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mirror of https://github.com/ppy/osu.git synced 2024-11-15 22:37:26 +08:00
Commit Graph

65279 Commits

Author SHA1 Message Date
Salman Ahmed
22cfc86050 Add failing test case 2024-01-18 14:24:49 +03:00
Dean Herbert
8c4af58109
Keep replay controls expanded by default 2024-01-18 20:13:32 +09:00
Dean Herbert
60e972cd15
Add ability to step forward/backwards single frames 2024-01-18 20:13:32 +09:00
Dean Herbert
dafff26d0e
Tidy up implementation of PlaybackSettings 2024-01-18 20:13:32 +09:00
Dean Herbert
e73910571f
Allow FrameStabilityContainer to continue updating while paused during replay playback 2024-01-18 20:13:28 +09:00
Dean Herbert
2afa4c7e1c
Remove redundant RequiresChildrenUpdate usage
We are already manually calling `base.UpdateSubTree` when we need to.
Changing this flag is doing nothing and just adds to the complexity of
the implementation.
2024-01-18 20:13:28 +09:00
Dean Herbert
bbb5f9b0f2
Merge pull request #26603 from EVAST9919/constrained-icon
Fix `ConstrainedIconContainer` always using masking without a reason
2024-01-18 20:13:28 +09:00
Andrei Zavatski
4532a409d2
Fix ConstrainedIconContainer always using masking 2024-01-18 20:13:27 +09:00
Dean Herbert
c4e9bcd140
Remove test guarantee of audio time not advancing 2024-01-18 20:06:53 +09:00
Dean Herbert
82e7643df5
Update IPC usages
Of note, I've disabled IPC on visual test runners as we generally don't
use IPC in these cases. Having it set means that the game will not open
while visual tests are open, which has been a complaint from devs in the
past.
2024-01-18 19:45:36 +09:00
Bartłomiej Dach
2be989b9f5
Merge pull request #26542 from peppy/non-touch-fade-button
Fade hold-for-menu button out completely on non-touch devices
2024-01-18 11:27:50 +01:00
Salman Ahmed
1527ab89ef Refactor DefaultApproachCircle/LegacyApproachCircle to make sense 2024-01-18 11:16:26 +03:00
Dean Herbert
fd9c7184e4
Only play back sample once when traversing up multiple screens in stack 2024-01-18 16:31:33 +09:00
Dean Herbert
ef0b5c9406
Stop playing back samples for nested screens in multiplayer
I'd argue this sounds better.
2024-01-18 16:31:20 +09:00
mouzedrift
cbfc6091af apply proposed changes 2024-01-18 08:22:26 +01:00
Dean Herbert
a756942f4d
Merge branch 'master' into fix-storyboard-sprites-2 2024-01-18 16:07:02 +09:00
Dean Herbert
ee3de9c522
Fix gameplay elements not correcly offsetting to avoid per-ruleset skin layout
Closes https://github.com/ppy/osu/issues/26601.
