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Commit Graph

63 Commits

Author SHA1 Message Date
Dean Herbert
5cb6963940 Make spinners easier for now
The underlying spin counting doesn't match stabnle, so they have been near impossible to complete until now.
2017-05-24 22:08:46 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert
82cf94bbff Move spinner colours to local definition for now
We don't want to start polluting the OsuColours namespace with non-UI colours.
2017-05-22 09:50:45 +09:00
Dean Herbert
8f3ab79918 Simplify SpinnerTicks & CI fixes 2017-05-21 17:31:35 +09:00
Dean Herbert
95498fe6df Adjust spinner colours making use of EdgeEffect.Hollow 2017-05-21 17:21:49 +09:00
Dean Herbert
da31d129ee Merge branch 'master' into mania-beatmap-conversion 2017-05-19 18:18:59 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
85339ace02 Merge branch 'master' into auto-fix 2017-05-19 13:54:32 +09:00
Dean Herbert
3004a44b98 Further colour adjustments 2017-05-18 22:21:41 +09:00
Dean Herbert
c78dfb4a13 Oops colours were wrong 2017-05-18 21:56:19 +09:00
Dean Herbert
e3ae2bca6d Design improvements
paired with smoogi
2017-05-18 21:38:19 +09:00
Dean Herbert
4100c4fe9f Fix order of methods 2017-05-18 21:04:09 +09:00
Dean Herbert
ae676b48b2 Fix whitespace 2017-05-18 19:51:45 +09:00
Dean Herbert
9cd41c0e87 Spinner design refresh 2017-05-18 19:42:20 +09:00
MrTheMake
58ebb24032 Use the end position of a previous note stack rather than the start position. 2017-05-18 02:17:49 +02:00
MrTheMake
91859042e8 Fix not all cases of the auto replay generator fix being covered. 2017-05-18 02:15:16 +02:00
MrTheMake
817bae3219 Fixes the auto mod not hitting stacks of notes on certain maps. 2017-05-18 01:54:17 +02:00
Dean Herbert
240d73bbf1 Merge branch 'master' into mod_fix 2017-05-15 11:59:19 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
EVAST9919
7055c99df0 Added default value 2017-05-14 09:36:09 +03:00
EVAST9919
a4d5660e41 Cast SpinsRequired value to int 2017-05-14 09:22:49 +03:00
EVAST9919
ef23405733 Applied suggested changes 2017-05-14 06:45:35 +03:00
EVAST9919
6d9e11a74f CI fixes 2017-05-13 03:10:13 +03:00
EVAST9919
5532d3ec49 storing OD value only 2017-05-13 03:04:40 +03:00
EVAST9919
86ebd9d663 spinner's progress depends on current map OD now 2017-05-13 02:51:58 +03:00
EVAST9919
19728b3d98 Fixed IncompatibleMods for OsuModAutoplay 2017-05-12 15:13:02 +03:00
Huo Yaoyuan
4f8549f220 Standardise usages of exceptions. 2017-05-07 00:38:17 +08:00
Thomas Tan
6ea6130fee CodeFactor fixes 2017-04-29 02:41:20 +08:00
Thomas Tan
d742092d9d CI fixes 2017-04-29 02:30:34 +08:00
Thomas Tan
9b8b88601f Create "AutoGenerator" base class and interface. 2017-04-29 02:08:48 +08:00
Thomas Tan
2af6c7aa00 Fix build errors o.o 2017-04-29 00:21:33 +08:00
Thomas Tan
fede3de8a0 Merge branch 'master' into autoreplay-refactor-squashed 2017-04-29 00:17:18 +08:00
Thomas Tan
18897235fa Remove tab characters 2017-04-29 00:15:53 +08:00
Thomas Tan
e56bd3430a Move some common functionality to OsuAutoReplayBase.cs 2017-04-28 23:19:15 +08:00
Dean Herbert
220c602218 Fix incorrect modifier order. 2017-04-28 13:27:20 +09:00
Thomas Tan
6392fcbc5d Merge branch 'master' into autoreplay-refactor-squashed 2017-04-27 23:04:52 +08:00
Dean Herbert
12c0a17711 Make FollowPoints dumb; use absolute sequence at renderer level. 2017-04-27 18:07:10 +09:00
Dean Herbert
4ab636cbb8 Update osu! drawables to use TransformSequences. 2017-04-27 17:37:38 +09:00
Dan Balasescu
df5a95b675 Merge branch 'master' into fix-mouse-button-disable 2017-04-26 19:53:13 +09:00
Dean Herbert
f48d497737 Fix disabling mouse buttons causing auto to stop working. 2017-04-26 18:56:20 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
Dan Balasescu
99db871e6c Update OsuDifficultyCalculator.cs 2017-04-22 20:59:35 +09:00
smoogipooo
1bb0b96ddc Make IHasCurve not depend on a SliderCurve object. 2017-04-22 20:43:20 +09:00
Thomas Tan
9432f9879d Refactor OsuAutoReplay.cs
- Some trivial refactors

Rename targetPosition to startPosition, move frameDelay and
reactionTime to private readonly fields, and added 2 comments

- Split main loop into 2 functions.

One is the function to add a delay from the previous hit object if the
current one hasn't appeared yet for auto to "see and react to"

- The other function does everything else.

- Rename and comment stuff in spinner startPosition alg.

- Move movement to start of hitobject logic out

- Rename the functions I took out

- Move spinner start pos calc out.

- Move clicking object logic out

- Fix formatting

- Add private keyword

- Change ref to out

- Change some outdated comments
2017-04-22 10:38:20 +08:00
smoogipooo
d7477955ac CI fixes. 2017-04-21 20:42:13 +09:00
smoogipooo
5cdbb226f8 Remove CurvedHitObject to make RepeatSamples not tied to curve. 2017-04-21 20:40:11 +09:00
smoogipooo
748f13501a Remove HeadSamples and TailSamples, combine into RepeatSamples. 2017-04-21 20:04:40 +09:00