mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 15:02:54 +08:00
Generate LOD Lights tool (WIP)
This commit is contained in:
parent
d7be3a70d4
commit
c14590ff42
@ -46,6 +46,8 @@ namespace CodeWalker.GameFiles
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public YmapDistantLODLights DistantLODLights { get; set; }
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public YmapLODLights LODLights { get; set; }
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public YmapTimeCycleModifier[] TimeCycleModifiers { get; set; }
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public YmapCarGen[] CarGenerators { get; set; }
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@ -116,7 +118,7 @@ namespace CodeWalker.GameFiles
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EnsureInstances(Meta);
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EnsureLodLights(Meta);
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EnsureLODLights(Meta);
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EnsureDistantLODLights(Meta);
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@ -379,11 +381,22 @@ namespace CodeWalker.GameFiles
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}
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}
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private void EnsureLodLights(Meta Meta)
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private void EnsureLODLights(Meta Meta)
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{
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//TODO!
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if (_CMapData.LODLightsSOA.direction.Count1 != 0)
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{
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var soa = _CMapData.LODLightsSOA;
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LODLights = new YmapLODLights();
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LODLights.Ymap = this;
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LODLights.CLODLight = soa;
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LODLights.direction = MetaTypes.ConvertDataArray<MetaVECTOR3>(Meta, MetaName.VECTOR3, soa.direction);
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LODLights.falloff = MetaTypes.GetFloatArray(Meta, soa.falloff);
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LODLights.falloffExponent = MetaTypes.GetFloatArray(Meta, soa.falloffExponent);
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LODLights.timeAndStateFlags = MetaTypes.GetUintArray(Meta, soa.timeAndStateFlags);
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LODLights.hash = MetaTypes.GetUintArray(Meta, soa.hash);
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LODLights.coneInnerAngle = MetaTypes.GetByteArray(Meta, soa.coneInnerAngle);
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LODLights.coneOuterAngleOrCapExt = MetaTypes.GetByteArray(Meta, soa.coneOuterAngleOrCapExt);
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LODLights.coronaIntensity = MetaTypes.GetByteArray(Meta, soa.coronaIntensity);
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}
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}
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@ -391,11 +404,12 @@ namespace CodeWalker.GameFiles
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{
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if (_CMapData.DistantLODLightsSOA.position.Count1 != 0)
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{
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var soa = _CMapData.DistantLODLightsSOA;
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DistantLODLights = new YmapDistantLODLights();
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DistantLODLights.Ymap = this;
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DistantLODLights.CDistantLODLight = _CMapData.DistantLODLightsSOA;
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DistantLODLights.colours = MetaTypes.GetUintArray(Meta, _CMapData.DistantLODLightsSOA.RGBI);
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DistantLODLights.positions = MetaTypes.ConvertDataArray<MetaVECTOR3>(Meta, MetaName.VECTOR3, _CMapData.DistantLODLightsSOA.position);
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DistantLODLights.CDistantLODLight = soa;
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DistantLODLights.colours = MetaTypes.GetUintArray(Meta, soa.RGBI);
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DistantLODLights.positions = MetaTypes.ConvertDataArray<MetaVECTOR3>(Meta, MetaName.VECTOR3, soa.position);
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DistantLODLights.CalcBB();
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}
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}
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@ -480,6 +494,8 @@ namespace CodeWalker.GameFiles
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public void BuildCEntityDefs()
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{
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//recreates the CEntityDefs and CMloInstanceDefs arrays from AllEntities.
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//TODO: save entity extensions!!?
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CEntityDefs = null;
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CMloInstanceDefs = null;
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if (AllEntities == null)
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@ -659,8 +675,34 @@ namespace CodeWalker.GameFiles
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mapdata.instancedData = new rage__fwInstancedMapData();
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}
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mapdata.LODLightsSOA = new CLODLight();
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mapdata.DistantLODLightsSOA = new CDistantLODLight();
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if ((LODLights != null) && (LODLights.direction != null))
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{
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var soa = new CLODLight();
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soa.direction = mb.AddItemArrayPtr(MetaName.VECTOR3, LODLights.direction);
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soa.falloff = mb.AddFloatArrayPtr(LODLights.falloff);
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soa.falloffExponent = mb.AddFloatArrayPtr(LODLights.falloffExponent);
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soa.timeAndStateFlags = mb.AddUintArrayPtr(LODLights.timeAndStateFlags);
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soa.hash = mb.AddUintArrayPtr(LODLights.hash);
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soa.coneInnerAngle = mb.AddByteArrayPtr(LODLights.coneInnerAngle);
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soa.coneOuterAngleOrCapExt = mb.AddByteArrayPtr(LODLights.coneOuterAngleOrCapExt);
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soa.coronaIntensity = mb.AddByteArrayPtr(LODLights.coronaIntensity);
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mapdata.LODLightsSOA = soa;
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}
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else
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{
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mapdata.LODLightsSOA = new CLODLight();
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}
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if ((DistantLODLights != null) && (DistantLODLights.positions != null))
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{
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var soa = DistantLODLights.CDistantLODLight;//to copy base vars
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soa.position = mb.AddItemArrayPtr(MetaName.VECTOR3, DistantLODLights.positions);
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soa.RGBI = mb.AddUintArrayPtr(DistantLODLights.colours);
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mapdata.DistantLODLightsSOA = soa;
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}
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else
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{
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mapdata.DistantLODLightsSOA = new CDistantLODLight();
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}
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@ -700,6 +742,14 @@ namespace CodeWalker.GameFiles
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{
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mb.AddStructureInfo(MetaName.CCarGen);
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}
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if ((LODLights != null) && (LODLights.direction != null))
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{
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mb.AddStructureInfo(MetaName.VECTOR3);
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}
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if ((DistantLODLights != null) && (DistantLODLights.positions != null))
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{
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mb.AddStructureInfo(MetaName.VECTOR3);
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}
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mb.AddEnumInfo(MetaName.rage__eLodType); //LODTYPES_
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mb.AddEnumInfo(MetaName.rage__ePriorityLevel); //PRI_
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@ -2127,6 +2177,44 @@ namespace CodeWalker.GameFiles
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public class YmapLODLights
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{
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public CLODLight CLODLight { get; set; }
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public MetaVECTOR3[] direction { get; set; }
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public float[] falloff { get; set; }
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public float[] falloffExponent { get; set; }
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public uint[] timeAndStateFlags { get; set; }
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public uint[] hash { get; set; }
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public byte[] coneInnerAngle { get; set; }
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public byte[] coneOuterAngleOrCapExt { get; set; }
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public byte[] coronaIntensity { get; set; }
