2019-01-24 16:43:03 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-10-29 13:07:06 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2019-12-09 23:07:07 +08:00
using System ;
2019-10-31 15:25:26 +08:00
using System.Collections.Generic ;
2020-04-13 15:13:14 +08:00
using System.Collections.Specialized ;
2021-12-21 19:35:48 +08:00
using System.Diagnostics ;
2019-11-12 17:35:28 +08:00
using System.Linq ;
2019-11-13 16:36:46 +08:00
using Humanizer ;
2020-11-05 14:05:43 +08:00
using osu.Framework.Allocation ;
2019-12-09 19:49:59 +08:00
using osu.Framework.Bindables ;
2018-10-29 13:07:06 +08:00
using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
2019-11-12 17:35:28 +08:00
using osu.Framework.Graphics.Cursor ;
using osu.Framework.Graphics.UserInterface ;
2019-10-31 16:25:30 +08:00
using osu.Framework.Input ;
2019-11-05 12:26:44 +08:00
using osu.Framework.Input.Bindings ;
2019-10-31 15:23:54 +08:00
using osu.Framework.Input.Events ;
2019-11-12 17:35:28 +08:00
using osu.Game.Graphics.UserInterface ;
2021-12-21 03:56:06 +08:00
using osu.Game.Rulesets.Edit ;
2019-12-06 16:03:54 +08:00
using osu.Game.Rulesets.Objects ;
2019-12-09 23:07:07 +08:00
using osu.Game.Rulesets.Objects.Types ;
2018-10-29 13:07:06 +08:00
using osu.Game.Rulesets.Osu.Objects ;
2020-11-05 14:05:43 +08:00
using osu.Game.Screens.Edit ;
2020-11-20 12:46:21 +08:00
using osuTK ;
2019-11-13 16:28:18 +08:00
using osuTK.Input ;
2018-10-29 13:07:06 +08:00
2018-11-07 15:08:56 +08:00
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
2018-10-29 13:07:06 +08:00
{
2019-11-12 17:35:28 +08:00
public class PathControlPointVisualiser : CompositeDrawable , IKeyBindingHandler < PlatformAction > , IHasContextMenu
2018-10-29 13:07:06 +08:00
{
2020-11-20 12:46:21 +08:00
public override bool ReceivePositionalInputAt ( Vector2 screenSpacePos ) = > true ; // allow context menu to appear outside of the playfield.
2019-10-31 16:25:30 +08:00
internal readonly Container < PathControlPointPiece > Pieces ;
2020-04-13 15:13:14 +08:00
internal readonly Container < PathControlPointConnectionPiece > Connections ;
2019-12-10 10:20:08 +08:00
2020-04-13 15:13:14 +08:00
private readonly IBindableList < PathControlPoint > controlPoints = new BindableList < PathControlPoint > ( ) ;
2019-10-31 15:51:58 +08:00
private readonly Slider slider ;
2019-11-03 18:59:37 +08:00
private readonly bool allowSelection ;
2018-10-29 13:07:06 +08:00
2019-10-31 16:25:30 +08:00
private InputManager inputManager ;
2019-12-11 17:52:38 +08:00
public Action < List < PathControlPoint > > RemoveControlPointsRequested ;
2022-08-18 07:29:03 +08:00
public Action < List < PathControlPoint > > SplitControlPointsRequested ;
2019-12-11 17:52:38 +08:00
2021-12-21 03:56:06 +08:00
[Resolved(CanBeNull = true)]
2022-04-28 10:48:45 +08:00
private IDistanceSnapProvider snapProvider { get ; set ; }
2021-12-21 03:56:06 +08:00
2019-11-03 18:59:37 +08:00
public PathControlPointVisualiser ( Slider slider , bool allowSelection )
