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mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:27:29 +08:00

apply proposed changes

This commit is contained in:
mouzedrift 2024-01-18 08:22:26 +01:00
parent a870f99877
commit cbfc6091af

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -153,16 +152,12 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy
if (target != null)
{
const float alpha_amount = 1;
const float down_time = 80;
const float up_time = 50;
target.Animate(
t => t.FadeTo(Math.Min(target.Alpha + alpha_amount, 1), down_time, Easing.Out)
).Delay(100).Then(
t => t.FadeOut(up_time)
);
target
.FadeTo(1, down_time * (1 - target.Alpha), Easing.Out)
.Delay(100).FadeOut(up_time);
}
return false;