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public Vector3 BBMin { get; set; }
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public Vector3 BBMax { get; set; }
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public YmapFile Ymap { get; set; }
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public void CalcBB()
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{
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//if (positions != null)
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//{
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// Vector3 min = new Vector3(float.MaxValue);
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// Vector3 max = new Vector3(float.MinValue);
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// for (int i = 0; i < positions.Length; i++)
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// {
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// var p = positions[i];
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// Vector3 pv = p.ToVector3();
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// min = Vector3.Min(min, pv);
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// max = Vector3.Max(max, pv);
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// }
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// BBMin = min;
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// BBMax = max;
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//}
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))]
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public class YmapTimeCycleModifier
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{
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@ -2245,6 +2245,83 @@ namespace CodeWalker.GameFiles
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return drawable;
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}
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public DrawableBase TryGetDrawable(Archetype arche, out bool waitingForLoad)
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{
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waitingForLoad = false;
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if (arche == null) return null;
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uint drawhash = arche.Hash;
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DrawableBase drawable = null;
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if ((arche.DrawableDict != 0))// && (arche.DrawableDict != arche.Hash))
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{
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//try get drawable from ydd...
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YddFile ydd = GetYdd(arche.DrawableDict);
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if (ydd != null)
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{
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if (ydd.Loaded)
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{
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if (ydd.Dict != null)
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{
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Drawable d;
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ydd.Dict.TryGetValue(drawhash, out d); //can't out to base class?
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drawable = d;
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if (drawable == null)
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{
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return null; //drawable wasn't in dict!!
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}
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}
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else
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{
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return null; //ydd has no dict
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}
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}
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else
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{
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waitingForLoad = true;
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return null; //ydd not loaded yet
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}
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}
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else
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{
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//return null; //couldn't find drawable dict... quit now?
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}
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}
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if (drawable == null)
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{
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//try get drawable from ydr.
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YdrFile ydr = GetYdr(drawhash);
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if (ydr != null)
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{
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if (ydr.Loaded)
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{
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drawable = ydr.Drawable;
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}
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else
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{
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waitingForLoad = true;
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}
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}
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else
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{
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YftFile yft = GetYft(drawhash);
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if (yft != null)
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{
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if (yft.Loaded)
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{
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if (yft.Fragment != null)
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{
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drawable = yft.Fragment.Drawable;
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}
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}
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else
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{
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waitingForLoad = true;
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}
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}
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}
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}
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return drawable;
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}
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@ -1009,6 +1009,13 @@ namespace CodeWalker.GameFiles
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return x.ToString() + ", " + y.ToString() + ", " + z.ToString();
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}
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public MetaVECTOR3(Vector3 v)
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{
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x = v.X;
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y = v.Y;
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z = v.Z;
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}
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public Vector3 ToVector3()
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{
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return new Vector3(x, y, z);
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@ -143,6 +143,12 @@
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<Compile Include="AboutForm.Designer.cs">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Project\Panels\GenerateLODLightsPanel.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Project\Panels\GenerateLODLightsPanel.Designer.cs">
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<DependentUpon>GenerateLODLightsPanel.cs</DependentUpon>
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</Compile>
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<Compile Include="Tools\BrowseForm.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -571,6 +577,9 @@
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<EmbeddedResource Include="AboutForm.resx">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Project\Panels\GenerateLODLightsPanel.resx">
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<DependentUpon>GenerateLODLightsPanel.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Tools\BrowseForm.resx">
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<DependentUpon>BrowseForm.cs</DependentUpon>
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</EmbeddedResource>
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111
Project/Panels/GenerateLODLightsPanel.Designer.cs
generated
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111
Project/Panels/GenerateLODLightsPanel.Designer.cs
generated
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@ -0,0 +1,111 @@
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namespace CodeWalker.Project.Panels
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{
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partial class GenerateLODLightsPanel
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GenerateLODLightsPanel));
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this.StatusLabel = new System.Windows.Forms.Label();
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this.GenerateButton = new System.Windows.Forms.Button();
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this.label2 = new System.Windows.Forms.Label();
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this.NameTextBox = new System.Windows.Forms.TextBox();
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this.label81 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// StatusLabel
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//
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this.StatusLabel.AutoSize = true;
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this.StatusLabel.Location = new System.Drawing.Point(73, 218);
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this.StatusLabel.Name = "StatusLabel";
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this.StatusLabel.Size = new System.Drawing.Size(95, 13);
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this.StatusLabel.TabIndex = 56;