2018-10-29 13:07:06 +08:00
{
this . slider = slider ;
2019-11-03 18:59:37 +08:00
this . allowSelection = allowSelection ;
2018-10-29 13:07:06 +08:00
2019-10-31 15:23:54 +08:00
RelativeSizeAxes = Axes . Both ;
2019-12-10 10:20:08 +08:00
InternalChildren = new Drawable [ ]
{
2020-04-13 15:13:14 +08:00
Connections = new Container < PathControlPointConnectionPiece > { RelativeSizeAxes = Axes . Both } ,
2019-12-10 10:20:08 +08:00
Pieces = new Container < PathControlPointPiece > { RelativeSizeAxes = Axes . Both }
} ;
2018-11-09 12:58:46 +08:00
}
2018-10-29 13:07:06 +08:00
2019-10-31 16:25:30 +08:00
protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
inputManager = GetContainingInputManager ( ) ;
2019-12-09 19:49:59 +08:00
2020-04-13 15:13:14 +08:00
controlPoints . CollectionChanged + = onControlPointsChanged ;
controlPoints . BindTo ( slider . Path . ControlPoints ) ;
2019-12-09 19:49:59 +08:00
}
2019-10-31 16:13:10 +08:00
2021-12-23 13:13:36 +08:00
/// <summary>
/// Selects the <see cref="PathControlPointPiece"/> corresponding to the given <paramref name="pathControlPoint"/>,
/// and deselects all other <see cref="PathControlPointPiece"/>s.
/// </summary>
public void SetSelectionTo ( PathControlPoint pathControlPoint )
{
foreach ( var p in Pieces )
p . IsSelected . Value = p . ControlPoint = = pathControlPoint ;
}
/// <summary>
/// Delete all visually selected <see cref="PathControlPoint"/>s.
/// </summary>
/// <returns></returns>
public bool DeleteSelected ( )
{
List < PathControlPoint > toRemove = Pieces . Where ( p = > p . IsSelected . Value ) . Select ( p = > p . ControlPoint ) . ToList ( ) ;
// Ensure that there are any points to be deleted
if ( toRemove . Count = = 0 )
return false ;
changeHandler ? . BeginChange ( ) ;
RemoveControlPointsRequested ? . Invoke ( toRemove ) ;
changeHandler ? . EndChange ( ) ;
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
foreach ( var piece in Pieces )
piece . IsSelected . Value = false ;
return true ;
}
2022-08-18 07:29:03 +08:00
private bool splitSelected ( )
{
2022-08-26 18:09:03 +08:00
List < PathControlPoint > controlPointsToSplitAt = Pieces . Where ( p = > p . IsSelected . Value & & isSplittable ( p ) ) . Select ( p = > p . ControlPoint ) . ToList ( ) ;
2022-08-18 07:29:03 +08:00
// Ensure that there are any points to be split
2022-08-26 18:09:03 +08:00
if ( controlPointsToSplitAt . Count = = 0 )
2022-08-18 07:29:03 +08:00
return false ;
changeHandler ? . BeginChange ( ) ;
2022-08-26 18:09:03 +08:00
SplitControlPointsRequested ? . Invoke ( controlPointsToSplitAt ) ;
2022-08-18 07:29:03 +08:00
changeHandler ? . EndChange ( ) ;
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
foreach ( var piece in Pieces )
piece . IsSelected . Value = false ;
return true ;
}
2022-08-20 13:03:54 +08:00
private bool isSplittable ( PathControlPointPiece p ) = >
// A slider can only be split on control points which connect two different slider segments.
