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osu-lazer/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
using System.Diagnostics;
using System.Collections.Generic;
using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
using osu.Framework.Extensions;
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using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
using osu.Framework.Logging;
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using osu.Framework.Screens;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input;
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using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Users;
using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Lounge
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{
[Cached]
public abstract class LoungeSubScreen : OnlinePlaySubScreen
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{
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public override string Title => "Lounge";
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protected override BackgroundScreen CreateBackground() => new LoungeBackgroundScreen
{
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SelectedRoom = { BindTarget = SelectedRoom }
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};
protected override UserActivity InitialActivity => new UserActivity.SearchingForLobby();
protected Container<OsuButton> Buttons { get; } = new Container<OsuButton>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both
};
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protected ListingPollingComponent ListingPollingComponent { get; private set; }
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protected readonly Bindable<Room> SelectedRoom = new Bindable<Room>();
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[Resolved]
private MusicController music { get; set; }
[Resolved(CanBeNull = true)]
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private OngoingOperationTracker ongoingOperationTracker { get; set; }
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
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[CanBeNull]
private IDisposable joiningRoomOperation { get; set; }
[CanBeNull]
private LeasedBindable<Room> selectionLease;
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private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>(new FilterCriteria());
private readonly IBindable<bool> operationInProgress = new Bindable<bool>();
private readonly IBindable<bool> isIdle = new BindableBool();
private PopoverContainer popoverContainer;
private LoadingLayer loadingLayer;
private RoomsContainer roomsContainer;
private SearchTextBox searchTextBox;
private Dropdown<RoomStatusFilter> statusDropdown;
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] IdleTracker idleTracker)
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{
const float controls_area_height = 25f;
if (idleTracker != null)
isIdle.BindTo(idleTracker.IsIdle);
OsuScrollContainer scrollContainer;
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InternalChildren = new Drawable[]
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{
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ListingPollingComponent = CreatePollingComponent().With(c => c.Filter.BindTarget = filter),
popoverContainer = new PopoverContainer
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{
Name = @"Rooms area",
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
Horizontal = WaveOverlayContainer.WIDTH_PADDING,
Top = Header.HEIGHT + controls_area_height + 20,
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},
Child = scrollContainer = new OsuScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
ScrollbarOverlapsContent = false,
Child = roomsContainer = new RoomsContainer
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{
Filter = { BindTarget = filter },
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SelectedRoom = { BindTarget = SelectedRoom }
}
},
},
loadingLayer = new LoadingLayer(true),
new FillFlowContainer
{
Name = @"Header area flow",
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Horizontal = WaveOverlayContainer.WIDTH_PADDING },
Direction = FillDirection.Vertical,
Children = new Drawable[]
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{
new Container
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{
RelativeSizeAxes = Axes.X,
Height = Header.HEIGHT,
Child = searchTextBox = new SearchTextBox
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{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.X,
Width = 0.6f,
},
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},
new Container
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{
RelativeSizeAxes = Axes.X,
Height = controls_area_height,
Children = new Drawable[]
{
Buttons.WithChild(CreateNewRoomButton().With(d =>
{
d.Anchor = Anchor.BottomLeft;
d.Origin = Anchor.BottomLeft;
d.Size = new Vector2(150, 37.5f);
d.Action = () => Open();
})),
new FillFlowContainer
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{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10),
ChildrenEnumerable = CreateFilterControls().Select(f => f.With(d =>
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{
d.Anchor = Anchor.TopRight;
d.Origin = Anchor.TopRight;
}))
}
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}
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}
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},
},
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};
// scroll selected room into view on selection.