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this.StatusLabel.Text = "Ready to generate";
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//
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// GenerateButton
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//
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this.GenerateButton.Location = new System.Drawing.Point(76, 167);
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this.GenerateButton.Name = "GenerateButton";
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this.GenerateButton.Size = new System.Drawing.Size(75, 23);
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this.GenerateButton.TabIndex = 55;
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this.GenerateButton.Text = "Generate";
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this.GenerateButton.UseVisualStyleBackColor = true;
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this.GenerateButton.Click += new System.EventHandler(this.GenerateButton_Click);
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//
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// label2
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//
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this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.label2.Location = new System.Drawing.Point(12, 9);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(459, 108);
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this.label2.TabIndex = 54;
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this.label2.Text = resources.GetString("label2.Text");
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//
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// NameTextBox
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//
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this.NameTextBox.Location = new System.Drawing.Point(76, 130);
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this.NameTextBox.Name = "NameTextBox";
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this.NameTextBox.Size = new System.Drawing.Size(177, 20);
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this.NameTextBox.TabIndex = 57;
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this.NameTextBox.Text = "myproject";
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//
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// label81
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//
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this.label81.AutoSize = true;
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this.label81.Location = new System.Drawing.Point(11, 133);
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this.label81.Name = "label81";
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this.label81.Size = new System.Drawing.Size(38, 13);
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this.label81.TabIndex = 58;
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this.label81.Text = "Name:";
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//
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// GenerateLODLightsPanel
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(497, 255);
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this.Controls.Add(this.NameTextBox);
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this.Controls.Add(this.label81);
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this.Controls.Add(this.StatusLabel);
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this.Controls.Add(this.GenerateButton);
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this.Controls.Add(this.label2);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Name = "GenerateLODLightsPanel";
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this.Text = "Generate LOD Lights ymaps";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label StatusLabel;
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private System.Windows.Forms.Button GenerateButton;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.TextBox NameTextBox;
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private System.Windows.Forms.Label label81;
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}
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}
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262
Project/Panels/GenerateLODLightsPanel.cs
Normal file
262
Project/Panels/GenerateLODLightsPanel.cs
Normal file
@ -0,0 +1,262 @@
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using CodeWalker.GameFiles;
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using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace CodeWalker.Project.Panels
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{
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public partial class GenerateLODLightsPanel : ProjectPanel
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{
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public ProjectForm ProjectForm { get; set; }
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public ProjectFile CurrentProjectFile { get; set; }
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public GenerateLODLightsPanel(ProjectForm projectForm)
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{
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ProjectForm = projectForm;
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InitializeComponent();
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if (ProjectForm?.WorldForm == null)
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{
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//could happen in some other startup mode - world form is required for this..
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GenerateButton.Enabled = false;
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UpdateStatus("Unable to generate - World View not available!");
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}
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}
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public void SetProject(ProjectFile project)
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{
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CurrentProjectFile = project;
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}
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private void GenerateComplete()
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{
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try
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{
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if (InvokeRequired)
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{
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Invoke(new Action(() => { GenerateComplete(); }));
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}
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else
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{
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GenerateButton.Enabled = true;
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}
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}
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catch { }
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}
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private void UpdateStatus(string text)
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{
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try
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{
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if (InvokeRequired)
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{
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Invoke(new Action(() => { UpdateStatus(text); }));
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}
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else
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{
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StatusLabel.Text = text;
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}
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}
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||||
catch { }
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void GenerateButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
//var space = ProjectForm?.WorldForm?.Space;
|
||||
//if (space == null) return;
|
||||
var gameFileCache = ProjectForm?.WorldForm?.GameFileCache;
|
||||
if (gameFileCache == null) return;
|
||||
|
||||
var path = ProjectForm.CurrentProjectFile.GetFullFilePath("navmeshes") + "\\";
|
||||
|
||||
GenerateButton.Enabled = false;
|
||||
|
||||
|
||||
List<YmapFile> projectYmaps = ProjectForm.CurrentProjectFile.YmapFiles;
|
||||
|
||||
var pname = NameTextBox.Text;
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
|
||||
var position = new List<MetaVECTOR3>();
|
||||
var colour = new List<uint>();
|
||||
var direction = new List<MetaVECTOR3>();
|
||||
var falloff = new List<float>();
|
||||
var falloffExponent = new List<float>();
|
||||
var timeAndStateFlags = new List<uint>();
|
||||
var hash = new List<uint>();
|
||||
var coneInnerAngle = new List<byte>();
|
||||
var coneOuterAngleOrCapExt = new List<byte>();
|
||||
var coronaIntensity = new List<byte>();
|
||||
var eemin = new Vector3(float.MaxValue);
|
||||
var eemax = new Vector3(float.MinValue);
|
||||
var semin = new Vector3(float.MaxValue);
|
||||
var semax = new Vector3(float.MinValue);
|
||||
|
||||
foreach (var ymap in projectYmaps)
|
||||
{
|
||||
|
||||
foreach (var ent in ymap.AllEntities)
|
||||
{
|
||||
if (ent.Archetype == null) continue;
|
||||
|
||||
bool waiting = false;
|
||||
var dwbl = gameFileCache.TryGetDrawable(ent.Archetype, out waiting);
|
||||
while (waiting)
|
||||
{
|
||||
dwbl = gameFileCache.TryGetDrawable(ent.Archetype, out waiting);
|
||||
UpdateStatus("Waiting for " + ent.Archetype.AssetName + " to load...");
|
||||
Thread.Sleep(20);
|
||||
}
|
||||
UpdateStatus("Adding lights from " + ent.Archetype.Name + "...");
|
||||
if (dwbl != null)
|
||||
{
|
||||
Drawable ddwbl = dwbl as Drawable;
|
||||
FragDrawable fdwbl = dwbl as FragDrawable;
|
||||
LightAttributes_s[] lightAttrs = null;
|
||||
if (ddwbl != null)
|
||||
{
|
||||
lightAttrs = ddwbl.LightAttributes;
|
||||
}
|
||||
else if (fdwbl != null)
|
||||
{
|
||||
lightAttrs = fdwbl.OwnerFragment?.LightAttributes;
|
||||
}
|
||||
if (lightAttrs != null)
|
||||
{
|
||||
eemin = Vector3.Min(eemin, ent.BBMin);
|
||||
eemax = Vector3.Max(eemax, ent.BBMax);
|
||||
semin = Vector3.Min(semin, ent.BBMin - ent._CEntityDef.lodDist);
|
||||
semax = Vector3.Max(semax, ent.BBMax + ent._CEntityDef.lodDist);
|
||||
|
||||
|
||||
foreach (var la in lightAttrs)
|
||||
{
|
||||
//transform this light with the entity position and orientation
|
||||
//generate lights data from it!
