1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 12:17:46 +08:00
osu-lazer/osu.Game/OsuGameBase.cs

256 lines
10 KiB
C#
Raw Normal View History

2018-02-22 16:16:48 +08:00
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
2018-02-15 13:19:16 +08:00
using System.Collections.Generic;
using System.Diagnostics;
2018-02-15 13:19:16 +08:00
using System.IO;
using System.Linq;
using System.Reflection;
2016-11-09 07:13:20 +08:00
using osu.Framework.Allocation;
using osu.Framework.Audio;
2016-10-28 18:55:48 +08:00
using osu.Framework.Configuration;
2017-09-19 12:29:50 +08:00
using osu.Framework.Development;
2016-09-30 17:45:27 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
2016-10-28 18:55:48 +08:00
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Online.API;
using osu.Framework.Graphics.Performance;
using osu.Framework.Graphics.Textures;
2017-10-20 07:01:45 +08:00
using osu.Framework.Logging;
using osu.Game.Database;
using osu.Game.Graphics.Textures;
2017-08-09 11:37:47 +08:00
using osu.Game.Input;
2017-08-11 15:11:46 +08:00
using osu.Game.Input.Bindings;
using osu.Game.IO;
2017-07-26 12:22:46 +08:00
using osu.Game.Rulesets;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game
{
public class OsuGameBase : Framework.Game, ICanAcceptFiles
{
protected OsuConfigManager LocalConfig;
protected BeatmapManager BeatmapManager;
2017-02-24 17:10:37 +08:00
protected SkinManager SkinManager;
protected RulesetStore RulesetStore;
2017-04-17 16:43:48 +08:00
protected FileStore FileStore;
protected ScoreStore ScoreStore;
2017-03-04 18:02:36 +08:00
protected KeyBindingStore KeyBindingStore;
2017-08-09 11:37:47 +08:00
protected SettingsStore SettingsStore;
protected CursorOverrideContainer CursorOverrideContainer;
protected override string MainResourceFile => @"osu.Game.Resources.dll";
private Container content;
protected override Container<Drawable> Content => content;
2017-07-19 12:32:16 +08:00
public Bindable<WorkingBeatmap> Beatmap { get; private set; }
2016-10-28 18:55:48 +08:00
private Bindable<bool> fpsDisplayVisible;
2017-03-07 09:59:19 +08:00
protected AssemblyName AssemblyName => Assembly.GetEntryAssembly()?.GetName() ?? new AssemblyName { Version = new Version() };
public bool IsDeployedBuild => AssemblyName.Version.Major > 0;
public string Version
{
get
{
if (!IsDeployedBuild)
2017-09-19 12:29:50 +08:00
return @"local " + (DebugUtils.IsDebug ? @"debug" : @"release");
var assembly = AssemblyName;
return $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
}
}
public OsuGameBase()
{
Name = @"osu!lazer";
}
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) =>
dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
private DatabaseContextFactory contextFactory;
[BackgroundDependencyLoader]
private void load()
{
dependencies.Cache(contextFactory = new DatabaseContextFactory(Host));
2017-12-31 11:22:17 +08:00
dependencies.Cache(new LargeTextureStore(new RawTextureLoaderStore(new NamespacedResourceStore<byte[]>(Resources, @"Textures"))));
2018-01-29 14:05:07 +08:00
dependencies.CacheAs(this);
dependencies.Cache(LocalConfig);
2017-10-20 07:01:38 +08:00
runMigrations();
2018-02-22 16:16:48 +08:00
dependencies.Cache(SkinManager = new SkinManager(Host.Storage, contextFactory, Host, Audio));
2018-03-20 15:26:36 +08:00
dependencies.CacheAs<ISkinSource>(SkinManager);
2018-03-14 09:42:58 +08:00
var api = new APIAccess(LocalConfig);
dependencies.Cache(api);
dependencies.CacheAs<IAPIProvider>(api);
2018-02-12 16:55:11 +08:00
dependencies.Cache(RulesetStore = new RulesetStore(contextFactory));
dependencies.Cache(FileStore = new FileStore(contextFactory, Host.Storage));
2018-03-15 23:14:29 +08:00
dependencies.Cache(BeatmapManager = new BeatmapManager(Host.Storage, contextFactory, RulesetStore, api, Audio, Host));
2018-02-12 16:55:11 +08:00
dependencies.Cache(ScoreStore = new ScoreStore(Host.Storage, contextFactory, Host, BeatmapManager, RulesetStore));
dependencies.Cache(KeyBindingStore = new KeyBindingStore(contextFactory, RulesetStore));
dependencies.Cache(SettingsStore = new SettingsStore(contextFactory));
dependencies.Cache(new OsuColour());
2018-02-15 13:19:16 +08:00
fileImporters.Add(BeatmapManager);
fileImporters.Add(ScoreStore);
fileImporters.Add(SkinManager);
2018-02-15 13:19:16 +08:00
//this completely overrides the framework default. will need to change once we make a proper FontStore.
