Commit Graph

80 Commits

Author SHA1 Message Date
dexy
308e2eda29 Collisions editing progress 2020-01-10 23:41:58 +11:00
dexy
efd58b5044 Multiple selection improvements 2020-01-09 00:44:35 +11:00
dexy
09da0a2f54 Collisions editing progress 2020-01-08 01:02:51 +11:00
dexy
3c60801e84 Collisions editing progress 2020-01-07 20:51:53 +11:00
dexy
edba2cfae9 Fixed crash when editing grass 2020-01-06 23:21:32 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
0d066679cb Collisions editing progress 2020-01-03 22:50:23 +11:00
dexy
d85f5eddb2 Collisions editing beginnings 2020-01-02 00:16:49 +11:00
dexy
e31e401fa8 MLO editing progress 2019-12-30 00:56:29 +11:00
dexy
0e11478d7b MLO editing progress 2019-12-28 23:24:36 +11:00
dexy
ab0e007cfe MLO editing progress 2019-12-28 16:01:09 +11:00
dexy
88a926202f MLO editing progress 2019-12-28 04:08:45 +11:00
dexy
a5259c17fe Replaced world grid with quadtrees, improved loading speed of cutscenes 2019-12-05 21:05:31 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
7fb07e1a27 Opening ytyp in project window now updating world view archetypes 2019-12-01 17:31:44 +11:00
dexy
5a869fa836 Cutscene viewer progress, Hash updates 2019-11-25 20:44:16 +11:00
dexy
90142cb6da Peds form beginnings, new MetaNames, updated index field types for Bone, added EBoneFlags 2019-11-06 04:53:20 +11:00
dexy
4cc780a461 New MetaNames, Fragments glass windows progress, Renaming some things in Skeleton and Bone 2019-11-05 20:47:10 +11:00
dexy
96a561798c Fix for MLO Instance rotations 2019-10-31 19:01:06 +11:00
alexguirre
d260a58ee6 Add support for ScenarioTypeGroups in scenario files 2019-08-06 19:50:23 +02:00
dexy
4559312f1c Handle mouse back/forward in RPF Explorer, Fix 2D mode ymap frustum culling, Added Disable embedded collisions flag name on Entity form 2019-03-30 03:30:45 +11:00
Carmine Giugliano
58b725d7d2 Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags
* Added properties for RoomId and PedDensity in BoundMaterial_s
2019-02-26 10:54:39 +11:00
dexy
7fe0bef6bd NavMesh generator progress 2019-02-19 20:04:08 +11:00
dexy
3819d53890 Updated ResourceBaseTypes, added Save method to YtdFile 2019-01-27 17:14:10 +11:00
dexy
3e2dd89702 Trying to generate hash for LOD lights 2019-01-26 21:00:13 +11:00
dexy
7d72c9be3a Generate LOD Lights making random hashes, now sorting by streetLight and hash 2019-01-26 10:24:20 +11:00
dexy
0790169e2e Generate LOD Lights streetLight research, fix for MenyooXML import static objects 2019-01-26 09:00:38 +11:00
dexy
2cf51e154e Generate LOD Lights adjustments 2019-01-25 08:56:58 +11:00
dexy
cad229163b Generate LOD Lights now using drawable's light type 2019-01-22 13:34:21 +11:00
dexy
239ff7fd8e Fixed bug in Generate LOD Lights when ymaps had no entities 2019-01-22 10:03:28 +11:00
dexy
38b9b8fc0a Generate LOD Lights type added 2019-01-21 21:05:32 +11:00
dexy
7f16c84360 Generate LOD Lights now using bone ids 2019-01-21 19:30:49 +11:00
dexy
c14590ff42 Generate LOD Lights tool (WIP) 2019-01-21 17:30:43 +11:00
dexy
6533d842bc XML to audio dat.rel conversion progress 2019-01-19 14:28:45 +11:00
dexy
35d10a8e48 XML to audio dat.rel conversion progress 2019-01-19 04:31:13 +11:00
dexy
179afd5794 Audio dat.rel to XML conversion 2019-01-16 00:51:53 +11:00
dexy
2c5a907a8e Changed scenario chain node type dropdown to text entry with autocomplete 2019-01-14 12:55:10 +11:00
dexy
863ab0eb58 Changed scenario type and model set dropdowns to text entry with autocomplete 2019-01-14 12:52:37 +11:00
dexy
ac3bcb7f4e Added MetaNames by 0x1F9F1 - from companion app 2019-01-13 19:51:49 +11:00
dexy
719631580c Added Interiors section to generated manifests 2019-01-13 09:46:52 +11:00
dexy
37bbea4607 Added save manifest file button to manifest generator, improved manifest generator accuracy for interior ytyps 2019-01-13 09:03:27 +11:00
dexy
9191a3da5e Renamed audio interior room Unk00 to MLO room 2018-12-28 20:34:16 +11:00
dexy
c5cac4c407 Fixed UI bug with New Zone list, added delete buttons 2018-12-28 19:40:39 +11:00
dexy
a64b52899d Fixed UI bug with New Emitter/Zone list 2018-12-28 19:31:52 +11:00
dexy
1d1295c29d Dat151 progress 2018-12-28 19:02:21 +11:00
dexy
a4ca5f812d Dat151 progress 2018-12-27 21:37:44 +11:00
dexy
77d9c4e4c8 Dat151 progress 2018-12-27 00:20:39 +11:00
dexy
05d302a4e1 Dat151 progress 2018-12-25 22:40:49 +11:00
dexy
34a29a5faa Added Edit Archetype button on Entity Editor, improved Archetype editing hash parsing 2018-12-17 01:26:23 +11:00
dexy
439d10e23a Fixed editing lagginess when project window open, and fixed editing widget deadlock issue 2018-12-17 00:07:20 +11:00