|
||||
|
||||
Vector3 lpos = new Vector3(la.PositionX, la.PositionY, la.PositionZ);
|
||||
Vector3 ldir = new Vector3(la.DirectionX, la.DirectionY, la.DirectionZ);
|
||||
Vector3 epos = ent.Orientation.Multiply(lpos) + ent.Position;
|
||||
Vector3 edir = ent.Orientation.Multiply(ldir);
|
||||
|
||||
uint r = la.ColorR;
|
||||
uint g = la.ColorG;
|
||||
uint b = la.ColorB;
|
||||
uint i = (byte)la.Intensity;
|
||||
uint c = (i << 24) + (r << 16) + (g << 8) + b;
|
||||
|
||||
uint h = 0; //TODO: what hash to use???
|
||||
|
||||
uint t = la.TimeFlags;
|
||||
|
||||
var maxext = (byte)Math.Max(Math.Max(la.ExtentX, la.ExtentY), la.ExtentZ);
|
||||
|
||||
|
||||
position.Add(new MetaVECTOR3(epos));
|
||||
colour.Add(c);
|
||||
direction.Add(new MetaVECTOR3(edir));
|
||||
falloff.Add(la.Falloff);
|
||||
falloffExponent.Add(la.FalloffExponent);
|
||||
timeAndStateFlags.Add(t);
|
||||
hash.Add(h);
|
||||
coneInnerAngle.Add((byte)la.ConeInnerAngle);
|
||||
coneOuterAngleOrCapExt.Add(Math.Max((byte)la.ConeOuterAngle, maxext));
|
||||
coronaIntensity.Add((byte)la.CoronaIntensity);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (position.Count == 0)
|
||||
{
|
||||
MessageBox.Show("No lights found in project!");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
var lodymap = new YmapFile();
|
||||
var distymap = new YmapFile();
|
||||
var ll = new YmapLODLights();
|
||||
var dl = new YmapDistantLODLights();
|
||||
var cdl = new CDistantLODLight();
|
||||
cdl.category = 1;
|
||||
dl.CDistantLODLight = cdl;
|
||||
dl.positions = position.ToArray();
|
||||
dl.colours = colour.ToArray();
|
||||
ll.direction = direction.ToArray();
|
||||
ll.falloff = falloff.ToArray();
|
||||
ll.falloffExponent = falloffExponent.ToArray();
|
||||
ll.timeAndStateFlags = timeAndStateFlags.ToArray();
|
||||
ll.hash = hash.ToArray();
|
||||
ll.coneInnerAngle = coneInnerAngle.ToArray();
|
||||
ll.coneOuterAngleOrCapExt = coneOuterAngleOrCapExt.ToArray();
|
||||
ll.coronaIntensity = coronaIntensity.ToArray();
|
||||
|
||||
|
||||
lodymap._CMapData.flags = 0;
|
||||
distymap._CMapData.flags = 2;
|
||||
lodymap._CMapData.contentFlags = 128;
|
||||
distymap._CMapData.contentFlags = 256;
|
||||
|
||||
lodymap._CMapData.entitiesExtentsMin = eemin;
|
||||
lodymap._CMapData.entitiesExtentsMax = eemax;
|
||||
lodymap._CMapData.streamingExtentsMin = semin - 1000f;
|
||||
lodymap._CMapData.streamingExtentsMax = semax + 1000f;
|
||||
distymap._CMapData.entitiesExtentsMin = eemin;
|
||||
distymap._CMapData.entitiesExtentsMax = eemax;
|
||||
distymap._CMapData.streamingExtentsMin = semin - 5000f; //make it huge
|
||||
distymap._CMapData.streamingExtentsMax = semax + 5000f;
|
||||
|
||||
lodymap.LODLights = ll;
|
||||
distymap.DistantLODLights = dl;
|
||||
|
||||
var lodname = pname + "_lodlights";
|
||||
var distname = pname + "_distantlights";
|
||||
lodymap.Name = lodname;
|
||||
lodymap._CMapData.name = JenkHash.GenHash(lodname);
|
||||
lodymap.RpfFileEntry = new RpfResourceFileEntry();
|
||||
lodymap.RpfFileEntry.Name = lodname + ".ymap";
|
||||
lodymap.RpfFileEntry.NameLower = lodname + ".ymap";
|
||||
distymap.Name = distname;
|
||||
distymap._CMapData.name = JenkHash.GenHash(distname);
|
||||
distymap.RpfFileEntry = new RpfResourceFileEntry();
|
||||
distymap.RpfFileEntry.Name = distname + ".ymap";
|
||||
distymap.RpfFileEntry.NameLower = distname + ".ymap";
|
||||
|
||||
lodymap._CMapData.parent = distymap._CMapData.name;
|
||||
|
||||
ProjectForm.Invoke((MethodInvoker)delegate
|
||||
{
|
||||
ProjectForm.AddYmapToProject(lodymap);
|
||||
ProjectForm.AddYmapToProject(distymap);
|
||||
});
|
||||
|
||||
var stats = "";
|
||||
UpdateStatus("Process complete. " + stats);
|
||||
GenerateComplete();
|
||||
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
416
Project/Panels/GenerateLODLightsPanel.resx
Normal file
416
Project/Panels/GenerateLODLightsPanel.resx
Normal file
@ -0,0 +1,416 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="label2.Text" xml:space="preserve">
|
||||
<value>This tool allows for generating LOD Lights ymap files for the entities in the current project.
