CodeWalker/CodeWalker.Core/GameFiles/Resources
2021-05-05 19:03:32 +10:00
..
Bounds.cs Adjusted padding for BoundGeometry Materials array 2020-03-15 02:25:09 +11:00
Clip.cs AWC audio name hash resolution and sorting 2020-02-09 07:26:18 +11:00
Clothes.cs XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
Drawable.cs LodLights generator positions improvement 2021-05-03 00:57:14 +10:00
Expression.cs Peds facial animations progress 2020-03-06 03:02:40 +11:00
Filter.cs Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
Frag.cs Added FragGlassWindow flags lo/hi bytes for research purposes 2021-05-05 19:03:32 +10:00
Nav.cs Added missing YNV content flag 2021-04-17 06:51:33 +10:00
Node.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
Particle.cs Particles resource packing improvement 2020-03-20 11:07:55 +11:00
ResourceAnalyzer.cs Particles resource packing improvements 2020-03-20 04:54:59 +11:00
ResourceBaseTypes.cs Particles resource packing improvements 2020-03-20 04:54:59 +11:00
ResourceBuilder.cs Improved ResourceBuilder performance and cleaned up old code 2020-03-19 23:14:59 +11:00
ResourceData.cs Changed DrawableModels into arrays and added DrawableModelsBlock 2020-03-14 22:23:40 +11:00
ResourceFile.cs YPT/XML conversion progress? 2020-02-04 05:08:51 +11:00
ShaderParams.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
Texture.cs Improved error message for missing .dds files on XML import 2021-04-14 14:07:37 +10:00
VehicleRecord.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
VertexType.cs YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
WaypointRecord.cs Added Save methods to YvrFile and YwrFile 2019-01-29 00:35:23 +11:00