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Commit Graph

62423 Commits

Author SHA1 Message Date
Dean Herbert
d3e40f89e2
Merge pull request #24675 from bdach/hide-score-v2-mod
Mark "Score V2" mod as not user-playable
2023-08-30 13:18:27 +09:00
Nabile Rahmani
270e2a6600
Update osu.Game/Rulesets/Mods/ModExtensions.cs
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-29 23:59:08 +02:00
Nabile Rahmani
b658b0e346 Fix and use score user's IsBot property in results screen animation
While a mod-created replay did flag itself as performed by a bot, the extension method converting it into a Score did not copy all the generated properties.

As noted, it might be preferable for ModCreatedUser to inherit APIUser and forward it as-is to the Score instance.

Related to PR #24675
2023-08-29 23:28:50 +02:00
Wleter
ce1bc71567 formatting 2023-08-29 18:41:56 +02:00
Wleter
586ce6e8d3 fix multiple selected 2023-08-29 17:47:42 +02:00
Wleter
14ee0ee395
Merge branch 'ppy:master' into skin-editor-selection-negative-scaling 2023-08-29 17:30:55 +02:00
Wleter
d56ab0fe9a change names 2023-08-29 17:25:52 +02:00
Wleter
3c575516ab add correct scaling for 90 degrees rotation 2023-08-29 17:06:23 +02:00
Bartłomiej Dach
d07530b241
Mark "Score V2" mod as not user-playable
The mod generally will only be present on scores imported from stable.
As such, it's probably ok to mark it as such.

The primary reason for this change is to address #24436 (Score V2 being
visible on beatmap overlay leaderboard mod selector).

There is one possibly-unintended consequence of this change, namely that
the results screen uses `UserPlayable` to determine as to whether
animations should be played back, with the intention of turning off the
animation playback for autoplay scores specifically. Therefore, turning
off this flag will mean that the results screen animations will not play
out for Score V2 scores - but I tend to consider this as either largely
unimportant, or something that should be fixed in some other way
(possibly by checking against the autoplay mod directly).

Other usages of `UserPlayable` are either innocuous, or straight-up good
safeties going forward in the context of Score V2 (guards against
selection in mod select overlays, against score submission with
the mod).
2023-08-29 11:52:11 +02:00
Givikap120
f8adc911cd
Merge branch 'ppy:master' into map_info_on_mod_settings 2023-08-28 23:17:04 +03:00
Givikap120
50235cc245 somewhat working prototype 2023-08-28 23:16:33 +03:00
Dan Balasescu
390b6f649d Add test 2023-08-29 03:46:11 +09:00
Wleter
07e126241d working negative scaling 2023-08-28 16:41:55 +02:00
Bartłomiej Dach
118c86df34
Fix TestSceneUpdateBeatmapSetButton using random difficulty count 2023-08-28 14:57:00 +02:00
Dean Herbert
d701a25969
Merge pull request #24668 from bdach/disable-redundant-verbatim-string-prefix-inspections
Disable redundant verbatim string prefix inspections
2023-08-28 21:21:52 +09:00
Bartłomiej Dach
99d5ff9efb
Switch download requests to new API endpoint
This API endpoint is intended for usage with the entire `solo_scores`
machinery and ID schema, rather than the legacy `*_scores_high` ID
schema. It also supports automagically falling back to downloading
legacy replays if a stable-imported score is requested for download
(internally this happens via `legacy_score_id` in the `data` json).