|
||||
|
||||
Make sure that all archetypes and drawables containing lights info are either in base game files or in a DLC that is currently loaded by CodeWalker.
|
||||
|
||||
Generated ymap files will be named in the format name_distantlights.ymap and name_lodlights.ymap, and will be added to the project.</value>
|
||||
</data>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAMAICAAAAAAGACoDAAANgAAABAQAAAAABgAaAMAAN4MAABAQAAAAAAYACgyAABGEAAAKAAAACAA
|
||||
AABAAAAAAQAYAAAAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/u3v+Pn6//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AP7+/vX3/rzA3OHl9fz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7//+zv+3Z6qcLI5Pr7/wAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAP7+/+br+15in6+33vf5/wAAAAAAAAAAAAAAAP7+//7+/wAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAP3+//v8//v8//3+/wAAAAAAAAAAAAAAAAAAAP7+/+Ho+1dana20
|
||||
4/b4/wAAAAAAAPz9//P2/+Tp/ezw/vz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7///X4
|
||||
/9Pa+tPa+/H1//z9/wAAAAAAAAAAAAAAAP7+/93k+SsscaSr3PX3/wAAAP7+//L1/7W98AcWgrvC8Pj6
|
||||
/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7+/+bs/xohiAEJdrvF9+7y//z9/wAAAAAAAAAA
|
||||
AP7+/9rh+CEkapmh0/T3/wAAAPj6/9HZ/AEHcgEEb9LZ+/r7/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAP7//+/z/3F+zAAAXwQLcZai3fb4/wAAAAAAAAAAAP3+/97l/E9Tmaau4fT3/wAAAO/0/1dd
|
||||
sAAAV7a/8/H1//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPr8/+jv/46Y3QUUf6Ot
|
||||
5PX4/wAAAAAAAAAAAP3+/9zj+3Z6wLe/7fX4/wAAAPD0/212xnaAzerw//z9/wAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/+/z/+Dm+/D0//z9/wAAAAAAAP7+//j6/9Pd+UhLjb/H
|
||||
9/D0//3+//n7/+nt/+jt//n7/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AP7///7+//7+//7+/wAAAAAAAPr8/+7z/83W+ImU2A0UdFNarr/K9env//X4//z9//3+//7//wAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7///j6/+Pq/255
|
||||
xhckjE5XsVVftUlTqwAKeTA9nr3H8+7z//v8/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7+//b4/9Tc+Sc0mRonj8rV/crX/ZSb48rX/brG8wwWgQAEdJei
|
||||
4efu//n7//7+//z9//z9//z9//z9//3+/wAAAAAAAAAAAAAAAAAAAAAAAAAAAP3+//f5/+3y/+nv/+ft
|
||||
/8vV+io2mImU2M7c/7vG9yIvlQAOfCg4mM3Y/s/c/4aR1AQRfGtzwtni/ebt/9vi/tri/tXd+9Tc+O3x
|
||||
/vz9/wAAAAAAAAAAAAAAAAAAAAAAAPn6/87V+FVftkRPrFlnvSEqjQoUfmJvwWFvvg0TfQQIcxEchwAD
|
||||
cy89n19rvVVitQwZgwAAaiMrkT9NqTVBoiw3mhQihig1mNLX+fv8/wAAAAAAAAAAAAAAAAAAAAAAAPb5
|
||||
/52l4EFLqoCK03yF0VBctGhyw52o5GVrvQAAaneBzsHM+jA3mhYgiTtIpJOf3ouW2AAAbmh0wbbA8bS+
|
||||
7qiz5pCb16+56e/z//3+/wAAAAAAAAAAAAAAAAAAAAAAAPv8//H1/+vw/+zx/+nv/7/J9YqP3MbP/8LM
|
||||
+hwqkFZftaCp5EhRrcTQ+9jj/8rW/UJMqn6J0ebt//X3//f5//b4//X3//f5//z9/wAAAAAAAAAAAAAA
|
||||
AAAAAAAAAP7+//z9//3+/wAAAAAAAP3+/+7z/6at64iP3aWs7XN8zRIfhyUykp2o5MHM+oKM0xonjY6X
|
||||
2+jv//v8/wAAAP7+//n7//b5//r7//7//wAAAAAAAAAAAAAAAP7+//f5/+rw/9Pa9fL0/v7//wAAAAAA
|
||||
APv8//H1/+Tr/7i/91liu0NPq0VQrS06m0NNqDdCoYqU1+nv//v8/wAAAAAAAPn7/9zi/qSt59ri/fL1
|
||||
//v8//7//wAAAPz9//D0/8rT+h0sjkVQrPD0/wAAAAAAAAAAAAAAAAAAAPz9/+7z/8LL9Jqk4aGq6LW/
|
||||
8c3W9+Xs/vH1//v8/wAAAAAAAAAAAPf5/6at5gAAbxIfh6u16+Po/fr7/wAAAPb5/6ev5gAIeAAPernC
|
||||
8fX4/wAAAAAAAP3+//v8//z9/wAAAP3+//j6//P3//P2//b4//r8//7+//7+//v8//r8//3+/wAAAPv8
|
||||
/+Xr/nuIzwAAbBseg5Sb2fb5/wAAAPf5/8DF8pWe3d/n/vT3//39/wAAAPv8/+zx/87V9+3x/v3+/wAA
|
||||
AP3+//j6//X4//v8/wAAAAAAAPn7/+Dm/snR9fD0//39//z8/fv8/+3y/8LK9aGq4dfd9/n7/wAAAPz9
|
||||
//b5//X4//v8/wAAAAAAAP7+/+7z/4aP1gEPet7k/f39/wAAAPf5/83U+ZCZ2u3x/v7+/wAAAPP3/215
|
||||
wgAJd7fB8/L1//7+/wAAAP3+//j6//f5//r8//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAAAPj6/87W/AAA
|
||||
X2duue3y//7+/wAAAPD0/05asBQfidzj/P39/wAAAPX4/6Su6AAAXBccgtff/vv8/wAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPP3/3F8xhYli9Xe/fn6/wAAAAAAAO3y/1pltQAJd9be
