..
ControlPoints
Also annotate ControlPointInfo
2024-06-17 17:13:44 +09:00
Drawables
Fix code quality and null handling
2024-06-07 00:01:50 +08:00
Formats
Make some more methods static
2024-05-22 23:26:23 +08:00
Legacy
Add ScoreV2
to LegacyMods
2023-07-09 16:06:05 +02:00
Timing
Use ArgumentOutOfRangeException throw helper methods
2024-03-05 10:20:30 +01:00
APIBeatmapMetadataSource.cs
Polish xmldocs
2023-06-08 19:11:48 +02:00
APIFailTimes.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Beatmap.cs
Preserve storyboard events when saving a beatmap in the editor
2024-04-30 00:01:56 +08:00
BeatmapConverter.cs
Preserve storyboard events when saving a beatmap in the editor
2024-04-30 00:01:56 +08:00
BeatmapDifficulty.cs
Move object counts to BeatmapInfo
2023-12-13 17:33:24 +09:00
BeatmapDifficultyCache.cs
Partial everything
2022-11-27 00:00:27 +09:00
BeatmapImporter.cs
Remove redundant string interpolation
2024-03-29 10:37:49 +01:00
BeatmapInfo.cs
Change default values of new object counts to -1
to identify non-processed values
2023-12-19 18:20:02 +09:00
BeatmapInfoExtensions.cs
Fix change in filter behaviour
2023-12-05 18:20:27 +09:00
BeatmapManager.cs
Switch to const string
2024-02-18 22:12:03 -08:00
BeatmapMetadata.cs
Remove usages of [ExcludeFromDynamicCompile]
2023-05-08 18:12:56 +09:00
BeatmapMetadataInfoExtensions.cs
Fix change in filter behaviour
2023-12-05 18:20:27 +09:00
BeatmapModelDownloader.cs
Add ImportAsUpdate
method to IModelImporter
to avoid otehr changes
2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
BeatmapOnlineStatus.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapPanelBackgroundTextureLoaderStore.cs
Update ImageSharp usages
2024-03-06 12:13:12 +08:00
BeatmapProcessor.cs
Fix combo/combo colouring issues around spinners
2023-11-23 13:54:05 +09:00
BeatmapSetHypeStatus.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapSetInfo.cs
It works now
2023-07-11 20:18:54 +02:00
BeatmapSetInfoExtensions.cs
Match class name to file
2022-08-10 19:53:40 +09:00
BeatmapSetNominationStatus.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapSetOnlineAvailability.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapSetOnlineCovers.cs
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapSetOnlineLanguage.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapSetOnlineNomination.cs
Move and rename nomination response model to singular
2023-01-07 10:54:48 -08:00
BeatmapStatistic.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs
Automated pass
2023-06-24 01:00:03 +09:00
BeatmapUpdater.cs
Also populate ObjectCount
s when running a full beatmap process
2023-12-18 18:41:41 +09:00
BeatmapUpdaterMetadataLookup.cs
Add extended logging when discarding online metadata lookup results
2024-03-20 08:28:11 +01:00
BeatmapUserSettings.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs
Change IBeatSyncProvider.Clock
to always be non-null
2023-07-13 22:13:40 +09:00
CountdownType.cs
Automated pass
2023-06-24 01:00:03 +09:00
DifficultyRating.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
DifficultyRecommender.cs
Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0
2022-12-16 18:16:26 +09:00
DummyWorkingBeatmap.cs
Stop using visually noisy bg4
for default backgrounds
2024-05-03 13:38:27 +08:00
FlatWorkingBeatmap.cs
Repurpose Flat{File -> }WorkingBeatmap
2023-08-12 00:49:42 +02:00
FramedBeatmapClock.cs
Add comprehensive log output to help figure out problematic clocks
2024-02-29 23:05:28 +08:00
IBeatmap.cs
Preserve storyboard events when saving a beatmap in the editor
2024-04-30 00:01:56 +08:00
IBeatmapConverter.cs
Automated pass
2023-06-24 01:00:03 +09:00
IBeatmapDifficultyInfo.cs
Fix InverseDifficultyRange()
not working correctly in both directions
2023-12-14 20:41:12 +01:00
IBeatmapInfo.cs
Change default values of new object counts to -1
to identify non-processed values
2023-12-19 18:20:02 +09:00
IBeatmapMetadataInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs
Fix beatmap info length tooltip not showing actual drain length
2023-06-17 15:00:32 -07:00
IBeatmapProcessor.cs
Automated pass
2023-06-24 01:00:03 +09:00
IBeatmapResourceProvider.cs
Automated pass
2023-06-24 01:00:03 +09:00
IBeatmapSetInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
IBeatSyncProvider.cs
Remove mention of clock being nullable in IBeatSyncProvider
2023-07-18 13:08:23 +09:00
IOnlineBeatmapMetadataSource.cs
Polish xmldocs
2023-06-08 19:11:48 +02:00
IWorkingBeatmap.cs
Revert internal
access modifier application
2023-06-08 15:23:09 +02:00
IWorkingBeatmapCache.cs
Remove unnecessary invalidation handling flow
2022-06-30 17:13:26 +09:00
LocalCachedBeatmapMetadataSource.cs
Update local metadata lookup cache more often
2024-05-02 16:18:29 +02:00
MetadataLookupScope.cs
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
MetadataUtils.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OnlineBeatmapMetadata.cs
Refactor metadata lookup to streamline online metadata application logic
2023-06-08 19:11:48 +02:00
StarDifficulty.cs
Guard against NaN
star difficulty results
2022-06-29 21:02:29 +09:00
WorkingBeatmap.cs
Crop and disable mipmaps on beatmap panel backgrounds
2023-06-08 16:51:07 +09:00
WorkingBeatmapCache.cs
Fix beatmap potentially loading in a bad state
2024-02-19 17:18:07 +08:00