1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-20 09:43:21 +08:00
Commit Graph

39506 Commits

Author SHA1 Message Date
smoogipoo
9b09361cc9 Add testable spectator streaming client 2021-05-12 12:16:41 +09:00
Naxess
b7bc42e0d3 Rename "playableBeatmap" check arg to "beatmap"
The working beatmap is now in the context, so it's easier to distinguish beatmap type, hence no need for this prefix.
2021-05-12 02:34:16 +02:00
Naxess
64d96b06a6 Add interpreted difficulty info to BeatmapVerifierContext
Enables checks to make use of the difficulty level as shown in the settings UI.
2021-05-12 02:30:21 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Naxess
4aeaec6ecc Add InterpretationSection and its bindable in IssueList
We'll eventually connect that bindable so that checks can access it.
2021-05-12 01:32:18 +02:00
Naxess
75adec57eb Remove negligible default hidden TODO 2021-05-12 01:31:16 +02:00
Naxess
ad78aec1ef Refresh IssueList on changes in VisibilitySection 2021-05-12 01:30:45 +02:00
Naxess
1bb7d412da Add IssueList filtering based on those bindables 2021-05-12 01:29:46 +02:00
Naxess
2e4399f0c1 Add VisibilitySection and its bindables in IssueList 2021-05-12 01:27:21 +02:00
Naxess
01b8794757 Add abstract Section class
Similar to `Section` in the timing screen, but does not make use of checkboxes, nor specific to control points.

So there's a lot of things that differ, hence new class instead of factoring that out.
2021-05-12 01:26:12 +02:00
Naxess
1de35f880b Separate IssueList into own class 2021-05-12 01:23:31 +02:00
Naxess
d3c1ec55ee Take IssueList in IssueSettings constructor
We'll be using this for bindables later.
2021-05-12 01:22:32 +02:00
Naxess
97bd482d4d Factor out load from settings into new Settings class 2021-05-12 01:21:38 +02:00
Bartłomiej Dach
d706073e01 Trim empty remarks xmldoc tag 2021-05-11 23:08:50 +02:00
Bartłomiej Dach
f13ef09f1f
Merge pull request #12752 from peppy/health-display-composite 2021-05-11 22:18:25 +02:00
Dean Herbert
461b633148 Merge branch 'skin-instantiation-info' into skin-serialisation 2021-05-12 00:03:07 +09:00
Dean Herbert
5d45c8c1c7 Merge branch 'health-bar-hud-overlay-dependency' into skin-serialisation 2021-05-11 23:56:09 +09:00
Dean Herbert
7d2fdcc3fe Merge branch 'health-display-composite' into skin-serialisation 2021-05-11 23:54:05 +09:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Dean Herbert
8e226319e2 Remove downwards dependency from HUDOverlay to HealthDisplay 2021-05-11 23:18:23 +09:00
Dean Herbert
048677846b Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
smoogipoo
f5bc389998 Fix flaky tests 2021-05-11 19:31:32 +09:00
smoogipoo
bc4213eea1 Add test for changing back to idle on deletion 2021-05-11 19:26:58 +09:00
smoogipoo
9ad1e5067e Fix spectate being entered while not having the beatmap 2021-05-11 19:22:09 +09:00
smoogipoo
7fe8737d94 Add failing tests 2021-05-11 19:21:44 +09:00
smoogipoo
811282a975 Add failing test 2021-05-11 19:01:41 +09:00
Dean Herbert
1231c08a07 Rename mismatching file 2021-05-11 18:58:26 +09:00
Dean Herbert
4bb933e4b1 Add missing base lookup call to DefaultSkin 2021-05-11 18:55:45 +09:00
Dean Herbert
f55407f871 Show a message when attempting to customisse a screen which doesn't support it 2021-05-11 18:39:15 +09:00
Dean Herbert
6d587dc392 Adjust target size slightly to better align with the screen 2021-05-11 18:39:15 +09:00
Dean Herbert
1831f581aa Add basic metadata display and remove outdated message about not saving 2021-05-11 18:39:15 +09:00
Dean Herbert
a4e0529617 Replace polling logic with direct bindable reactions 2021-05-11 18:39:15 +09:00
Dean Herbert
a88a8b7d8d Use ISkinnableComponent wherever possible (and expose as BindableList) 2021-05-11 18:39:15 +09:00
Dean Herbert
61ea3f2e64 Remove unnecessary test step creating needless skins 2021-05-11 18:39:15 +09:00
Dean Herbert
a7e83aacfb Ensure default skins are copied before modifying 2021-05-11 18:39:15 +09:00
Dean Herbert
a67cead0b3 Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 18:39:15 +09:00
Dean Herbert
f6f4b90d2b Add customisation support for LegacyHealthDisplay 2021-05-11 18:39:14 +09:00
Dean Herbert
0cf3efa16b Remove customisation support for SongProgressDisplay 2021-05-11 18:39:14 +09:00
Dean Herbert
d5fe4f0f72 Remove unused skin resolution in LegacyScoreCounter 2021-05-11 18:39:14 +09:00
Dean Herbert
03d5f10744 Fix default health bar not being considered for top-right flow layout 2021-05-11 18:39:14 +09:00
Dean Herbert
944f09ec98 Move default skin cross-component dependencies out to default specifications 2021-05-11 18:39:14 +09:00
Dean Herbert
12684de66e Add ability to adjust origin in skin editor 2021-05-11 18:39:14 +09:00
Dean Herbert
c94df672e5 Also serialise Origin out 2021-05-11 18:39:14 +09:00
Dean Herbert
f53ce951dc Remove DefaultScoreCounter animation for the time being
May add this back in the future, but for now it's causing issues as it
operates on `this`. The default skin may be changing quite a bit in the
near future, so we can decide what to do about animation at that point
in time.
2021-05-11 18:39:14 +09:00
Dean Herbert
117d6d731d Move cross-component layout dependencies for legacy skin to LegacySkin 2021-05-11 18:39:14 +09:00
Dean Herbert
4c4d75e6f9 Remove AccuracyCounter sizing dependency in HUDOverlay 2021-05-11 18:39:14 +09:00
Dean Herbert
2396ba42a6 Change HealthDisplay to be a CompositeDrawable 2021-05-11 18:39:14 +09:00
Dean Herbert
bf65547eec Allow some serialised components to not be mutable by the user 2021-05-11 18:39:14 +09:00
Dean Herbert
81902ad6a6 Add the ability to revert all skin changes 2021-05-11 18:39:14 +09:00
Dean Herbert
4769a95b49 Fix encapsulation and remove target lookup overhead 2021-05-11 18:39:14 +09:00