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osu-lazer/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Collections.Generic;
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using System.Linq;
using System.Threading;
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using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
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using osu.Game.Collections;
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using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Resources.Localisation.Web;
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using osuTK;
using osuTK.Graphics;
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namespace osu.Game.Screens.Select.Carousel
{
public class DrawableCarouselBeatmap : DrawableCarouselItem, IHasContextMenu
{
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public const float CAROUSEL_BEATMAP_SPACING = 5;
/// <summary>
/// The height of a carousel beatmap, including vertical spacing.
/// </summary>
public const float HEIGHT = height + CAROUSEL_BEATMAP_SPACING;
private const float height = MAX_HEIGHT * 0.6f;
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private readonly BeatmapInfo beatmapInfo;
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private Sprite background;
private Action<BeatmapInfo> startRequested;
private Action<BeatmapInfo> editRequested;
private Action<BeatmapInfo> hideRequested;
private Triangles triangles;
private StarCounter starCounter;
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[Resolved(CanBeNull = true)]
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private BeatmapSetOverlay beatmapOverlay { get; set; }
[Resolved]
private BeatmapDifficultyCache difficultyCache { get; set; }
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[Resolved(CanBeNull = true)]
private CollectionManager collectionManager { get; set; }
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[Resolved(CanBeNull = true)]
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private ManageCollectionsDialog manageCollectionsDialog { get; set; }
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private IBindable<StarDifficulty?> starDifficultyBindable;
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private CancellationTokenSource starDifficultyCancellationSource;
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public DrawableCarouselBeatmap(CarouselBeatmap panel)
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{
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beatmapInfo = panel.BeatmapInfo;
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Item = panel;
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}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager manager, SongSelect songSelect)
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{
Header.Height = height;
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if (songSelect != null)
{
startRequested = b => songSelect.FinaliseSelection(b);
if (songSelect.AllowEditing)
editRequested = songSelect.Edit;
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}
if (manager != null)
hideRequested = manager.Hide;
Header.Children = new Drawable[]
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{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
TriangleScale = 2,
RelativeSizeAxes = Axes.Both,
ColourLight = Color4Extensions.FromHex(@"3a7285"),
ColourDark = Color4Extensions.FromHex(@"123744")
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},
new FillFlowContainer
{
Padding = new MarginPadding(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
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new DifficultyIcon(beatmapInfo, shouldShowTooltip: false)
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{
Scale = new Vector2(1.8f),
},
new FillFlowContainer
{
Padding = new MarginPadding { Left = 5 },
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new[]
{
new OsuSpriteText
{
Text = beatmapInfo.DifficultyName,
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Font = OsuFont.GetFont(size: 20),
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Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new OsuSpriteText
{
Text = BeatmapsetsStrings.ShowDetailsMappedBy(beatmapInfo.Metadata.Author.Username),
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Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
}
},
new FillFlowContainer
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{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
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new TopLocalRank(beatmapInfo)
{
Scale = new Vector2(0.8f),
},
starCounter = new StarCounter
{
Scale = new Vector2(0.8f),
}
}
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}
}
}
}
}
};
}
protected override void Selected()
{
base.Selected();
MovementContainer.MoveToX(-50, 500, Easing.OutExpo);
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background.Colour = ColourInfo.GradientVertical(
new Color4(20, 43, 51, 255),
new Color4(40, 86, 102, 255));
triangles.Colour = Color4.White;
}
protected override void Deselected()
{
base.Deselected();
MovementContainer.MoveToX(0, 500, Easing.OutExpo);
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background.Colour = new Color4(20, 43, 51, 255);
triangles.Colour = OsuColour.Gray(0.5f);
}
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protected override bool OnClick(ClickEvent e)
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{
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if (Item.State.Value == CarouselItemState.Selected)
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startRequested?.Invoke(beatmapInfo);
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return base.OnClick(e);
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}
protected override void ApplyState()
{
if (Item.State.Value != CarouselItemState.Collapsed && Alpha == 0)
starCounter.ReplayAnimation();
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starDifficultyCancellationSource?.Cancel();
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// Only compute difficulty when the item is visible.
if (Item.State.Value != CarouselItemState.Collapsed)
{
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// We've potentially cancelled the computation above so a new bindable is required.
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starDifficultyBindable = difficultyCache.GetBindableDifficulty(beatmapInfo, (starDifficultyCancellationSource = new CancellationTokenSource()).Token);
starDifficultyBindable.BindValueChanged(d =>
{
starCounter.Current = (float)(d.NewValue?.Stars ?? 0);
}, true);
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}
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base.ApplyState();
}
public MenuItem[] ContextMenuItems
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{
get
{
List<MenuItem> items = new List<MenuItem>();
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if (startRequested != null)
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items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmapInfo)));
if (editRequested != null)
items.Add(new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Standard, () => editRequested(beatmapInfo)));
if (beatmapInfo.OnlineID > 0 && beatmapOverlay != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineID)));
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if (collectionManager != null)
{
var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
if (manageCollectionsDialog != null)
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
}
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if (hideRequested != null)
items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmapInfo)));
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return items.ToArray();
}
}
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private MenuItem createCollectionMenuItem(BeatmapCollection collection)
{
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return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
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{
if (s)
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collection.Beatmaps.Add(beatmapInfo);
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else
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collection.Beatmaps.Remove(beatmapInfo);
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})
{
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State = { Value = collection.Beatmaps.Contains(beatmapInfo) }
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};
}
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protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
starDifficultyCancellationSource?.Cancel();
}
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}
}