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It works now
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@ -29,6 +29,7 @@ using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Skinning;
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using osu.Game.Utils;
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using osuTK;
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namespace osu.Game.Beatmaps
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{
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@ -406,51 +407,77 @@ namespace osu.Game.Beatmaps
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/// <summary>
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/// Creates a copy of the <see cref="BeatmapSetInfo"/> and converts all beatmaps to legacy format, then exports it as a legacy package.
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/// </summary>
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/// <param name="beatmap"></param>
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/// <param name="beatmapSetInfo"></param>
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/// <returns></returns>
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public Task ExportLegacy(BeatmapSetInfo beatmap)
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public Task ExportLegacy(BeatmapSetInfo beatmapSetInfo)
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{
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var copy = beatmap.Clone(); // does the detach from realm
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// Create a clone of the original beatmap set which we will convert to legacy format and then export
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var clone = new BeatmapSetInfo(beatmapSetInfo.Beatmaps.Select(b => b.Clone()));
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clone.Files.AddRange(beatmapSetInfo.Files.Select(f => new RealmNamedFileUsage(f.File, f.Filename)));
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// convert all beatmaps to legacy format
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foreach (var beatmapInfo in copy.Beatmaps)
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// convert all beatmaps in the cloned beatmap set to legacy format
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foreach (var beatmapInfo in clone.Beatmaps)
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{
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// Convert beatmap
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var file = beatmapInfo.File;
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beatmapInfo.BeatmapSet = clone;
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beatmapInfo.ID = Guid.NewGuid();
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var file = beatmapInfo.File;
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if (file == null)
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continue;
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using var oldStream = new LineBufferedReader(ReadFile(file));
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var beatmapContent = new LegacyBeatmapDecoder().Decode(oldStream);
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foreach (var controlPoint in beatmapContent.ControlPointInfo.AllControlPoints)
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controlPoint.Time = Math.Floor(controlPoint.Time);
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foreach (var hitObject in beatmapContent.HitObjects)
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var beatmapContent = new LegacyBeatmapDecoder().Decode(new LineBufferedReader(RealmFileStore.Storage.GetStream(file.File.GetStoragePath())));
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var beatmapSkin = new LegacySkin(new SkinInfo(), null!)
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{
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hitObject.StartTime = Math.Floor(hitObject.StartTime);
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Configuration = new LegacySkinDecoder().Decode(new LineBufferedReader(RealmFileStore.Storage.GetStream(file.File.GetStoragePath())))
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};
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if (hitObject is IHasPath hasPath && BezierConverter.CountSegments(hasPath.Path.ControlPoints) > 1)
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{
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var newControlPoints = BezierConverter.ConvertToModernBezier(hasPath.Path.ControlPoints);
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hasPath.Path.ControlPoints.Clear();
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hasPath.Path.ControlPoints.AddRange(newControlPoints);
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}
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}
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Realm.Realm.Write(realm =>
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{
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using var stream = new MemoryStream();
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convertAndEncodeLegacyBeatmap(beatmapContent, beatmapSkin, stream);
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using var newStream = new MemoryStream();
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using var sw = new StreamWriter(newStream, Encoding.UTF8, 1024, true);
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new LegacyBeatmapEncoder(beatmapContent, null).Encode(sw);
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newStream.Seek(0, SeekOrigin.Begin);
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beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
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beatmapInfo.Hash = stream.ComputeSHA2Hash();
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beatmapInfo.MD5Hash = newStream.ComputeMD5Hash();
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beatmapInfo.Hash = newStream.ComputeSHA2Hash();
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AddFile(copy, newStream, file.Filename);
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file.File = RealmFileStore.Add(stream, realm).Detach();
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});
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}
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return beatmapExporter.ExportAsync(new RealmLiveUnmanaged<BeatmapSetInfo>(copy));
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return beatmapExporter.ExportAsync(new RealmLiveUnmanaged<BeatmapSetInfo>(clone));
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}
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private void convertAndEncodeLegacyBeatmap(IBeatmap beatmapContent, ISkin beatmapSkin, Stream stream)
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{
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// Convert beatmap elements to be compatible with legacy format
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// So we truncate time and position values to integers, and convert paths with multiple segments to bezier curves
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foreach (var controlPoint in beatmapContent.ControlPointInfo.AllControlPoints)
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controlPoint.Time = Math.Floor(controlPoint.Time);
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foreach (var hitObject in beatmapContent.HitObjects)
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{
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hitObject.StartTime = Math.Floor(hitObject.StartTime);
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if (hitObject is not IHasPath hasPath || BezierConverter.CountSegments(hasPath.Path.ControlPoints) <= 1) continue;
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var newControlPoints = BezierConverter.ConvertToModernBezier(hasPath.Path.ControlPoints);
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// Truncate control points to integer positions
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foreach (var pathControlPoint in newControlPoints)
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{
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pathControlPoint.Position = new Vector2(
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(float)Math.Floor(pathControlPoint.Position.X),
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(float)Math.Floor(pathControlPoint.Position.Y));
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}
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hasPath.Path.ControlPoints.Clear();
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hasPath.Path.ControlPoints.AddRange(newControlPoints);
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}
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// Encode to legacy format
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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new LegacyBeatmapEncoder(beatmapContent, beatmapSkin).Encode(sw);
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stream.Seek(0, SeekOrigin.Begin);
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}
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private void updateHashAndMarkDirty(BeatmapSetInfo setInfo)
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@ -90,19 +90,6 @@ namespace osu.Game.Beatmaps
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return ID == other.ID;
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}
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public BeatmapSetInfo Clone()
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{
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var clone = (BeatmapSetInfo)this.Detach().MemberwiseClone();
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for (int i = 0; i < clone.Beatmaps.Count; i++)
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clone.Beatmaps[i] = clone.Beatmaps[i].Clone();
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for (int i = 0; i < clone.Files.Count; i++)
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clone.Files[i] = new RealmNamedFileUsage(clone.Files[i].File, clone.Files[i].Filename);
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return clone;
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}
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public override string ToString() => Metadata.GetDisplayString();
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public bool Equals(IBeatmapSetInfo? other) => other is BeatmapSetInfo b && Equals(b);
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@ -25,16 +25,14 @@ namespace osu.Game.Database
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protected RealmAccess Realm { get; }
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private readonly RealmFileStore realmFileStore;
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protected readonly RealmFileStore RealmFileStore;
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public ModelManager(Storage storage, RealmAccess realm)
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{
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realmFileStore = new RealmFileStore(realm, storage);
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RealmFileStore = new RealmFileStore(realm, storage);
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Realm = realm;
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}
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public Stream ReadFile(RealmNamedFileUsage file) => realmFileStore.Storage.GetStream(file.File.GetStoragePath());
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public void DeleteFile(TModel item, RealmNamedFileUsage file) =>
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performFileOperation(item, managed => DeleteFile(managed, managed.Files.First(f => f.Filename == file.Filename), managed.Realm));
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@ -79,7 +77,7 @@ namespace osu.Game.Database
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/// </summary>
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public void ReplaceFile(RealmNamedFileUsage file, Stream contents, Realm realm)
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{
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file.File = realmFileStore.Add(contents, realm);
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file.File = RealmFileStore.Add(contents, realm);
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}
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/// <summary>
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@ -95,7 +93,7 @@ namespace osu.Game.Database
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return;
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}
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var file = realmFileStore.Add(contents, realm);
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var file = RealmFileStore.Add(contents, realm);
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var namedUsage = new RealmNamedFileUsage(file, filename);
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item.Files.Add(namedUsage);
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