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SelectedRoom.BindValueChanged(val =>
{
var drawable = roomsContainer.Rooms.FirstOrDefault(r => r.Room == val.NewValue);
if (drawable != null)
scrollContainer.ScrollIntoView(drawable);
});
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}
protected override void LoadComplete()
{
base.LoadComplete();
searchTextBox.Current.BindValueChanged(_ => updateFilterDebounced());
ruleset.BindValueChanged(_ => UpdateFilter());
isIdle.BindValueChanged(_ => updatePollingRate(this.IsCurrentScreen()), true);
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if (ongoingOperationTracker != null)
{
operationInProgress.BindTo(ongoingOperationTracker.InProgress);
operationInProgress.BindValueChanged(_ => updateLoadingLayer());
}
ListingPollingComponent.InitialRoomsReceived.BindValueChanged(_ => updateLoadingLayer(), true);
updateFilter();
}
#region Filtering
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public void UpdateFilter() => Scheduler.AddOnce(updateFilter);
private ScheduledDelegate scheduledFilterUpdate;
private void updateFilterDebounced()
{
scheduledFilterUpdate?.Cancel();
scheduledFilterUpdate = Scheduler.AddDelayed(UpdateFilter, 200);
}
private void updateFilter()
{
scheduledFilterUpdate?.Cancel();
filter.Value = CreateFilterCriteria();
}
protected virtual FilterCriteria CreateFilterCriteria() => new FilterCriteria
{
SearchString = searchTextBox.Current.Value,
Ruleset = ruleset.Value,
Status = statusDropdown.Current.Value
};
protected virtual IEnumerable<Drawable> CreateFilterControls()
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{
statusDropdown = new SlimEnumDropdown<RoomStatusFilter>
{
RelativeSizeAxes = Axes.None,
Width = 160,
};
statusDropdown.Current.BindValueChanged(_ => UpdateFilter());
yield return statusDropdown;
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}
#endregion
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
onReturning();
}
public override void OnResuming(IScreen last)
{
base.OnResuming(last);
Debug.Assert(selectionLease != null);
selectionLease.Return();
selectionLease = null;
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if (SelectedRoom.Value?.RoomID.Value == null)
SelectedRoom.Value = new Room();
music?.EnsurePlayingSomething();
onReturning();
}
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public override bool OnExiting(IScreen next)
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{
onLeaving();
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return base.OnExiting(next);
}
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public override void OnSuspending(IScreen next)
{
onLeaving();
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base.OnSuspending(next);
}
protected override void OnFocus(FocusEvent e)
{
searchTextBox.TakeFocus();
}
private void onReturning()
{
updatePollingRate(true);
searchTextBox.HoldFocus = true;
}
private void onLeaving()
{
updatePollingRate(false);
searchTextBox.HoldFocus = false;
// ensure any password prompt is dismissed.
popoverContainer.HidePopover();
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}
public virtual void Join(Room room, string password, Action<Room> onSuccess = null, Action<string> onFailure = null) => Schedule(() =>
{
if (joiningRoomOperation != null)
return;
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joiningRoomOperation = ongoingOperationTracker?.BeginOperation();
RoomManager?.JoinRoom(room, password, r =>
{
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Open(room);
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joiningRoomOperation?.Dispose();
joiningRoomOperation = null;
onSuccess?.Invoke(room);
}, error =>
{
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joiningRoomOperation?.Dispose();
joiningRoomOperation = null;
onFailure?.Invoke(error);
});
});
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/// <summary>
/// Push a room as a new subscreen.
/// </summary>
/// <param name="room">An optional template to use when creating the room.</param>
public void Open(Room room = null) => Schedule(() =>
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{
// Handles the case where a room is clicked 3 times in quick succession
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if (!this.IsCurrentScreen())
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return;
OpenNewRoom(room ?? CreateNewRoom());
});
protected virtual void OpenNewRoom(Room room)
{
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selectionLease = SelectedRoom.BeginLease(false);
Debug.Assert(selectionLease != null);
selectionLease.Value = room;
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this.Push(CreateRoomSubScreen(room));
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}
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private void updateLoadingLayer()
{
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if (operationInProgress.Value || !ListingPollingComponent.InitialRoomsReceived.Value)
loadingLayer.Show();
else
loadingLayer.Hide();
}
private void updatePollingRate(bool isCurrentScreen)
{
if (!isCurrentScreen)
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ListingPollingComponent.TimeBetweenPolls.Value = 0;
else
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ListingPollingComponent.TimeBetweenPolls.Value = isIdle.Value ? 120000 : 15000;
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Logger.Log($"Polling adjusted (listing: {ListingPollingComponent.TimeBetweenPolls.Value})");
}
protected abstract OsuButton CreateNewRoomButton();
/// <summary>
/// Creates a new room.
/// </summary>
/// <returns>The created <see cref="Room"/>.</returns>
protected abstract Room CreateNewRoom();
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protected abstract RoomSubScreen CreateRoomSubScreen(Room room);
protected abstract ListingPollingComponent CreatePollingComponent();
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}
}