|
||||
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|
||||
AAAAAAAAAAAA/v7/+/z/9vn/9Pf/8vb/8fb/8fX/9Pf/+Pr//P3//v7/AAAAAAAA/v7/+vv/8vb/5+7/
|
||||
y9H/WWO9KSmSkZXj6vD/+Pv//P3/AAAAAAAA/f7/+Pr/9fj/8vb/6O7/7vP/9fj/+Pr//f7/AAAAAAAA
|
||||
/v//+vv/8vb/7PP/hYraKiqKlp7i6PD/7fP/9ff/+/z//v7/AAAAAAAA/f7/+vv/9ff/8fX/8PX/8vb/
|
||||
8/f/9vn/+/z//v7/AAAAAAAAAAAAAAAA/f7/+/z/+vv/+fr/+fr/+vv//P3//v7/AAAAAAAAAAAAAAAA
|
||||
/P3/9fj/7PL/1d7/RUysAABhAABlg4ja6/D/+Pr//P3/AAAAAAAA+/z/9fj/6e7/2eD/h4/bnaXg7PH/
|
||||
9fj/+/z/AAAAAAAA/v7/+Pr/8PX/y9X1JDGVAABaERWDoKnp6PH/7vP/9/n//P3/AAAAAAAAAAAA/v7/
|
||||
/P3/+vv/+fv/+fv/+vv//P3//v7/AAAAAAAAAAAAAAAAAAAAAAAA/v7//v7//v7//v7//v//AAAAAAAA
|
||||
AAAAAAAAAAAA/v7/+fv/8PX/7PX/ipPdAABsAABlQ1Cp3Ob/7vP/9/n//f7/AAAAAAAA+fv/9Pj/yNH5
|
||||
Ule2DBJ8Ljie0df+8fb/+fv//v7/AAAA/v7/+Pr/7/X/hY3YAABxAAl7AABuEBaEs7nz6fH/8fX/+vv/
|
||||
/v7/AAAAAAAAAAAAAAAA/v///v7//v7//v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAA/f3/9vn/7PL/0tn/LzidAQFsAAB0iZHb6vP/8PT/+fv//v//AAAA
|
||||
/v7/+Pr/8vf/r7rqAAV4AABdPUen1N//7PL/9vn//f7/AAAA/v7/+fr/7/T/yc75S1G0AABrARKAAABp
|
||||
Qker0df/7fP/9/n//f7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/9/n/5+7/cXXNAAd2AABuMDebzdT97PL/
|
||||
9vj//P3/AAAAAAAA/v7/9/n/7/X/tL/uFCCLAABqHSqRvcf46fD/9Pf//f3/AAAAAAAA+vv/8vX/6vH/
|
||||
yM3+JC2XAABtAAV2Agx9q7Ly7vT/9vn//f7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/9/r/4uj/WWO1AAVx
|
||||
KTaYu8T07fT/8vb/+vv//v7/AAAAAAAA/v7/9/n/7vX/vsn1Iy2SAABrAQ99mp/o6PD/9Pf//P3/AAAA
|
||||
AAAA/P3/9/n/7vP/6fL/s7z2DBB/AABeQ0uttrr56e7/+Pr//f7/AAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/
|
||||
+fv/4ef6g4zNbXfFw8v27fT/8vb/+Pr//f3/AAAAAAAAAAAA/v7/9/n/7vT/yNL7MjucAABtBxF/nKLo
|
||||
6fH/9Pf//P3/AAAAAAAA/v7/+/z/9fj/7fL/6/T/jZXbLzScrrP14en/7fL/+fv//v7/AAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAA/f7/+vz/8PP91dr34+f/8vb/8/f/9/r//P3//v//AAAAAAAAAAAA/v7/+Pr/8PX/1N3/
|
||||
QUqmAQRxBQ98m6Dm7PL/9fj//P3/AAAAAAAAAAAA/v7/+/z/9ff/8PX/5ez/ytH94ej/8vb/9vj/+/z/
|
||||
/v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//P3/+vz/+fv/+Pr/+Pr/+vv//f3//v//AAAAAAAAAAAAAAAA
|
||||
/v//+fv/9Pf/2+L/SVGtAABsLTaZytL58fX/9/n//f7/AAAAAAAAAAAAAAAA/v7/+/z/9/n/9fj/9vn/
|
||||
9fj/9vj/+vz//f7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//f7//f3//f3//f3//v7//v//AAAA
|
||||
AAAAAAAAAAAAAAAAAAAA+/z/9vn/6e//mZ7gTVarr7bp6/H/9fj/+vv//v7/AAAAAAAAAAAAAAAAAAAA
|
||||
/v7//f7/+/z/+/z/+/z//P3//v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/f3/+Pr/9fj/6e7/4+n/8fb/9Pf/+Pr//f3/AAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//P3/+fv/+fv/+vv/+Pr/+vv/
|
||||
/P3//v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//f7/
|
||||
/f3//P3//f7//v7//v//AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA////////
|
||||
///////4D/////////AH////////8Af////////wB/////////AH////////8Af////////wB///////
|
||||
//AH////////8Af////////wB/////////AH////////8AfwP//////wB8Af//+Af/AHgB///wA/8AcA
|
||||
H///AB/wBgAf//8AD/AGAB///wAH8AYAH///AAPwBAAf//8AA/AEAD///wAD8AQAP///AAPwBAB///+A
|
||||
A/AEAP///8AD4AAA////4AcAAAH////wDgAAAf/////8AAAH//////gAAAf/////4AAAAf/////gAAAA
|
||||
/f//+AAAAAAAD//AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+A
|
||||
AAAAAAAP/4AAAAAAAB//wAAAAABAf/4HwAAAAYAf8APAAAADgA/gA+AAAAMAA8AD8AAABwADgAP8AAAf
|
||||
AAOAA/4AAB8AA4ADAAAAAQADgAIAcA4AgAOABgBwDgBAA4AMAGAMADADwDwAYAwAOAfg+ABgBAAeH//4
|
||||
AEAEAB////gAwAYAH///+ADABgAf///4AcAGAB////gBwAcAH///+APAB4A////8B+AHwH//////4A//
|
||||
///////gD/////////Af//////////////8=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
50
