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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-31 07:09:54 +08:00
Code
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Wiki
Activity
30,180
Commits
4
Branches
799
Tags
02871c960ba37153075a2781f94de943e49b5ac0
Commit Graph
315 Commits
Pass hitobjects as a parameter to CreateBlueprintContainer
Dean Herbert
·
2020-05-29 12:20:50 +09:00
8fa8c561e7
Hide non-alive selection blueprints by default
Dean Herbert
·
2020-05-27 13:40:16 +09:00
f5c974dd89
Merge branch 'master' into editor-scrolling-playfield-support
Dan Balasescu
·
2020-05-26 14:46:58 +09:00
b5de30ef3d
Remove need for ManiaSnapResult
Dean Herbert
·
2020-05-25 19:33:03 +09:00
e7442ec3a2
Merge branch 'master' into editor-clock-transform
smoogipoo
·
2020-05-25 19:01:04 +09:00
ebe2e97372
Merge branch 'editor-clock-cache' into editor-clock-transform
Dean Herbert
·
2020-05-24 12:55:47 +09:00
decdc58de5
Fix distance snap grid not disappearing when exiting playfield
Dean Herbert
·
2020-05-23 10:57:17 +09:00
a8dbfe2791
Move drawable addition above event bindings
Dean Herbert
·
2020-05-23 10:44:53 +09:00
bc82c2d3b7
Merge branch 'master' into editor-clock-cache
Dean Herbert
·
2020-05-23 00:44:04 +09:00
a3a9810344
Merge branch 'master' into editor-move-distance-snap-grid
Dean Herbert
·
2020-05-23 00:42:43 +09:00
1311fd2f64
Fix slider path control point blueprint not working correctly
Dean Herbert
·
2020-05-22 18:57:28 +09:00
af30d1201f
Add tweening seek support to EditorClock
Dean Herbert
·
2020-05-22 16:47:52 +09:00
d18eb663b1
Move distance snap grid implementation to OsuHitObjectComposer
Dean Herbert
·
2020-05-21 17:13:22 +09:00
8a47e2431b
Move responsibility placement blueprint's StartTime set to within
Dean Herbert
·
2020-05-21 14:50:33 +09:00
a9a1c00cf1
Pass down snap result and remove local TimeAt usage
Dean Herbert
·
2020-05-20 21:01:29 +09:00
82d6549161
Create SnapResult class to hold various snapping results
Dean Herbert
·
2020-05-20 21:00:47 +09:00
c46bfc2532
Change snapping to be screen space coordinate based
Dean Herbert
·
2020-05-20 21:00:29 +09:00
3354d48a38
Do full placement on mouse down
smoogipoo
·
2020-04-24 12:27:56 +09:00
ca692f30e6
Make placements happen on mouse down
smoogipoo
·
2020-04-23 12:17:11 +09:00
8d5732aabd
Show new segments as red points even when hovered
Dean Herbert
·
2020-04-13 21:59:23 +09:00
2b2ab2bf19
Fix excption with 0 control points
smoogipoo
·
2020-04-13 21:41:18 +09:00
4cfc686683
Merge branch 'master' into fix-red-point-placement
Dean Herbert
·
2020-04-13 20:56:50 +09:00
63de493c85
Merge pull request
#8697
from smoogipoo/more-change-state-support
Add change state support to more Editor components
Dean Herbert
·
2020-04-13 20:19:04 +09:00
64422fbf6d
Fix connections hidden due to overlapping controlpoints
smoogipoo
·
2020-04-13 16:13:14 +09:00
9a65aa18d7
Rework control point placement for better progression
smoogipoo
·
2020-04-13 15:31:46 +09:00
2c20328a70
Improve red slider control point placement logic
smoogipoo
·
2020-04-13 13:57:40 +09:00
e17d5bdbaf
Add change state support to more editor components
smoogipoo
·
2020-04-09 22:02:42 +09:00
575b061dd7
Cleanup handling of hitobject updates
smoogipoo
·
2020-04-09 20:16:44 +09:00
ee6ea08cf8
Merge branch 'master' into fix-editor-time-change-display
Dean Herbert
·
2020-02-13 23:55:52 +09:00
5b3f0bbb0a
Fix blueprint showing even when mouse outside of container
Dean Herbert
·
2020-02-13 09:03:48 +09:00
0fe41fd50a
Fix editor custom FadeOut causing overlapping issues by removing existing FadeOut
Dean Herbert
·
2020-02-12 19:03:22 +09:00
85a4437837
Merge branch 'master' into placement-display-in-timeline
Dean Herbert
·
2020-02-08 01:50:24 +09:00
91203c2b12
Add back fade
smoogipoo
·
2020-02-08 00:28:52 +09:00
51edd88277
Make spinner blueprint update values more frequently. Also handle right-click
Dean Herbert
·
2020-02-07 19:09:47 +09:00
830afe5209
Don't show distance snap grid for spinners (for now)
Dean Herbert
·
2020-02-07 19:09:23 +09:00
a6531bf73e
Add commit status to EndPlacement; call BeginPlacement on initial movement
Dean Herbert
·
2020-02-07 18:02:48 +09:00
e31d69c749
General refactoring
smoogipoo
·
2020-01-24 17:50:36 +09:00
811ddb02a4
Fix incorrect slider selection point
smoogipoo
·
2020-01-24 17:50:09 +09:00
6fc6a376ee
Merge branch 'i-beat-snapping' into timeline-maybe
Dean Herbert
·
2020-01-23 15:45:33 +09:00
289be7a17b
Merge remote-tracking branch 'smoogipoo/void-mouse-up-returns' into update-framework
Dean Herbert
·
2020-01-22 22:57:52 +09:00
7c62cc3ac3
Apply OnRelease method signature refactorings
smoogipoo
·
2020-01-22 13:22:34 +09:00
7b2f58eb30
Begin refactoring SelectionBlueprint to handle non-drawable HitObjects
Dean Herbert
·
2020-01-21 12:47:14 +09:00
bd96cf94a6
Apply input method signature refactorings
smoogipoo
·
2020-01-20 18:17:21 +09:00
bfb056c612
General refactorings
smoogipoo
·
2020-01-16 11:54:03 +09:00
5f178b7755
Apply remaining changes required to restore previous functionality
Dean Herbert
·
2020-01-15 19:09:49 +09:00
d57f55f053
Split out BlueprintContainer functionality further
Dean Herbert
·
2020-01-02 18:21:16 +09:00
ee332e0d42
Remove generic editor beatmap
smoogipoo
·
2019-12-27 19:39:30 +09:00
6069d98ced
Snap based on end position/time of the previous object
smoogipoo
·
2019-12-17 16:35:40 +09:00
6da581f3fe
Update sdk and InspectCode version (
#7208
)
Update sdk and InspectCode version
Dean Herbert
·
2019-12-16 19:46:12 +09:00
eed2984bef
Merge branch 'master' into separate-path-connection
Dean Herbert
·
2019-12-16 11:16:00 +09:00
5e98f65b52
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