p . ControlPoint . Type . HasValue & & p ! = Pieces . FirstOrDefault ( ) & & p ! = Pieces . LastOrDefault ( ) ;
2020-04-13 15:13:14 +08:00
private void onControlPointsChanged ( object sender , NotifyCollectionChangedEventArgs e )
2019-12-09 19:49:59 +08:00
{
2020-04-13 15:13:14 +08:00
switch ( e . Action )
2019-12-10 10:20:08 +08:00
{
2020-04-13 15:13:14 +08:00
case NotifyCollectionChangedAction . Add :
2020-11-18 05:23:46 +08:00
// If inserting in the path (not appending),
2020-11-17 04:26:08 +08:00
// update indices of existing connections after insert location
if ( e . NewStartingIndex < Pieces . Count )
{
foreach ( var connection in Connections )
{
if ( connection . ControlPointIndex > = e . NewStartingIndex )
connection . ControlPointIndex + = e . NewItems . Count ;
}
}
2020-04-13 15:13:14 +08:00
for ( int i = 0 ; i < e . NewItems . Count ; i + + )
{
var point = ( PathControlPoint ) e . NewItems [ i ] ;
Pieces . Add ( new PathControlPointPiece ( slider , point ) . With ( d = >
{
if ( allowSelection )
2021-12-22 17:03:58 +08:00
d . RequestSelection = selectionRequested ;
2021-12-21 03:56:06 +08:00
d . DragStarted = dragStarted ;
d . DragInProgress = dragInProgress ;
d . DragEnded = dragEnded ;
2020-04-13 15:13:14 +08:00
} ) ) ;
Connections . Add ( new PathControlPointConnectionPiece ( slider , e . NewStartingIndex + i ) ) ;
}
break ;
case NotifyCollectionChangedAction . Remove :
foreach ( var point in e . OldItems . Cast < PathControlPoint > ( ) )
{
2022-08-25 14:13:38 +08:00
foreach ( var piece in Pieces . Where ( p = > p . ControlPoint = = point ) . ToArray ( ) )
2022-08-25 14:00:32 +08:00
piece . RemoveAndDisposeImmediately ( ) ;
2022-08-25 14:13:38 +08:00
foreach ( var connection in Connections . Where ( c = > c . ControlPoint = = point ) . ToArray ( ) )
2022-08-25 14:00:32 +08:00
connection . RemoveAndDisposeImmediately ( ) ;
2020-04-13 15:13:14 +08:00
}
2020-11-17 04:26:08 +08:00
// If removing before the end of the path,
// update indices of connections after remove location
2020-11-18 06:04:38 +08:00
if ( e . OldStartingIndex < Pieces . Count )
2020-11-17 04:26:08 +08:00
{
foreach ( var connection in Connections )
{
if ( connection . ControlPointIndex > = e . OldStartingIndex )
connection . ControlPointIndex - = e . OldItems . Count ;
}
}
2020-04-13 15:13:14 +08:00
break ;
2019-12-10 10:20:08 +08:00
}
2018-10-29 13:07:06 +08:00
}
2019-10-31 15:23:54 +08:00
2019-10-31 16:13:10 +08:00
protected override bool OnClick ( ClickEvent e )
2019-10-31 15:23:54 +08:00
{
2021-12-22 17:03:58 +08:00
if ( Pieces . Any ( piece = > piece . IsHovered ) )
return false ;
2019-10-31 15:51:58 +08:00
foreach ( var piece in Pieces )
2019-12-11 17:18:16 +08:00
{
2019-10-31 16:13:10 +08:00
piece . IsSelected . Value = false ;
2019-12-11 17:18:16 +08:00
}
2019-10-31 16:13:10 +08:00
return false ;
}
2019-10-31 15:23:54 +08:00
2021-09-16 17:26:12 +08:00
public bool OnPressed ( KeyBindingPressEvent < PlatformAction > e )
2019-10-31 16:13:10 +08:00
{
2021-09-16 17:26:12 +08:00
switch ( e . Action )
2019-11-12 17:35:28 +08:00
{
2021-07-20 13:23:34 +08:00
case PlatformAction . Delete :
2020-11-03 19:45:48 +08:00
return DeleteSelected ( ) ;
2019-11-12 17:35:28 +08:00
}
return false ;
}
2021-09-16 17:26:12 +08:00
public void OnReleased ( KeyBindingReleaseEvent < PlatformAction > e )
2020-01-22 12:22:34 +08:00
{
}
2019-11-12 17:35:28 +08:00
2021-12-22 17:03:58 +08:00
private void selectionRequested ( PathControlPointPiece piece , MouseButtonEvent e )
2019-10-31 16:13:10 +08:00
{
2019-11-13 16:28:18 +08:00
if ( e . Button = = MouseButton . Left & & inputManager . CurrentState . Keyboard . ControlPressed )
2019-12-09 19:49:59 +08:00
piece . IsSelected . Toggle ( ) ;
2019-10-31 16:25:30 +08:00
else
2021-12-22 17:03:58 +08:00
SetSelectionTo ( piece . ControlPoint ) ;
}
2021-04-08 15:05:35 +08:00
/// <summary>
/// Attempts to set the given control point piece to the given path type.
/// If that would fail, try to change the path such that it instead succeeds
/// in a UX-friendly way.
/// </summary>
/// <param name="piece">The control point piece that we want to change the path type of.</param>
/// <param name="type">The path type we want to assign to the given control point piece.</param>
private void updatePathType ( PathControlPointPiece piece , PathType ? type )
{
2021-04-08 15:06:28 +08:00
int indexInSegment = piece . PointsInSegment . IndexOf ( piece . ControlPoint ) ;
switch ( type )
{
case PathType . PerfectCurve :
2021-04-08 17:46:00 +08:00
// Can't always create a circular arc out of 4 or more points,
// so we split the segment into one 3-point circular arc segment
2021-04-09 17:04:00 +08:00
// and one segment of the previous type.
2021-04-08 17:46:00 +08:00
int thirdPointIndex = indexInSegment + 2 ;
if ( piece . PointsInSegment . Count > thirdPointIndex + 1 )
2021-08-26 00:42:57 +08:00
piece . PointsInSegment [ thirdPointIndex ] . Type = piece . PointsInSegment [ 0 ] . Type ;
2021-04-08 15:06:28 +08:00
break ;
}
2021-08-26 00:42:57 +08:00
piece . ControlPoint . Type = type ;
2021-04-08 15:05:35 +08:00
}
2020-11-05 14:05:43 +08:00
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get ; set ; }
2021-12-21 03:56:06 +08:00
#region Drag handling
2021-12-21 04:29:57 +08:00
private Vector2 [ ] dragStartPositions ;
private PathType ? [ ] dragPathTypes ;
2021-12-21 19:35:48 +08:00
private int draggedControlPointIndex ;
private HashSet < PathControlPoint > selectedControlPoints ;
2021-12-21 03:56:06 +08:00
2021-12-21 19:35:48 +08:00
private void dragStarted ( PathControlPoint controlPoint )
2021-12-21 03:56:06 +08:00
{
2021-12-21 04:29:57 +08:00
dragStartPositions = slider . Path . ControlPoints . Select ( point = > point . Position ) . ToArray ( ) ;
dragPathTypes = slider . Path . ControlPoints . Select ( point = > point . Type ) . ToArray ( ) ;
2021-12-21 19:35:48 +08:00
draggedControlPointIndex = slider . Path . ControlPoints . IndexOf ( controlPoint ) ;
selectedControlPoints = new HashSet < PathControlPoint > ( Pieces . Where ( piece = > piece . IsSelected . Value ) . Select ( piece = > piece . ControlPoint ) ) ;
Debug . Assert ( draggedControlPointIndex > = 0 ) ;
2021-12-21 03:56:06 +08:00
changeHandler ? . BeginChange ( ) ;
}
2021-12-21 04:29:57 +08:00
private void dragInProgress ( DragEvent e )
2021-12-21 03:56:06 +08:00
{
Vector2 [ ] oldControlPoints = slider . Path . ControlPoints . Select ( cp = > cp . Position ) . ToArray ( ) ;
var oldPosition = slider . Position ;
double oldStartTime = slider . StartTime ;
2021-12-21 19:35:48 +08:00
if ( selectedControlPoints . Contains ( slider . Path . ControlPoints [ 0 ] ) )
2021-12-21 03:56:06 +08:00
{
2021-12-21 04:29:57 +08:00
// Special handling for selections containing head control point - the position of the slider changes which means the snapped position and time have to be taken into account
2021-12-21 19:35:48 +08:00
Vector2 newHeadPosition = Parent . ToScreenSpace ( e . MousePosition + ( dragStartPositions [ 0 ] - dragStartPositions [ draggedControlPointIndex ] ) ) ;
2022-05-05 14:58:21 +08:00
var result = snapProvider ? . FindSnappedPositionAndTime ( newHeadPosition ) ;
2021-12-21 03:56:06 +08:00
2021-12-21 19:35:48 +08:00
Vector2 movementDelta = Parent . ToLocalSpace ( result ? . ScreenSpacePosition ? ? newHeadPosition ) - slider . Position ;
2021-12-21 03:56:06 +08:00
slider . Position + = movementDelta ;
slider . StartTime = result ? . Time ? ? slider . StartTime ;
for ( int i = 1 ; i < slider . Path . ControlPoints . Count ; i + + )
2021-12-21 04:29:57 +08:00
{
var controlPoint = slider . Path . ControlPoints [ i ] ;
// Since control points are relative to the position of the slider, all points that are _not_ selected
// need to be offset _back_ by the delta corresponding to the movement of the head point.
// All other selected control points (if any) will move together with the head point
// (and so they will not move at all, relative to each other).
2021-12-21 19:35:48 +08:00
if ( ! selectedControlPoints . Contains ( controlPoint ) )
2021-12-21 04:29:57 +08:00
controlPoint . Position - = movementDelta ;
}
2021-12-21 03:56:06 +08:00
}
else
2021-12-21 04:29:57 +08:00
{
for ( int i = 0 ; i < controlPoints . Count ; + + i )
{
var controlPoint = controlPoints [ i ] ;
2021-12-21 19:35:48 +08:00
if ( selectedControlPoints . Contains ( controlPoint ) )
2021-12-21 04:29:57 +08:00
controlPoint . Position = dragStartPositions [ i ] + ( e . MousePosition - e . MouseDownPosition ) ;
}
}
2021-12-21 03:56:06 +08:00
2022-01-07 22:11:38 +08:00
// Snap the path to the current beat divisor before checking length validity.
slider . SnapTo ( snapProvider ) ;
2021-12-21 03:56:06 +08:00
if ( ! slider . Path . HasValidLength )
{
for ( int i = 0 ; i < slider . Path . ControlPoints . Count ; i + + )
slider . Path . ControlPoints [ i ] . Position = oldControlPoints [ i ] ;
slider . Position = oldPosition ;
slider . StartTime = oldStartTime ;
2022-01-07 22:11:38 +08:00
// Snap the path length again to undo the invalid length.
slider . SnapTo ( snapProvider ) ;
2021-12-21 03:56:06 +08:00
return ;
}
2021-12-21 04:29:57 +08:00
// Maintain the path types in case they got defaulted to bezier at some point during the drag.
for ( int i = 0 ; i < slider . Path . ControlPoints . Count ; i + + )
slider . Path . ControlPoints [ i ] . Type = dragPathTypes [ i ] ;
2021-12-21 03:56:06 +08:00
}
private void dragEnded ( ) = > changeHandler ? . EndChange ( ) ;
#endregion
2019-11-12 17:35:28 +08:00
public MenuItem [ ] ContextMenuItems
{
get
{
2019-11-13 16:38:34 +08:00
if ( ! Pieces . Any ( p = > p . IsHovered ) )
return null ;
2019-10-31 16:58:33 +08:00
2019-12-11 17:18:16 +08:00
var selectedPieces = Pieces . Where ( p = > p . IsSelected . Value ) . ToList ( ) ;
int count = selectedPieces . Count ;
2019-10-31 16:58:33 +08:00
2019-12-11 17:18:16 +08:00
if ( count = = 0 )
2019-11-13 15:56:48 +08:00
return null ;
2019-10-31 15:25:26 +08:00
2022-08-20 13:03:54 +08:00
var splittablePieces = selectedPieces . Where ( isSplittable ) . ToList ( ) ;
2022-08-18 07:29:03 +08:00
int splittableCount = splittablePieces . Count ;
2022-08-20 13:03:54 +08:00
List < MenuItem > curveTypeItems = new List < MenuItem > ( ) ;
2019-12-11 17:18:16 +08:00
if ( ! selectedPieces . Contains ( Pieces [ 0 ] ) )
2022-08-20 13:03:54 +08:00
curveTypeItems . Add ( createMenuItemForPathType ( null ) ) ;
2019-12-11 17:18:16 +08:00
// todo: hide/disable items which aren't valid for selected points
2022-08-20 13:03:54 +08:00
curveTypeItems . Add ( createMenuItemForPathType ( PathType . Linear ) ) ;
curveTypeItems . Add ( createMenuItemForPathType ( PathType . PerfectCurve ) ) ;
curveTypeItems . Add ( createMenuItemForPathType ( PathType . Bezier ) ) ;
curveTypeItems . Add ( createMenuItemForPathType ( PathType . Catmull ) ) ;
2022-08-18 07:29:03 +08:00
2022-08-20 13:03:54 +08:00
var menuItems = new List < MenuItem >
{
new OsuMenuItem ( "Curve type" )
{
Items = curveTypeItems
}
} ;
2022-08-18 07:29:03 +08:00
if ( splittableCount > 0 )
2019-11-12 17:35:28 +08:00
{
2022-08-20 13:03:54 +08:00
menuItems . Add ( new OsuMenuItem ( $"Split {" control point ".ToQuantity(splittableCount, splittableCount > 1 ? ShowQuantityAs.Numeric : ShowQuantityAs.None)}" ,
MenuItemType . Destructive ,
( ) = > splitSelected ( ) ) ) ;
2022-08-18 07:29:03 +08:00
}
2022-08-20 13:03:54 +08:00
menuItems . Add (
new OsuMenuItem ( $"Delete {" control point ".ToQuantity(count, count > 1 ? ShowQuantityAs.Numeric : ShowQuantityAs.None)}" ,
MenuItemType . Destructive ,
( ) = > DeleteSelected ( ) )
) ;
2022-08-18 07:29:03 +08:00
2022-08-20 13:03:54 +08:00
return menuItems . ToArray ( ) ;
2019-10-31 15:25:26 +08:00
}
}
2019-12-09 23:07:07 +08:00
private MenuItem createMenuItemForPathType ( PathType ? type )
{
int totalCount = Pieces . Count ( p = > p . IsSelected . Value ) ;
2021-08-26 13:02:56 +08:00
int countOfState = Pieces . Where ( p = > p . IsSelected . Value ) . Count ( p = > p . ControlPoint . Type = = type ) ;
2019-12-09 23:07:07 +08:00
2021-05-20 18:34:53 +08:00
var item = new TernaryStateRadioMenuItem ( type = = null ? "Inherit" : type . ToString ( ) . Humanize ( ) , MenuItemType . Standard , _ = >
2019-12-09 23:07:07 +08:00
{
foreach ( var p in Pieces . Where ( p = > p . IsSelected . Value ) )
2021-04-08 15:05:35 +08:00
updatePathType ( p , type ) ;
2019-12-09 23:07:07 +08:00
} ) ;
if ( countOfState = = totalCount )
item . State . Value = TernaryState . True ;
else if ( countOfState > 0 )
item . State . Value = TernaryState . Indeterminate ;
else
item . State . Value = TernaryState . False ;
return item ;
}
2018-10-29 13:07:06 +08:00
}
}