitalverb
a7c2fd078f Fix remaining cases 2020-02-14 20:27:21 +07:00
TheWildTree
76037e4ffd Recolour ranked status pill 2020-02-05 16:31:14 +01:00
Ganendra Afrasya
e433e8b78f Remove unused variable 2020-01-06 17:12:10 +07:00
Ganendra Afrasya
8be6abf607 Add param to let function return lighter colour for some diff 2019-12-06 10:07:16 +07:00
Ganendra Afrasya
0e97871461 Change colour if difficulty is ExpertPlus 2019-12-05 14:53:01 +07:00
Dean Herbert
ddd58ea3da Use LongRunningLoad on network load components 2019-11-01 19:40:45 +09:00
Dean Herbert
b80a8296cd Fix unavailable rulesets crashing at song select 2019-09-04 20:28:52 +09:00
Dean Herbert
1d34124667 Revert all DifficultyIcon changes 2019-08-25 11:56:07 +09:00
Dean Herbert
a19a9b90ed Simplify group filter display 2019-08-25 11:39:26 +09:00
iiSaLMaN
af4adb6339 Add xmldoc 2019-08-24 09:43:55 +03:00
iiSaLMaN
f6feef6b56 Remove redundant using directive 2019-08-24 00:33:14 +03:00
iiSaLMaN
83b6e0f30c Implement grouped difficulty icon 2019-08-23 23:36:23 +03:00
iiSaLMaN
d4236c574f Allow difficulty icon to be updateable 2019-08-23 23:30:54 +03:00
iiSaLMaN
f639df849f Allow for difficulty icon to contain content 2019-08-23 23:11:36 +03:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Ganendra Afrasya
7143497441 Match up tooltip background color with OsuTooltipContainer 2019-08-19 10:32:01 +07:00
Dean Herbert
097763bb1c Add auto size duration 2019-08-17 15:29:39 +09:00
Dean Herbert
50046d5f69 Use new tooltip style 2019-08-17 15:20:27 +09:00
Dean Herbert
3dc81bdad5 Merge branch 'refactor-difficulty-colours' into difficulty-icon-tooltip 2019-08-17 15:19:46 +09:00
Dean Herbert
4fa9abeece Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
Dean Herbert
f355cff8bc Apply reviews 2019-08-15 12:11:54 +09:00
Dean Herbert
7e74953784 Merge remote-tracking branch 'upstream/master' into difficulty-icon-tooltip 2019-08-15 11:54:59 +09:00
iiSaLMaN
6fd3ad5c1d Remove unnecessary fading 2019-07-06 12:10:30 +03:00
Dean Herbert
a4929f19e5 Adjust background colour of non-loaded beatmap set cover to play better with black foreground elements 2019-06-27 12:17:28 +09:00
Dean Herbert
63d0324f96 Fix inspection 2019-06-20 01:10:14 +09:00
Ganendra Afrasya
aa53f14329 Make sure tooltip appear in specific cases 2019-06-17 22:44:28 +07:00
Ganendra Afrasya
1f2f26a503 Add color to star rating and star sprite icon 2019-06-16 00:40:44 +07:00
Ganendra Afrasya
515534cb34 Adding custom tooltip to DifficultyIcon 2019-06-16 00:02:26 +07:00
smoogipoo
cea353975f Update with further framework-side changes 2019-06-04 11:04:28 +09:00
smoogipoo
f0d7728e81 Fix failures with a null-model 2019-05-23 17:01:22 +09:00
smoogipoo
7971261fbc Don't create a new drawable for the first background 2019-05-23 15:59:22 +09:00
smoogipoo
a00e2b18a9 Fix background unloading/reloading sometimes crashing 2019-05-07 17:24:05 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
c496f6e56b Fix usages of OnLoadComplete 2019-03-17 13:44:20 +09:00
Dean Herbert
59897bbeb5 Refactor UpdateableBeatmapBackground lookup logic for clarity
Closes #4401. Alternative to #4439.
2019-03-11 19:00:39 +09:00
Jamie Taylor
ab0ac7a82a
Pass through timeBeforeLoad instead of hardcoding 2019-03-06 19:12:37 +09:00