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osu-lazer/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePlacementBlueprint.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
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public partial class HoldNotePlacementBlueprint : ManiaPlacementBlueprint<HoldNote>
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{
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private readonly EditBodyPiece bodyPiece;
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private readonly EditNotePiece headPiece;
private readonly EditNotePiece tailPiece;
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[Resolved]
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private IScrollingInfo scrollingInfo { get; set; } = null!;
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protected override bool IsValidForPlacement => Precision.DefinitelyBigger(HitObject.Duration, 0);
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public HoldNotePlacementBlueprint()
: base(new HoldNote())
{
RelativeSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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bodyPiece = new EditBodyPiece { Origin = Anchor.TopCentre },
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headPiece = new EditNotePiece { Origin = Anchor.Centre },
tailPiece = new EditNotePiece { Origin = Anchor.Centre }
};
}
protected override void Update()
{
base.Update();
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if (Column != null)
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{
headPiece.Y = Parent!.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.StartTime)).Y;
tailPiece.Y = Parent!.ToLocalSpace(Column.ScreenSpacePositionAtTime(HitObject.EndTime)).Y;
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switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Down:
headPiece.Y -= headPiece.DrawHeight / 2;
tailPiece.Y -= tailPiece.DrawHeight / 2;
break;
case ScrollingDirection.Up:
headPiece.Y += headPiece.DrawHeight / 2;
tailPiece.Y += tailPiece.DrawHeight / 2;
break;
}
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}
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var topPosition = new Vector2(headPiece.DrawPosition.X, Math.Min(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
var bottomPosition = new Vector2(headPiece.DrawPosition.X, Math.Max(headPiece.DrawPosition.Y, tailPiece.DrawPosition.Y));
bodyPiece.Position = topPosition;
bodyPiece.Width = headPiece.Width;
bodyPiece.Height = (bottomPosition - topPosition).Y;
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}
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protected override void OnMouseUp(MouseUpEvent e)
{
if (e.Button != MouseButton.Left)
return;
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base.OnMouseUp(e);
EndPlacement(true);
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}
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private double originalStartTime;
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public override void UpdateTimeAndPosition(SnapResult result)
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{
base.UpdateTimeAndPosition(result);
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if (PlacementActive == PlacementState.Active)
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{
if (result.Time is double endTime)
{
HitObject.StartTime = endTime < originalStartTime ? endTime : originalStartTime;
HitObject.Duration = Math.Abs(endTime - originalStartTime);
}
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}
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else
{
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if (result.Playfield != null)
{
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headPiece.Width = tailPiece.Width = result.Playfield.DrawWidth;
headPiece.X = tailPiece.X = ToLocalSpace(result.ScreenSpacePosition).X;
}
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if (result.Time is double startTime)
originalStartTime = HitObject.StartTime = startTime;
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}
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}
}
}