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Bounds.cs
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
Clip.cs
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AWC audio name hash resolution and sorting
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2020-02-09 07:26:18 +11:00 |
Clothes.cs
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XML/YFT/YDR/YBN conversion VFT values added
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2020-03-10 08:34:17 +11:00 |
Drawable.cs
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
Expression.cs
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Peds facial animations progress
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2020-03-06 03:02:40 +11:00 |
Filter.cs
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Added RPF Explorer .yed, .yfd, .yld generic support
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2019-11-22 00:34:27 +11:00 |
Frag.cs
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Fragments group names reading/writing/packing improvements
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2020-03-13 01:05:59 +11:00 |
Nav.cs
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Nav mesh progress
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2018-05-05 01:58:23 +10:00 |
Node.cs
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Added default attribute names for XML vectors reading
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2020-01-22 02:45:27 +11:00 |
Particle.cs
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Particles keyframe properties names
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2020-02-05 06:03:47 +11:00 |
ResourceAnalyzer.cs
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ResourceAnalyzer improvement for ResourcePagesInfo length
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2020-03-12 09:45:01 +11:00 |
ResourceBaseTypes.cs
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Improved array caching for ResourceAnalyzer
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2020-03-13 23:23:54 +11:00 |
ResourceBuilder.cs
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
ResourceData.cs
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Changed DrawableModel.Geometries to array
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2020-03-14 01:30:56 +11:00 |
ResourceFile.cs
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YPT/XML conversion progress?
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2020-02-04 05:08:51 +11:00 |
ShaderParams.cs
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Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames.
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2019-10-31 17:11:12 +11:00 |
Texture.cs
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TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
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2020-03-12 00:05:49 +11:00 |
VehicleRecord.cs
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Moved all GameFiles to CodeWalker.Core
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2018-02-25 00:59:00 +11:00 |
VertexType.cs
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YFT/XML conversion progress
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2020-01-21 03:12:36 +11:00 |
WaypointRecord.cs
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Added Save methods to YvrFile and YwrFile
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2019-01-29 00:35:23 +11:00 |