dependencies.Cache(Fonts = new FontStore { ScaleAdjust = 100 });
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/FontAwesome"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/osuFont"));
2016-11-15 15:55:11 +08:00
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Medium"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-MediumItalic"));
2017-04-03 13:41:46 +08:00
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Noto-Basic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Noto-Hangul"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Noto-CJK-Basic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Noto-CJK-Compatibility"));
2017-02-09 09:35:25 +08:00
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Regular"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-RegularItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-SemiBoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Bold"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BoldItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Light"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-LightItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-Black"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Exo2.0-BlackItalic"));
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera"));
2017-04-19 16:32:18 +08:00
Fonts.AddStore(new GlyphStore(Resources, @"Fonts/Venera-Light"));
2017-07-19 12:32:16 +08:00
var defaultBeatmap = new DummyWorkingBeatmap(this);
Beatmap = new NonNullableBindable<WorkingBeatmap>(defaultBeatmap);
BeatmapManager.DefaultBeatmap = defaultBeatmap;
2017-07-19 12:32:16 +08:00
// tracks play so loud our samples can't keep up.
// this adds a global reduction of track volume for the time being.
Audio.Track.AddAdjustment(AdjustableProperty.Volume, new BindableDouble(0.8));
Beatmap.ValueChanged += b =>
{
var trackLoaded = lastBeatmap?.TrackLoaded ?? false;
// compare to last beatmap as sometimes the two may share a track representation (optimisation, see WorkingBeatmap.TransferTo)
if (!trackLoaded || lastBeatmap?.Track != b.Track)
{
if (trackLoaded)
{
Debug.Assert(lastBeatmap != null);
Debug.Assert(lastBeatmap.Track != null);
lastBeatmap.RecycleTrack();
}
Audio.Track.AddItem(b.Track);
}
lastBeatmap = b;
};
FileStore.Cleanup();
2018-03-14 09:42:58 +08:00
AddInternal(api);
}
2017-10-20 07:01:38 +08:00
private void runMigrations()
{
try
{
2018-02-12 16:55:11 +08:00
using (var db = contextFactory.GetForWrite())
db.Context.Migrate();
2017-10-20 07:01:38 +08:00
}
2017-10-20 07:01:45 +08:00
catch (MigrationFailedException e)
2017-10-20 07:01:38 +08:00
{
Logger.Error(e.InnerException ?? e, "Migration failed! We'll be starting with a fresh database.", LoggingTarget.Database);
2017-10-20 07:01:45 +08:00
2017-10-20 07:01:38 +08:00
// if we failed, let's delete the database and start fresh.
// todo: we probably want a better (non-destructive) migrations/recovery process at a later point than this.
contextFactory.ResetDatabase();
Logger.Log("Database purged successfully.", LoggingTarget.Database, LogLevel.Important);
2017-10-20 07:01:38 +08:00
2018-02-12 16:55:11 +08:00
using (var db = contextFactory.GetForWrite())
db.Context.Migrate();
2017-10-20 07:01:38 +08:00
}
}
private WorkingBeatmap lastBeatmap;
protected override void LoadComplete()
{
base.LoadComplete();
GlobalActionContainer globalBinding;
CursorOverrideContainer = new CursorOverrideContainer { RelativeSizeAxes = Axes.Both };
CursorOverrideContainer.Child = globalBinding = new GlobalActionContainer(this)
{
RelativeSizeAxes = Axes.Both,
2018-02-12 14:39:13 +08:00
Child = content = new OsuTooltipContainer(CursorOverrideContainer.Cursor) { RelativeSizeAxes = Axes.Both }
};
base.Content.Add(new DrawSizePreservingFillContainer { Child = CursorOverrideContainer });
KeyBindingStore.Register(globalBinding);
dependencies.Cache(globalBinding);
// TODO: This is temporary until we reimplement the local FPS display.
// It's just to allow end-users to access the framework FPS display without knowing the shortcut key.
2017-05-15 09:56:27 +08:00
fpsDisplayVisible = LocalConfig.GetBindable<bool>(OsuSetting.ShowFpsDisplay);
fpsDisplayVisible.ValueChanged += val => { FrameStatisticsMode = val ? FrameStatisticsMode.Minimal : FrameStatisticsMode.None; };
fpsDisplayVisible.TriggerChange();
}
2017-02-23 14:38:17 +08:00
public override void SetHost(GameHost host)
{
if (LocalConfig == null)
LocalConfig = new OsuConfigManager(host.Storage);
base.SetHost(host);
}
2018-02-15 13:19:16 +08:00
private readonly List<ICanAcceptFiles> fileImporters = new List<ICanAcceptFiles>();
public void Import(params string[] paths)
{
var extension = Path.GetExtension(paths.First());
foreach (var importer in fileImporters)
if (importer.HandledExtensions.Contains(extension)) importer.Import(paths);
}
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
}
}