CodeWalker/CodeWalker.Core/GameFiles/Resources
2020-03-11 07:56:02 +11:00
..
Bounds.cs XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
Clip.cs AWC audio name hash resolution and sorting 2020-02-09 07:26:18 +11:00
Clothes.cs XML/YFT/YDR/YBN conversion VFT values added 2020-03-10 08:34:17 +11:00
Drawable.cs DrawableGeometry embedding BoneIds instead of using a separate block 2020-03-11 07:56:02 +11:00
Expression.cs Peds facial animations progress 2020-03-06 03:02:40 +11:00
Filter.cs Added RPF Explorer .yed, .yfd, .yld generic support 2019-11-22 00:34:27 +11:00
Frag.cs Added ResourceAnalyzer 2020-03-10 22:50:02 +11:00
Nav.cs Nav mesh progress 2018-05-05 01:58:23 +10:00
Node.cs Added default attribute names for XML vectors reading 2020-01-22 02:45:27 +11:00
Particle.cs Particles keyframe properties names 2020-02-05 06:03:47 +11:00
ResourceAnalyzer.cs Added ResourceAnalyzer 2020-03-10 22:50:02 +11:00
ResourceBaseTypes.cs ResourceDataReader pool improvement 2020-03-10 13:46:18 +11:00
ResourceBuilder.cs Experimental new resource packing fix 2020-03-11 07:15:52 +11:00
ResourceData.cs ResourceDataReader pool improvement 2020-03-10 13:46:18 +11:00
ResourceFile.cs YPT/XML conversion progress? 2020-02-04 05:08:51 +11:00
ShaderParams.cs Fixed casing issues with MetaNames which probably was causing XML issues. Moved shader param names to new ShaderParamNames enum to preserve casing. Moved meta type names to new MetaTypeName enum to avoid polluting MetaNames. 2019-10-31 17:11:12 +11:00
Texture.cs Fixed texture name XML escaping 2020-02-09 05:22:21 +11:00
VehicleRecord.cs Moved all GameFiles to CodeWalker.Core 2018-02-25 00:59:00 +11:00
VertexType.cs YFT/XML conversion progress 2020-01-21 03:12:36 +11:00
WaypointRecord.cs Added Save methods to YvrFile and YwrFile 2019-01-29 00:35:23 +11:00