Commit Graph

254 Commits

Author SHA1 Message Date
dexy
44cf8ee1d2 Collisions editing progress 2020-01-11 02:11:31 +11:00
dexy
308e2eda29 Collisions editing progress 2020-01-10 23:41:58 +11:00
dexy
e4cc7550eb Collisions editing progress 2020-01-10 02:12:16 +11:00
dexy
09da0a2f54 Collisions editing progress 2020-01-08 01:02:51 +11:00
dexy
3c60801e84 Collisions editing progress 2020-01-07 20:51:53 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
0d066679cb Collisions editing progress 2020-01-03 22:50:23 +11:00
dexy
d85f5eddb2 Collisions editing beginnings 2020-01-02 00:16:49 +11:00
dexy
f51d5644fd YnvBuilder support for vehicles 2020-01-01 14:40:38 +11:00
dexy
26c3c5edec Collisions selection improvements 2020-01-01 00:00:04 +11:00
dexy
786b9e5199 Improved mouse selection in collisions mode 2019-12-30 18:05:02 +11:00
dexy
e40e06896d XML/RBF conversion improvements 2019-12-30 16:37:29 +11:00
dexy
e3bbd29b33 XML/RBF conversion 2019-12-30 05:23:09 +11:00
dexy
e31e401fa8 MLO editing progress 2019-12-30 00:56:29 +11:00
dexy
92ad8a1067 Updated MetaNames 2019-12-29 12:09:23 +11:00
dexy
d13c8bbc3b Fix for ymap XML not displaying 2019-12-29 10:47:36 +11:00
dexy
0e11478d7b MLO editing progress 2019-12-28 23:24:36 +11:00
dexy
ab0e007cfe MLO editing progress 2019-12-28 16:01:09 +11:00
dexy
88a926202f MLO editing progress 2019-12-28 04:08:45 +11:00
dexy
3f445182f3 Fix for add/remove entities not applying to world view 2019-12-15 15:40:00 +11:00
dexy
2b02ad0091 Fixed LODs culling issue 2019-12-11 22:38:59 +11:00
dexy
5672ea6dc3 Improved XInput controls 2019-12-11 18:46:36 +11:00
dexy
567218d5c7 Prevent falling under the map in first person mode 2019-12-11 17:53:34 +11:00
dexy
0aa220e0c2 Improved GameFileCache memory usage 2019-12-11 00:31:56 +11:00
dexy
d5c0bc2477 Collision detection refactoring and improvements 2019-12-10 18:33:45 +11:00
dexy
58d2293358 Collision detection refactoring and improvements 2019-12-09 22:33:36 +11:00
dexy
dd03e24fb0 Collisions rendering improvements and bug fixes 2019-12-09 17:06:59 +11:00
dexy
5d0a3334a8 LOD manager immersion improvement 2019-12-09 00:41:35 +11:00
dexy
b187ad919b LOD manager performance improvements 2019-12-08 18:40:09 +11:00
dexy
6c76726131 Added LOD manager, improved shadows performance 2019-12-08 05:42:06 +11:00
dexy
85f0fa1e36 Updating PSO/XML conversion 2019-12-07 01:33:27 +11:00
dexy
43d6bf1068 Replaced meta pointer values with ulongs 2019-12-06 23:53:03 +11:00
dexy
52f4563680 Change entity culling to use boxes instead of spheres 2019-12-06 22:36:11 +11:00
dexy
faf530c04c Fixed some items not being loaded into world map data store 2019-12-05 21:56:48 +11:00
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
755477590d Finxed rendering issues due to reversed depth 2019-12-01 20:47:16 +11:00
dexy
442d623302 Reversed depth buffer 2019-12-01 20:17:14 +11:00
dexy
7fb07e1a27 Opening ytyp in project window now updating world view archetypes 2019-12-01 17:31:44 +11:00
dexy
c33a09d09f Ped cloth using bone weights/indices 2019-11-30 17:38:15 +11:00
dexy
ef1debfb41 Ped clothes not exploding 2019-11-29 20:47:11 +11:00
dexy
181689ac95 Slight improvement to .yld structs 2019-11-28 18:41:00 +11:00
dexy
2f12402a03 Cutscene viewer hide models partially working 2019-11-27 20:24:02 +11:00
dexy
783248aeab Peds and weapons rendering support for multiple skeleton instances 2019-11-27 15:01:43 +11:00
dexy
0823702527 Cutscene viewer displaying weapons 2019-11-27 13:32:07 +11:00
dexy
59a457cff8 Cutscene viewer vehicles 2019-11-26 20:47:47 +11:00
dexy
91873ea87a Peds no longer sharing skeletons, Cutscene object AnimHash conflict resolution 2019-11-26 17:00:41 +11:00
dexy
6467797c3d Cutscene viewer rendering peds 2019-11-26 01:26:28 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
dexy
89035ef279 Cutscenes classes loading from XML 2019-11-23 03:57:00 +11:00