2024-01-18 15:44:27 +09:00
mouzedrift
a870f99877 ease out input drum animation and add delay before fading out 2024-01-18 07:19:29 +01:00
Dean Herbert
8ab8c90e33
Remove "pause rate adjust" flow 2024-01-18 14:21:02 +09:00
Dean Herbert
799c74cfe5
Simplify gameplay pause sequence 2024-01-18 14:17:19 +09:00
Dean Herbert
fb4efd992d
Add a fake load to visual test to restore previous testing behaviour 2024-01-18 14:01:37 +09:00
Dean Herbert
c362a93a36
Change frame stable catch-up method to allow for much faster sync 2024-01-18 14:01:37 +09:00
Dean Herbert
795baf0d5e
Merge pull request #26603 from EVAST9919/constrained-icon
Fix `ConstrainedIconContainer` always using masking without a reason
2024-01-18 13:55:25 +09:00
Andrei Zavatski
42e4c933d3 Fix ConstrainedIconContainer always using masking 2024-01-18 04:06:02 +03:00
Salman Ahmed
06da7f74de
Merge branch 'master' into fix-storyboard-sprites-2 2024-01-17 18:43:25 +03:00
Dean Herbert
e260e75fac
Merge pull request #26594 from frenzibyte/fix-storyboard-sprites-1
Change legacy beatmap skins to not handle `@2x` textures (to match stable)
2024-01-18 00:40:29 +09:00
Salman Ahmed
5597b48882 Fix storyboard animations stripping path directory on skin lookup 2024-01-17 18:39:48 +03:00
Salman Ahmed
eaa748f075 Remove unused using directive 2024-01-17 18:35:34 +03:00
Salman Ahmed
ede0a22693 Remove existing test coverage 2024-01-17 16:58:47 +03:00
Bartłomiej Dach
b718897b30
Merge pull request #26593 from peppy/rolling-counter-unstick
Change rolling counters to use quicker easing types
2024-01-17 14:37:52 +01:00
Salman Ahmed
ed1e66b8f9 Fix enabling beatmap skin cause hitobjects to use LegacyApproachCircle regardless of selected skin 2024-01-17 16:36:09 +03:00
Salman Ahmed
e54d20ea93 Remove ancient osu-resources lookup path from legacy skin textures 2024-01-17 16:33:14 +03:00
Salman Ahmed
bcc7dd6af5 Add extended test coverage 2024-01-17 15:58:27 +03:00
Bartłomiej Dach
d335c01553
Merge pull request #26589 from peppy/key-binding-overlay-ordering
Change key overlay to use the ordering provided by rulesets
2024-01-17 13:37:26 +01:00
Dean Herbert
981e959654
Merge pull request #26578 from bdach/taiko-fail-no-hits
Fix taiko maps containing only drum rolls / swells not being passable without mods
2024-01-17 20:41:52 +09:00
Bartłomiej Dach
a8970d7642
Jiggle ordering a bit further to fix revert-to-default buttons showing up 2024-01-17 12:24:48 +01:00
Dean Herbert
6a8a45bb13
Merge pull request #26585 from frenzibyte/fix-editor-ux
Fix timing point changes not applying after selecting another one
2024-01-17 19:53:35 +09:00
Dean Herbert
1af5d1434c
Rename test method slightly 2024-01-17 19:53:23 +09:00
Bartłomiej Dach
5cb17bcacf
Merge pull request #26502 from frenzibyte/prevent-submission-with-invalid-mods
Add guard against submitting score with invalid mod instances
2024-01-17 11:39:32 +01:00
Dean Herbert
0ddd89a5b8
Merge pull request #26579 from bdach/accuracy-rank-lazer-score-reimport
Fix incorrect accuracy and rank population when decoding lazer replays
2024-01-17 19:33:26 +09:00
Dean Herbert
c623956b3f
Merge pull request #26576 from bdach/flashlight-broke
Fix flashlight not dimming if slider head is hit early
2024-01-17 19:23:00 +09:00
Salman Ahmed
98c65f36c9 Disable high resolution texture lookup for legacy beatmap skins to match stable 2024-01-17 12:56:29 +03:00
Salman Ahmed
5ad2918a75 Allow disabling high resolution texture lookups in LegacySkin 2024-01-17 12:56:29 +03:00
Dean Herbert
456a8e6e82
Merge pull request #26549 from bdach/hit-error-meter-pooling-bad
Fix `ColourHitErrorMeter` not loading pooled drawables ahead of time
2024-01-17 18:43:47 +09:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
Dean Herbert
cc7be137bc
Show tooltip on global offset adjust slider bar 2024-01-17 17:57:49 +09:00
Dean Herbert
123e36a999
Change display text for beatmap audio offset adjust to make more sense 2024-01-17 17:51:46 +09:00
Dean Herbert
a4c0bfd099
Change taiko's default key ordering to better match display order
Fixes the issue originally fixed via
https://github.com/ppy/osu/pull/10553 in a slightly different way,
allowing more flexibility.
2024-01-17 17:37:56 +09:00
Dean Herbert
45e52854ca
Change key overlay to use the ordering provided by rulesets
osu!mania already goes out of its way to order things correctly.
Arguably, osu!taiko just did it wrong.
2024-01-17 17:37:38 +09:00
Dean Herbert
ee18123fc2
Merge pull request #26340 from stanriders/user-rank-card
Add user card with global/country ranks to login overlay
2024-01-17 17:22:33 +09:00