dexy
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308e2eda29
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Collisions editing progress
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2020-01-10 23:41:58 +11:00 |
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dexy
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efd58b5044
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Multiple selection improvements
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2020-01-09 00:44:35 +11:00 |
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dexy
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09da0a2f54
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Collisions editing progress
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2020-01-08 01:02:51 +11:00 |
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dexy
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3c60801e84
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Collisions editing progress
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2020-01-07 20:51:53 +11:00 |
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dexy
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edba2cfae9
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Fixed crash when editing grass
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2020-01-06 23:21:32 +11:00 |
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dexy
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33dc83c0e0
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Collisions editing progress
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2020-01-06 22:17:51 +11:00 |
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dexy
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0d066679cb
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Collisions editing progress
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2020-01-03 22:50:23 +11:00 |
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dexy
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d85f5eddb2
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Collisions editing beginnings
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2020-01-02 00:16:49 +11:00 |
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dexy
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e31e401fa8
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MLO editing progress
|
2019-12-30 00:56:29 +11:00 |
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dexy
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0e11478d7b
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MLO editing progress
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2019-12-28 23:24:36 +11:00 |
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dexy
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ab0e007cfe
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MLO editing progress
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2019-12-28 16:01:09 +11:00 |
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dexy
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88a926202f
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MLO editing progress
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2019-12-28 04:08:45 +11:00 |
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dexy
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a5259c17fe
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Replaced world grid with quadtrees, improved loading speed of cutscenes
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2019-12-05 21:05:31 +11:00 |
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dexy
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9a53c2147b
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Deferred shading
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2019-12-04 00:52:22 +11:00 |
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dexy
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7fb07e1a27
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Opening ytyp in project window now updating world view archetypes
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2019-12-01 17:31:44 +11:00 |
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dexy
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5a869fa836
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Cutscene viewer progress, Hash updates
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2019-11-25 20:44:16 +11:00 |
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dexy
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90142cb6da
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Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags
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2019-11-06 04:53:20 +11:00 |
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dexy
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4cc780a461
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New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone
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2019-11-05 20:47:10 +11:00 |
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dexy
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96a561798c
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Fix for MLO Instance rotations
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2019-10-31 19:01:06 +11:00 |
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alexguirre
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d260a58ee6
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Add support for ScenarioTypeGroups in scenario files
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2019-08-06 19:50:23 +02:00 |
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dexy
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4559312f1c
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Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form
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2019-03-30 03:30:45 +11:00 |
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Carmine Giugliano
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58b725d7d2
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Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
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2019-02-26 10:54:39 +11:00 |
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dexy
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7fe0bef6bd
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NavMesh generator progress
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2019-02-19 20:04:08 +11:00 |
|
dexy
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3819d53890
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Updated ResourceBaseTypes, added Save method to YtdFile
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2019-01-27 17:14:10 +11:00 |
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dexy
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3e2dd89702
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Trying to generate hash for LOD lights
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2019-01-26 21:00:13 +11:00 |
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dexy
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7d72c9be3a
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Generate LOD Lights making random hashes, now sorting by streetLight and hash
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2019-01-26 10:24:20 +11:00 |
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dexy
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0790169e2e
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Generate LOD Lights streetLight research, fix for MenyooXML import static objects
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2019-01-26 09:00:38 +11:00 |
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dexy
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2cf51e154e
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Generate LOD Lights adjustments
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2019-01-25 08:56:58 +11:00 |
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dexy
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cad229163b
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Generate LOD Lights now using drawable's light type
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2019-01-22 13:34:21 +11:00 |
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dexy
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239ff7fd8e
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Fixed bug in Generate LOD Lights when ymaps had no entities
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2019-01-22 10:03:28 +11:00 |
|
dexy
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38b9b8fc0a
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Generate LOD Lights type added
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2019-01-21 21:05:32 +11:00 |
|
dexy
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7f16c84360
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Generate LOD Lights now using bone ids
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2019-01-21 19:30:49 +11:00 |
|
dexy
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c14590ff42
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Generate LOD Lights tool (WIP)
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2019-01-21 17:30:43 +11:00 |
|
dexy
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6533d842bc
|
XML to audio dat.rel conversion progress
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2019-01-19 14:28:45 +11:00 |
|
dexy
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35d10a8e48
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XML to audio dat.rel conversion progress
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2019-01-19 04:31:13 +11:00 |
|
dexy
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179afd5794
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Audio dat.rel to XML conversion
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2019-01-16 00:51:53 +11:00 |
|
dexy
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2c5a907a8e
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Changed scenario chain node type dropdown to text entry with autocomplete
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2019-01-14 12:55:10 +11:00 |
|
dexy
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863ab0eb58
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Changed scenario type and model set dropdowns to text entry with autocomplete
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2019-01-14 12:52:37 +11:00 |
|
dexy
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ac3bcb7f4e
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Added MetaNames by 0x1F9F1 - from companion app
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2019-01-13 19:51:49 +11:00 |
|
dexy
|
719631580c
|
Added Interiors section to generated manifests
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2019-01-13 09:46:52 +11:00 |
|
dexy
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37bbea4607
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Added save manifest file button to manifest generator, improved manifest generator accuracy for interior ytyps
|
2019-01-13 09:03:27 +11:00 |
|
dexy
|
9191a3da5e
|
Renamed audio interior room Unk00 to MLO room
|
2018-12-28 20:34:16 +11:00 |
|
dexy
|
c5cac4c407
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Fixed UI bug with New Zone list, added delete buttons
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2018-12-28 19:40:39 +11:00 |
|
dexy
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a64b52899d
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Fixed UI bug with New Emitter/Zone list
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2018-12-28 19:31:52 +11:00 |
|
dexy
|
1d1295c29d
|
Dat151 progress
|
2018-12-28 19:02:21 +11:00 |
|
dexy
|
a4ca5f812d
|
Dat151 progress
|
2018-12-27 21:37:44 +11:00 |
|
dexy
|
77d9c4e4c8
|
Dat151 progress
|
2018-12-27 00:20:39 +11:00 |
|
dexy
|
05d302a4e1
|
Dat151 progress
|
2018-12-25 22:40:49 +11:00 |
|
dexy
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34a29a5faa
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Added Edit Archetype button on Entity Editor, improved Archetype editing hash parsing
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2018-12-17 01:26:23 +11:00 |
|
dexy
|
439d10e23a
|
Fixed editing lagginess when project window open, and fixed editing widget deadlock issue
|
2018-12-17 00:07:20 +11:00 |
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