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Bounds.cs
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Adjusted padding for BoundGeometry Materials array
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2020-03-15 02:25:09 +11:00 |
Clip.cs
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AWC audio name hash resolution and sorting
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2020-02-09 07:26:18 +11:00 |
Clothes.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Drawable.cs
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LodLights generator positions improvement
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2021-05-03 00:57:14 +10:00 |
Expression.cs
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Peds facial animations progress
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2020-03-06 03:02:40 +11:00 |
Filter.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
Frag.cs
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Added FragGlassWindow flags lo/hi bytes for research purposes
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2021-05-05 19:03:32 +10:00 |
Nav.cs
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Added missing YNV content flag
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2021-04-17 06:51:33 +10:00 |
Node.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Particle.cs
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Particles resource packing improvement
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2020-03-20 11:07:55 +11:00 |
ResourceAnalyzer.cs
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
ResourceBaseTypes.cs
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Particles resource packing improvements
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2020-03-20 04:54:59 +11:00 |
ResourceBuilder.cs
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Improved ResourceBuilder performance and cleaned up old code
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2020-03-19 23:14:59 +11:00 |
ResourceData.cs
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Changed DrawableModels into arrays and added DrawableModelsBlock
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2020-03-14 22:23:40 +11:00 |
ResourceFile.cs
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YPT/XML conversion progress?
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2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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Improved error message for missing .dds files on XML import
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2021-04-14 14:07:37 +10:00 |
VehicleRecord.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
VertexType.cs
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
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Added Save methods to YvrFile and YwrFile
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2019-01-29 00:35:23 +11:00 |