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a4998e36c8e48f4b4cd22c9a4aa6d95973154ba5
Commit Graph
183 Commits
Fixed BoundComposite BVH crash issue for fragments with destroyed models, also fixed missing BVH for XML imported ybn
dexy
·
2021-12-19 04:11:51 +11:00
a4998e36c8
Fix for Bounds XML not exporting null composite children
dexy
·
2021-12-14 02:54:59 +11:00
a6a2acab75
Changed RSC Meta packing to old version - attempted fix for peds ymt's causing crashes
dexy
·
2021-12-14 01:38:52 +11:00
70ebdd8360
Fragments XML conversion improvements and field names update
dexy
·
2021-12-12 02:29:11 +11:00
2a63329490
Updated Fragments field names
dexy
·
2021-12-10 15:42:05 +11:00
959eae6686
Merge pull request
#71
from carmineos/epedboneid
Added EPedBoneId enum
dexyfex
·
2021-11-08 00:43:19 +11:00
8ba9faacec
Merge pull request
#83
from carmineos/fragfix
BoundComposite: don't create duplicated ChildrenTransformation blocks
dexyfex
·
2021-11-08 00:15:24 +11:00
aef77218bc
Added FragGlassWindow flags lo/hi bytes for research purposes
dexy
·
2021-05-05 19:03:32 +10:00
4e987e523a
LodLights generator positions improvement
dexy
·
2021-05-03 00:57:14 +10:00
2c8311c936
Render window glass projections from fragments in model viewer and vehicle viewer
dexy
·
2021-04-27 21:29:42 +10:00
7eec785459
Added missing YNV content flag
dexy
·
2021-04-17 06:51:33 +10:00
ac14e716d8
YNV/XML conversion
dexy
·
2021-04-17 06:33:23 +10:00
4751818703
List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
dexy
·
2021-04-15 17:40:23 +10:00
6268298207
Improved error message for missing .dds files on XML import
dexy
·
2021-04-14 14:07:37 +10:00
d6b4d0b3a5
Fix for incorrect ordering of ChildIndices in skeletons after XML import
dexy
·
2021-04-08 01:37:21 +10:00
fc0d84d9dd
BoundComposite: don't create duplicated ChildrenTransformation blocks
Carmine Giugliano
·
2020-05-31 12:35:24 +02:00
622cbea65b
Bug fix for loading some modded drawables
dexy
·
2020-04-20 23:58:25 +10:00
e77c2b95ec
Added EPedBoneId enum
Carmine Giugliano
·
2020-03-30 17:59:38 +02:00
7405a5d125
Particles resource packing improvement
dexy
·
2020-03-20 11:07:55 +11:00
21645a3297
Particles resource packing improvements
dexy
·
2020-03-20 04:54:59 +11:00
767e54fa1f
Improved ResourceBuilder performance and cleaned up old code
dexy
·
2020-03-19 23:14:59 +11:00
57f6b71bf8
Experimental resource packing improvements
dexy
·
2020-03-18 05:33:18 +11:00
be73ea2bcb
Improved ResourceAnalyzer
dexy
·
2020-03-18 05:32:16 +11:00
213f734baf
Adjusted padding for BoundGeometry Materials array
dexy
·
2020-03-15 02:25:09 +11:00
da62abefcf
Changed Skeleton Bones into array and added SkeletonBonesBlock
dexy
·
2020-03-15 00:52:36 +11:00
38bb3ebb16
Changed DrawableModels into arrays and added DrawableModelsBlock
dexy
·
2020-03-14 22:23:40 +11:00
1f516a87b3
Changed DrawableModel.Geometries to array
dexy
·
2020-03-14 01:30:56 +11:00
e48503e130
Improved array caching for ResourceAnalyzer
dexy
·
2020-03-13 23:23:54 +11:00
4941f86193
ResourceAnalyzer improvements
dexy
·
2020-03-13 04:21:30 +11:00
7712807c36
Fragments group names reading/writing/packing improvements
dexy
·
2020-03-13 01:05:59 +11:00
dcfe22ade7
BoundGeomOctants reading/writing/padding improvements
dexy
·
2020-03-12 22:31:17 +11:00
82338b6a88
ShaderParametersBlock length calculation and padding fix
dexy
·
2020-03-12 09:48:56 +11:00
b30853b6a3
ResourceAnalyzer improvement for ResourcePagesInfo length
dexy
·
2020-03-12 09:45:01 +11:00
463058e166
Resource analyzer improvements
dexy
·
2020-03-12 01:33:57 +11:00
413877909e
TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement
dexy
·
2020-03-12 00:05:49 +11:00
65a3435fb9
DrawableGeometry embedding BoneIds instead of using a separate block
dexy
·
2020-03-11 07:56:02 +11:00
b89c707175
Experimental new resource packing fix
dexy
·
2020-03-11 07:15:52 +11:00
a13856ee20
Experimental new resource packing
dexy
·
2020-03-11 07:14:15 +11:00
d63bc6e12b
Improved drawable shader parameters loading
dexy
·
2020-03-11 01:29:16 +11:00
211764c0f9
Added ResourceAnalyzer
dexy
·
2020-03-10 22:50:02 +11:00
d3bc78ddb4
Fix for XML/drawable conversion missing TextureParametersCount
dexy
·
2020-03-10 21:44:48 +11:00
9aa228c1da
ResourceDataReader pool improvement
dexy
·
2020-03-10 13:46:18 +11:00
9d41d329c4
XML/YFT/YDR/YBN conversion VFT values added
dexy
·
2020-03-10 08:34:17 +11:00
e608912977
Peds facial animations progress
dexy
·
2020-03-06 03:02:40 +11:00
26183af00d
YED parsing progress
dexy
·
2020-03-05 10:40:54 +11:00
917407c2e6
YED parsing progress
dexy
·
2020-03-04 04:44:28 +11:00
ad8fb02f14
YED parsing progress
dexy
·
2020-03-03 21:27:49 +11:00
721b04aa2e
YED parsing progress
dexy
·
2020-03-03 07:50:25 +11:00
97c5e806d8
YED parsing progress
dexy
·
2020-03-02 07:48:30 +11:00
ddfce89912
YFT/XML conversion bug fix for FragMatrices (in FragDrawable)
dexy
·
2020-02-27 18:49:00 +11:00
30982ef45d
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