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Components
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Allow use of skin username/flag/avatar components outside of gameplay
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2023-11-23 17:15:03 +09:00 |
ArgonProSkin.cs
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Change asset folder
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2022-12-20 21:18:51 +09:00 |
ArgonSkin.cs
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Move combo counter to ruleset-specific HUD components target
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2023-12-30 03:47:52 +03:00 |
ArgonSkinTransformer.cs
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Move combo counter to ruleset-specific HUD components target
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2023-12-30 03:47:52 +03:00 |
BeatmapSkinProvidingContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
DefaultLegacySkin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
DefaultSkinComponentsContainer.cs
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Simplify and rename SkinnableTargetComponentsContainer
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2023-02-15 17:30:21 +09:00 |
FontAdjustableSkinComponent.cs
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Rename ISkinnableDrawable to ISerialisableDrawable
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2023-02-15 18:37:41 +09:00 |
GameplaySkinComponentLookup.cs
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Reword and fix typos in some new xmldoc
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2023-02-16 15:27:30 +09:00 |
GlobalSkinColours.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
IAnimationTimeReference.cs
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Add support for limiting skin texture/animation dimensions
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2023-09-03 02:21:47 +03:00 |
IPooledSampleProvider.cs
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Warm up pool with argon-specific drum samples
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2023-07-05 18:44:27 +09:00 |
ISerialisableDrawable.cs
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Apply Bindable.Parse refactorings
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2023-12-13 14:07:38 +09:00 |
ISerialisableDrawableContainer.cs
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Add ability to send selected skin components to front or back
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2023-02-22 18:17:20 +09:00 |
ISkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
ISkinComponentLookup.cs
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Add further documentation to skin classes
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2023-02-15 18:23:19 +09:00 |
ISkinSource.cs
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Reword and fix typos in some new xmldoc
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2023-02-16 15:27:30 +09:00 |
ISkinTransformer.cs
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Fix sprite dropdown not showing resources from non-legacy skins during gameplay
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2022-09-22 18:53:43 +09:00 |
LegacyAccuracyCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacyBeatmapSkin.cs
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Change ResourceStore provided to Skin to be a fallback, not replacement
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2023-11-16 20:19:01 +09:00 |
LegacyColourCompatibility.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
LegacyComboCounter.cs
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Abstractify LegacyComboCounter to re-use for mania
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2023-12-30 05:29:22 +03:00 |
LegacyDefaultComboCounter.cs
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Abstractify LegacyComboCounter to re-use for mania
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2023-12-30 05:29:22 +03:00 |
LegacyFont.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
LegacyHealthDisplay.cs
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Remove JudgementResult from Miss /Flash as it is not used
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2023-10-10 22:10:44 +09:00 |
LegacyJudgementPieceNew.cs
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Attempt to standardise miss handling logic
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2023-12-21 00:59:35 +09:00 |
LegacyJudgementPieceOld.cs
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Add classic skin sprites for slider tick and slider end misses
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2023-12-25 17:17:23 +09:00 |
LegacyKiaiFlashingDrawable.cs
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Fix incorrect application layer causing completely discoloured circles
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2023-01-11 19:29:17 +09:00 |
LegacyManiaSkinConfiguration.cs
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Add legacy mania combo counter lookups
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2023-12-30 05:29:22 +03:00 |
LegacyManiaSkinConfigurationLookup.cs
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Add legacy mania combo counter lookups
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2023-12-30 05:29:22 +03:00 |
LegacyManiaSkinDecoder.cs
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Add legacy mania combo counter lookups
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2023-12-30 05:29:22 +03:00 |
LegacyNoteBodyStyle.cs
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Add comment regarding unused enum members in LegacyNoteBodyStyle
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2023-02-13 17:43:52 +09:00 |
LegacyRollingCounter.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
LegacyScoreCounter.cs
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Fix legacy sprite texts not matching stable with respect to fixed width
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2023-10-27 20:14:39 +02:00 |
LegacySkin.cs
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Add legacy mania combo counter lookups
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2023-12-30 05:29:22 +03:00 |
LegacySkinDecoder.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
LegacySkinExtensions.cs
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Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
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2023-10-31 17:36:23 +09:00 |
LegacySkinTransformer.cs
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Abstractify LegacyComboCounter to re-use for mania
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2023-12-30 05:29:22 +03:00 |
LegacySongProgress.cs
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Fix typo
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2023-11-10 18:20:14 +09:00 |
LegacySpriteText.cs
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Add HexaconIcons lookup to allow usage with SpriteIcon
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2023-11-24 13:17:39 +09:00 |
MaxDimensionLimitedTextureLoaderStore.cs
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Fix GetAsync() not limiting texture dimensions
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2023-01-25 19:02:35 +01:00 |
PausableSkinnableSound.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
PoolableSkinnableSample.cs
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Bring back and make use of clearPreviousSamples()
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2023-03-23 18:46:48 +01:00 |
RealmBackedResourceStore.cs
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Bring realm library up-to-date
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2023-07-06 13:37:43 +09:00 |
ResourceStoreBackedSkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
RulesetSkinProvidingContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SerialisableDrawableExtensions.cs
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Flip comparison to allow non-composite drawables to still get resized
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2023-11-10 20:00:20 +09:00 |
SerialisedDrawableInfo.cs
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Only store width/height of serialised drawable if it isn't automatically computed
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2023-11-10 19:12:26 +09:00 |
Skin.cs
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Abstractify LegacyComboCounter to re-use for mania
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2023-12-30 05:29:22 +03:00 |
SkinComboColourLookup.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
SkinComponentsContainer.cs
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revert: remove attachment logic from SkinComponentContainer
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2023-06-14 21:19:08 +02:00 |
SkinComponentsContainerLookup.cs
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Add playfield layer to skin editor
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2023-07-28 15:50:44 +09:00 |
SkinConfigManager.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
SkinConfiguration.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
SkinCustomColourLookup.cs
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Apply NRT to all simple auxiliary skin classes
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2023-01-26 17:53:04 +09:00 |
SkinImporter.cs
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Merge branch 'master' into fix-missing-skin-ini-version
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2023-09-27 19:33:43 +02:00 |
SkinInfo.cs
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Remove reundant interface specification
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2023-10-27 18:19:44 +09:00 |
SkinLayoutInfo.cs
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Do not serialise SkinLayoutInfo.AllDrawables
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2023-02-20 20:37:48 +01:00 |
SkinManager.cs
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Fix skin editor freezing game if opened during active gameplay
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2023-10-27 14:34:30 +02:00 |
SkinnableDrawable.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SkinnableSound.cs
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Enforce minimum gameplay sample volume of 5%
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2023-10-20 15:50:13 +02:00 |
SkinnableSprite.cs
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Add size limitation for approach circles
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2023-09-19 04:38:10 +03:00 |
SkinnableSpriteText.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
SkinProvidingContainer.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinReloadableDrawable.cs
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Add xmldoc for new method and reorder methods in SkinReloadableDrawable
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2023-03-16 15:58:42 +09:00 |
SkinTransformer.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
SkinUtils.cs
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
TrianglesSkin.cs
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Revert "Update GetTexture signature rather than creating new overload"
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2023-09-19 03:21:19 +03:00 |
UnsupportedSkinComponentException.cs
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |