dexy
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8ea3327810
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Fix for <Item type="None" /> appearing in drawable XML
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2022-01-08 17:40:34 +11:00 |
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dexy
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7bb65ca063
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Changed BoundComposite XML to use CompositeTransform Matrix instead of Position/Orientation/Scale
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2022-01-06 19:52:18 +11:00 |
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dexy
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8af20945cb
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Fixed issues with light editor, upgraded ModelForm toolbar
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2022-01-01 00:03:52 +11:00 |
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Skylumz
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0c62a04625
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Implemented a lights editor in model viewer
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2021-12-29 17:17:31 -05:00 |
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dexy
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7f0bb17e68
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YTD and embedded texture editing in YtdForm, Fixed texture sorting by hash when importing XML
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2021-12-28 23:26:35 +11:00 |
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dexy
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a4998e36c8
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Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
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2021-12-19 04:11:51 +11:00 |
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dexy
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a6a2acab75
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Fix for Bounds XML not exporting null composite children
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2021-12-14 02:54:59 +11:00 |
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dexy
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70ebdd8360
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Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
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2021-12-14 01:38:52 +11:00 |
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dexy
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2a63329490
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Fragments XML conversion improvements and field names update
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2021-12-12 02:29:11 +11:00 |
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dexy
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959eae6686
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Updated Fragments field names
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2021-12-10 15:42:05 +11:00 |
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dexyfex
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8ba9faacec
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Merge pull request #71 from carmineos/epedboneid
Added EPedBoneId enum
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2021-11-08 00:43:19 +11:00 |
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dexyfex
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aef77218bc
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Merge pull request #83 from carmineos/fragfix
BoundComposite: don't create duplicated ChildrenTransformation blocks
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2021-11-08 00:15:24 +11:00 |
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dexy
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4e987e523a
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Added FragGlassWindow flags lo/hi bytes for research purposes
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2021-05-05 19:03:32 +10:00 |
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dexy
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2c8311c936
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LodLights generator positions improvement
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2021-05-03 00:57:14 +10:00 |
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dexy
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7eec785459
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Render window glass projections from fragments in model viewer and vehicle viewer
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2021-04-27 21:29:42 +10:00 |
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dexy
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ac14e716d8
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
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dexy
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4751818703
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YNV/XML conversion
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2021-04-17 06:33:23 +10:00 |
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dexy
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6268298207
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List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
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2021-04-15 17:40:23 +10:00 |
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dexy
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d6b4d0b3a5
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Improved error message for missing .dds files on XML import
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2021-04-14 14:07:37 +10:00 |
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dexy
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fc0d84d9dd
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Fix for incorrect ordering of ChildIndices in skeletons after XML import
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2021-04-08 01:37:21 +10:00 |
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Carmine Giugliano
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622cbea65b
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BoundComposite: don't create duplicated ChildrenTransformation blocks
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2020-05-31 12:35:24 +02:00 |
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dexy
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e77c2b95ec
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Bug fix for loading some modded drawables
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2020-04-20 23:58:25 +10:00 |
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Carmine Giugliano
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7405a5d125
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Added EPedBoneId enum
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2020-03-30 17:59:38 +02:00 |
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dexy
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21645a3297
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Particles resource packing improvement
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2020-03-20 11:07:55 +11:00 |
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dexy
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767e54fa1f
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
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dexy
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57f6b71bf8
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Improved ResourceBuilder performance and cleaned up old code
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2020-03-19 23:14:59 +11:00 |
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dexy
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be73ea2bcb
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Experimental resource packing improvements
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2020-03-18 05:33:18 +11:00 |
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dexy
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213f734baf
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Improved ResourceAnalyzer
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2020-03-18 05:32:16 +11:00 |
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dexy
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da62abefcf
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Adjusted padding for BoundGeometry Materials array
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2020-03-15 02:25:09 +11:00 |
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dexy
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38bb3ebb16
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Changed Skeleton Bones into array and added SkeletonBonesBlock
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2020-03-15 00:52:36 +11:00 |
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dexy
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1f516a87b3
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Changed DrawableModels into arrays and added DrawableModelsBlock
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2020-03-14 22:23:40 +11:00 |
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dexy
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e48503e130
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
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dexy
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4941f86193
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
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dexy
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7712807c36
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ResourceAnalyzer improvements
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2020-03-13 04:21:30 +11:00 |
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dexy
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dcfe22ade7
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Fragments group names reading/writing/packing improvements
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2020-03-13 01:05:59 +11:00 |
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dexy
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82338b6a88
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BoundGeomOctants reading/writing/padding improvements
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2020-03-12 22:31:17 +11:00 |
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dexy
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b30853b6a3
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ShaderParametersBlock length calculation and padding fix
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2020-03-12 09:48:56 +11:00 |
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dexy
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463058e166
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ResourceAnalyzer improvement for ResourcePagesInfo length
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2020-03-12 09:45:01 +11:00 |
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dexy
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413877909e
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Resource analyzer improvements
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2020-03-12 01:33:57 +11:00 |
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dexy
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65a3435fb9
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
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dexy
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b89c707175
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DrawableGeometry embedding BoneIds instead of using a separate block
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2020-03-11 07:56:02 +11:00 |
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dexy
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a13856ee20
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Experimental new resource packing fix
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2020-03-11 07:15:52 +11:00 |
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dexy
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d63bc6e12b
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Experimental new resource packing
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2020-03-11 07:14:15 +11:00 |
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dexy
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211764c0f9
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Improved drawable shader parameters loading
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2020-03-11 01:29:16 +11:00 |
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dexy
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d3bc78ddb4
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Added ResourceAnalyzer
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2020-03-10 22:50:02 +11:00 |
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dexy
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9aa228c1da
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Fix for XML/drawable conversion missing TextureParametersCount
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2020-03-10 21:44:48 +11:00 |
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dexy
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9d41d329c4
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ResourceDataReader pool improvement
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2020-03-10 13:46:18 +11:00 |
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dexy
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e608912977
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
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dexy
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26183af00d
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Peds facial animations progress
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2020-03-06 03:02:40 +11:00 |
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dexy
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917407c2e6
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YED parsing progress
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2020-03-05 10:40:54 +11:00 |
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