dexy
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1194334acb
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Fix for shift+move entities moving the original
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2020-02-05 16:36:14 +11:00 |
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dexy
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4854afa037
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YFT/XML conversion progress
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2020-01-23 04:05:50 +11:00 |
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dexy
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88b4785a10
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YFT/XML conversion progress
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2020-01-22 05:02:14 +11:00 |
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dexy
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6ed3996afa
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Highlight multiple selection when clicking in project explorer
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2020-01-15 19:14:59 +11:00 |
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dexy
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5cd2ebdd85
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Select multiple items in project explorer with ctrl and shift
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2020-01-15 19:00:19 +11:00 |
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dexy
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95e2a8ec0f
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Refactoring selection code
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2020-01-15 17:48:27 +11:00 |
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dexy
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f7c3a18681
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Fix for bug when saving project files as a different name
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2020-01-15 16:06:19 +11:00 |
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dexy
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e2ac3c6420
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Confirm quit dialog, multiple selection improvements
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2020-01-14 17:56:11 +11:00 |
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dexy
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12235a0682
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Updating selection graphics whenever using widgets
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2020-01-14 13:26:38 +11:00 |
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dexy
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acba388358
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Paste into different files bug fix, multiple selection clone bug fix, fix for collisions editing crash
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2020-01-14 12:54:45 +11:00 |
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dexy
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3f24a234e6
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Collisions editing progress
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2020-01-13 23:31:27 +11:00 |
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dexy
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741cf0ecfc
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Collisions editing progress
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2020-01-13 16:25:52 +11:00 |
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dexy
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8f903610bf
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Collisions editing progress
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2020-01-12 22:53:57 +11:00 |
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dexy
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dab6c7101e
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Multiple selection improvements
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2020-01-12 19:25:41 +11:00 |
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dexy
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16982d7219
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Collisions editing progress
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2020-01-11 19:20:14 +11:00 |
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dexy
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308e2eda29
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Collisions editing progress
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2020-01-10 23:41:58 +11:00 |
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dexy
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efd58b5044
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Multiple selection improvements
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2020-01-09 00:44:35 +11:00 |
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dexy
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09da0a2f54
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Collisions editing progress
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2020-01-08 01:02:51 +11:00 |
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dexy
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3c60801e84
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Collisions editing progress
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2020-01-07 20:51:53 +11:00 |
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dexy
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edba2cfae9
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Fixed crash when editing grass
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2020-01-06 23:21:32 +11:00 |
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dexy
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33dc83c0e0
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Collisions editing progress
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2020-01-06 22:17:51 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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d85f5eddb2
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Collisions editing beginnings
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2020-01-02 00:16:49 +11:00 |
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dexy
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e31e401fa8
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MLO editing progress
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2019-12-30 00:56:29 +11:00 |
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dexy
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0e11478d7b
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MLO editing progress
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2019-12-28 23:24:36 +11:00 |
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dexy
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ab0e007cfe
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MLO editing progress
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2019-12-28 16:01:09 +11:00 |
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dexy
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88a926202f
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MLO editing progress
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2019-12-28 04:08:45 +11:00 |
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dexy
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a5259c17fe
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
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dexy
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9a53c2147b
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
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dexy
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7fb07e1a27
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Opening ytyp in project window now updating world view archetypes
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2019-12-01 17:31:44 +11:00 |
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dexy
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5a869fa836
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
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dexy
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90142cb6da
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
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dexy
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4cc780a461
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New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
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2019-11-05 20:47:10 +11:00 |
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dexy
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96a561798c
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Fix for MLO Instance rotations
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2019-10-31 19:01:06 +11:00 |
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alexguirre
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d260a58ee6
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Add support for ScenarioTypeGroups in scenario files
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2019-08-06 19:50:23 +02:00 |
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dexy
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4559312f1c
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Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form
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2019-03-30 03:30:45 +11:00 |
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Carmine Giugliano
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58b725d7d2
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Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
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2019-02-26 10:54:39 +11:00 |
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dexy
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7fe0bef6bd
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NavMesh generator progress
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2019-02-19 20:04:08 +11:00 |
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dexy
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3819d53890
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Updated ResourceBaseTypes, added Save method to YtdFile
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2019-01-27 17:14:10 +11:00 |
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dexy
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3e2dd89702
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Trying to generate hash for LOD lights
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2019-01-26 21:00:13 +11:00 |
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dexy
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7d72c9be3a
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Generate LOD Lights making random hashes, now sorting by streetLight and hash
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2019-01-26 10:24:20 +11:00 |
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dexy
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0790169e2e
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Generate LOD Lights streetLight research, fix for MenyooXML import static objects
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2019-01-26 09:00:38 +11:00 |
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dexy
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2cf51e154e
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Generate LOD Lights adjustments
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2019-01-25 08:56:58 +11:00 |
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dexy
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cad229163b
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Generate LOD Lights now using drawable's light type
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2019-01-22 13:34:21 +11:00 |
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dexy
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239ff7fd8e
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Fixed bug in Generate LOD Lights when ymaps had no entities
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2019-01-22 10:03:28 +11:00 |
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dexy
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38b9b8fc0a
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Generate LOD Lights type added
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2019-01-21 21:05:32 +11:00 |
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dexy
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7f16c84360
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Generate LOD Lights now using bone ids
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2019-01-21 19:30:49 +11:00 |
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dexy
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c14590ff42
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Generate LOD Lights tool (WIP)
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2019-01-21 17:30:43 +11:00 |
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dexy
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6533d842bc
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XML to audio dat.rel conversion progress
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2019-01-19 14:28:45 +11:00 |
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dexy
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35d10a8e48
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XML to audio dat.rel conversion progress
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2019-01-19 04:31:13 +11:00 |
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