Project/ProjectForm.Designer.cs
generated
50
Project/ProjectForm.Designer.cs
generated
@ -133,6 +133,8 @@
|
||||
this.AudioNewAmbientEmitterListMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioNewAmbientZoneMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioNewAmbientZoneListMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioNewInteriorMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioNewInteriorRoomMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator24 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.AudioAddToProjectMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioRemoveFromProjectMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
@ -170,8 +172,7 @@
|
||||
this.ToolbarSaveButton = new System.Windows.Forms.ToolStripButton();
|
||||
this.ToolbarSaveAllButton = new System.Windows.Forms.ToolStripButton();
|
||||
this.toolStripSeparator5 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.AudioNewInteriorMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.AudioNewInteriorRoomMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ToolsLODLightsGeneratorMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.MainMenu.SuspendLayout();
|
||||
this.MainToolbar.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
@ -1022,6 +1023,22 @@
|
||||
this.AudioNewAmbientZoneListMenu.Text = "New Ambient Zone List";
|
||||
this.AudioNewAmbientZoneListMenu.Click += new System.EventHandler(this.AudioNewAmbientZoneListMenu_Click);
|
||||
//
|
||||
// AudioNewInteriorMenu
|
||||
//
|
||||
this.AudioNewInteriorMenu.Enabled = false;
|
||||
this.AudioNewInteriorMenu.Name = "AudioNewInteriorMenu";
|
||||
this.AudioNewInteriorMenu.Size = new System.Drawing.Size(216, 22);
|
||||
this.AudioNewInteriorMenu.Text = "New Interior";
|
||||
this.AudioNewInteriorMenu.Click += new System.EventHandler(this.AudioNewInteriorMenu_Click);
|
||||
//
|
||||
// AudioNewInteriorRoomMenu
|
||||
//
|
||||
this.AudioNewInteriorRoomMenu.Enabled = false;
|
||||
this.AudioNewInteriorRoomMenu.Name = "AudioNewInteriorRoomMenu";
|
||||
this.AudioNewInteriorRoomMenu.Size = new System.Drawing.Size(216, 22);
|
||||
this.AudioNewInteriorRoomMenu.Text = "New Interior Room";
|
||||
this.AudioNewInteriorRoomMenu.Click += new System.EventHandler(this.AudioNewInteriorRoomMenu_Click);
|
||||
//
|
||||
// toolStripSeparator24
|
||||
//
|
||||
this.toolStripSeparator24.Name = "toolStripSeparator24";
|
||||
@ -1047,6 +1064,7 @@
|
||||
//
|
||||
this.ToolsMenu.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.ToolsManifestGeneratorMenu,
|
||||
this.ToolsLODLightsGeneratorMenu,
|
||||
this.ToolsNavMeshGeneratorMenu,
|
||||
this.toolStripSeparator2,
|
||||
this.ToolsImportMenyooXmlMenu});
|
||||
@ -1057,14 +1075,14 @@
|
||||
// ToolsManifestGeneratorMenu
|
||||
//
|
||||
this.ToolsManifestGeneratorMenu.Name = "ToolsManifestGeneratorMenu";
|
||||
this.ToolsManifestGeneratorMenu.Size = new System.Drawing.Size(193, 22);
|
||||
this.ToolsManifestGeneratorMenu.Size = new System.Drawing.Size(196, 22);
|
||||
this.ToolsManifestGeneratorMenu.Text = "Manifest Generator...";
|
||||
this.ToolsManifestGeneratorMenu.Click += new System.EventHandler(this.ToolsManifestGeneratorMenu_Click);
|
||||
//
|
||||
// ToolsNavMeshGeneratorMenu
|
||||
//
|
||||
this.ToolsNavMeshGeneratorMenu.Name = "ToolsNavMeshGeneratorMenu";
|
||||
this.ToolsNavMeshGeneratorMenu.Size = new System.Drawing.Size(193, 22);
|
||||
this.ToolsNavMeshGeneratorMenu.Size = new System.Drawing.Size(196, 22);
|
||||
this.ToolsNavMeshGeneratorMenu.Text = "Nav Mesh Generator...";
|
||||
this.ToolsNavMeshGeneratorMenu.Visible = false;
|
||||
