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Bounds.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Clip.cs
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AWC audio name hash resolution and sorting
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2020-02-09 07:26:18 +11:00 |
Clothes.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Drawable.cs
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Improved drawable shader parameters loading
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2020-03-11 01:29:16 +11:00 |
Expression.cs
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Peds facial animations progress
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2020-03-06 03:02:40 +11:00 |
Filter.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
Frag.cs
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Added ResourceAnalyzer
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2020-03-10 22:50:02 +11:00 |
Nav.cs
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Nav mesh progress
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2018-05-05 01:58:23 +10:00 |
Node.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Particle.cs
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Particles keyframe properties names
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2020-02-05 06:03:47 +11:00 |
ResourceAnalyzer.cs
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Added ResourceAnalyzer
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2020-03-10 22:50:02 +11:00 |
ResourceBaseTypes.cs
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ResourceDataReader pool improvement
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2020-03-10 13:46:18 +11:00 |
ResourceBuilder.cs
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Experimental new resource packing
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2020-03-11 07:14:15 +11:00 |
ResourceData.cs
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ResourceDataReader pool improvement
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2020-03-10 13:46:18 +11:00 |
ResourceFile.cs
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YPT/XML conversion progress?
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2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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Fixed texture name XML escaping
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2020-02-09 05:22:21 +11:00 |
VehicleRecord.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
VertexType.cs
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
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Added Save methods to YvrFile and YwrFile
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2019-01-29 00:35:23 +11:00 |