This change will allow replays to be downloaded, but it will still not
yield 100% correct behaviour, as there is further work to be done in
that respect. The download tracker is expecting score hashes to arrive
from web to verify the integrity of the incoming download, but the API
does not expose such a facility right now; we will have to decide as to
whether we want to add one web-side, or whether we want to disable the
checking client-side.
2023-08-28 13:50:52 +02:00
Bartłomiej Dach
ba1f6439bf
Disable redundant verbatim string prefix inspections
For some reason this started flaring up recently all over for me and
showing inspections all over, which are _technically_ valid, but
interfere with our convention of using verbatim string prefixes to
denote non-localisable strings. This, as a result, led to circular
inspections (addressing the r# inspection results in getting the
osu-localisation-analyser one, addresssing that one results in
getting the r# inspection back, etc. ad nauseam).
2023-08-28 12:44:57 +02:00
Bartłomiej Dach
97d1c6e9fc
Merge branch 'master' into carousel-difficulty-split 2023-08-28 11:07:43 +02:00
Bartłomiej Dach
b9795eb3d4
Fix changes to beatmap sets being undone on switching sort mode 2023-08-28 11:02:22 +02:00
Bartłomiej Dach
80ec18d117
Fix incorrect selection restore code in split case
The fallback to "any of the added sets" needs to be applied after
they've all been added, rather than with every added one. Otherwise, in
flows that expect a particular difficulty to be selected in the end
(such as exiting from editor) would end up switching away from the
edited beatmap.
2023-08-28 10:06:26 +02:00
Bartłomiej Dach
0af6cc1394
Fix online ID not being propagated in split difficulty mode
Would result in failures to re-download the beatmap in update flows, for
instance.
2023-08-28 10:05:59 +02:00
Bartłomiej Dach
6251803868
Add failing test coverage of selection not being retained on song select 2023-08-28 10:05:59 +02:00
Bartłomiej Dach
3a6920c306
Add failing test coverage of beatmap update flow w/ split diffs 2023-08-28 09:51:44 +02:00
Salman Ahmed
3bcddf3cc8 Add gap of two whole spins before achieving bonus score 2023-08-27 01:54:10 +03:00
Salman Ahmed
d614e745b8 Calculate spinner ticks as "whole spins" without arbitrary factors 2023-08-27 01:27:31 +03:00
Salman Ahmed
e77581f641 wholeSpins -> currentSpins 2023-08-27 01:27:31 +03:00
Givikap120
8a1fc7c340 Basic stuff (not working for now) 2023-08-26 01:20:41 +03:00
Dean Herbert
10b1450138 Rename remove method to better explain return type being IEnumerable 2023-08-25 18:10:54 +09:00
Dean Herbert
84f4fab9cf Adjust test to actually test diff splitting 2023-08-25 18:09:51 +09:00
Dean Herbert
d70df88fa0
Merge pull request #24645 from Dreamurrrr/Dreamurrrr-patch-1
Update README.md to include VS Code plugin prerequisites
2023-08-25 13:48:26 +09:00
Dreamurrrr
4fd165c0a7
Update README.md to include VS Code plugin prerequisites 2023-08-24 13:28:17 -05:00
Dean Herbert
1efd557b96
Merge pull request #24576 from nekodex/new-overlay-sfx
Update overlay pop-in/pop-out sample usage
2023-08-25 01:47:55 +09:00
Dean Herbert
bf0f4fddad Localise non-overridden samples 2023-08-25 01:08:22 +09:00
Dean Herbert
35cdd6d866 Use string.Empty 2023-08-25 01:07:07 +09:00
Dean Herbert
89eeff515b Reduce complexity of selection restore 2023-08-25 00:52:54 +09:00
Dean Herbert
9e94f38091 Fix typo in local variable 2023-08-24 18:33:15 +09:00
Dean Herbert
b471ab07a6
Fix typo in test step
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-08-24 18:30:59 +09:00
Dean Herbert
081fb308e1 Merge branch 'master' into new-overlay-sfx 2023-08-24 18:29:00 +09:00
Jamie Taylor
f4415a5bab
Add more detail to comment 2023-08-24 18:20:36 +09:00
Jamie Taylor
7ef5a71e91
Move PopIn/PopOut sample playback from WaveOverlayContainer to WaveContainer (so Multiplayer/Lounge plays the samples) 2023-08-24 18:13:23 +09:00
Jamie Taylor
2e27a476bb
Re-enable sample playback for PasswordEntryPopover and remove sampleJoin playback instead 2023-08-24 18:04:47 +09:00
Bartłomiej Dach
38e3459391
Fix broken assertion 2023-08-24 08:54:38 +02:00
Bartłomiej Dach
7f215f163f
Use reduced hittable range with autopilot active 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a316036460
Add failing test case for special autopilot hittable range 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
ed2b1a0754
Contain entirety of legacy notelock badness inside the hit policy 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
64b36a73b1
Rename test scene to match tested class 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
48b3f7dced
Add test case covering stacks not shaking 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
9ffc6cdd61
Add test case covering overlapping slider fail case 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
a045cb71fc
Add assertions checking action type taken by legacy hit policy 2023-08-24 08:52:49 +02:00
Bartłomiej Dach
1f3121bdf2
Merge branch 'master' into stable-notelock 2023-08-24 08:52:43 +02:00