this.ToolsNavMeshGeneratorMenu.Click += new System.EventHandler(this.ToolsNavMeshGeneratorMenu_Click);
|
||||
@ -1072,12 +1090,12 @@
|
||||
// toolStripSeparator2
|
||||
//
|
||||
this.toolStripSeparator2.Name = "toolStripSeparator2";
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(190, 6);
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(193, 6);
|
||||
//
|
||||
// ToolsImportMenyooXmlMenu
|
||||
//
|
||||
this.ToolsImportMenyooXmlMenu.Name = "ToolsImportMenyooXmlMenu";
|
||||
this.ToolsImportMenyooXmlMenu.Size = new System.Drawing.Size(193, 22);
|
||||
this.ToolsImportMenyooXmlMenu.Size = new System.Drawing.Size(196, 22);
|
||||
this.ToolsImportMenyooXmlMenu.Text = "Import Menyoo XML...";
|
||||
this.ToolsImportMenyooXmlMenu.Click += new System.EventHandler(this.ToolsImportMenyooXmlMenu_Click);
|
||||
//
|
||||
@ -1318,21 +1336,12 @@
|
||||
this.toolStripSeparator5.Name = "toolStripSeparator5";
|
||||
this.toolStripSeparator5.Size = new System.Drawing.Size(6, 25);
|
||||
//
|
||||
// AudioNewInteriorMenu
|
||||
// ToolsLODLightsGeneratorMenu
|
||||
//
|
||||
this.AudioNewInteriorMenu.Enabled = false;
|
||||
this.AudioNewInteriorMenu.Name = "AudioNewInteriorMenu";
|
||||
this.AudioNewInteriorMenu.Size = new System.Drawing.Size(216, 22);
|
||||
this.AudioNewInteriorMenu.Text = "New Interior";
|
||||
this.AudioNewInteriorMenu.Click += new System.EventHandler(this.AudioNewInteriorMenu_Click);
|
||||
//
|
||||
// AudioNewInteriorRoomMenu
|
||||
//
|
||||
this.AudioNewInteriorRoomMenu.Enabled = false;
|
||||
this.AudioNewInteriorRoomMenu.Name = "AudioNewInteriorRoomMenu";
|
||||
this.AudioNewInteriorRoomMenu.Size = new System.Drawing.Size(216, 22);
|
||||
this.AudioNewInteriorRoomMenu.Text = "New Interior Room";
|
||||
this.AudioNewInteriorRoomMenu.Click += new System.EventHandler(this.AudioNewInteriorRoomMenu_Click);
|
||||
this.ToolsLODLightsGeneratorMenu.Name = "ToolsLODLightsGeneratorMenu";
|
||||
this.ToolsLODLightsGeneratorMenu.Size = new System.Drawing.Size(196, 22);
|
||||
this.ToolsLODLightsGeneratorMenu.Text = "LOD Lights Generator...";
|
||||
this.ToolsLODLightsGeneratorMenu.Click += new System.EventHandler(this.ToolsLODLightsGeneratorMenu_Click);
|
||||
//
|
||||
// ProjectForm
|
||||
//
|
||||
@ -1502,5 +1511,6 @@
|
||||
private System.Windows.Forms.ToolStripMenuItem FileOpenAudioDatMenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem AudioNewInteriorMenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem AudioNewInteriorRoomMenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem ToolsLODLightsGeneratorMenu;
|
||||
}
|
||||
}
|
@ -327,6 +327,13 @@ namespace CodeWalker.Project
|
||||
(panel) => { panel.SetProject(CurrentProjectFile); }, //updateFunc
|
||||
(panel) => { return true; }); //findFunc
|
||||
}
|
||||
public void ShowGenerateLODLightsPanel(bool promote)
|
||||
{
|
||||
ShowPanel(promote,
|
||||
() => { return new GenerateLODLightsPanel(this); }, //createFunc
|
||||
(panel) => { panel.SetProject(CurrentProjectFile); }, //updateFunc
|
||||
(panel) => { return true; }); //findFunc
|
||||
}
|
||||
public void ShowGenerateNavMeshPanel(bool promote)
|
||||
{
|
||||
ShowPanel(promote,
|
||||
@ -6840,6 +6847,10 @@ namespace CodeWalker.Project
|
||||
{
|
||||
ShowEditProjectManifestPanel(false);
|
||||
}
|
||||
private void ToolsLODLightsGeneratorMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ShowGenerateLODLightsPanel(false);
|
||||
}
|
||||
private void ToolsNavMeshGeneratorMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ShowGenerateNavMeshPanel(false);
|
||||
|
Loading…
Reference in New Issue
Block a user