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mirror of https://github.com/ppy/osu.git synced 2025-02-10 17:02:55 +08:00
osu-lazer/osu.Game/Beatmaps
Dan Balasescu e1d93a7d9c
Merge implementations of ConvertHitObjectParser
Having these be separate implementations sounded awesome at the time,
but it only ever led to confusion. There's no practical difference if,
for example, catch sees hitobjects with `IHasPosition` instead of
`IHasXPosition`.
2024-11-11 15:09:13 +09:00
..
ControlPoints move timing point binary search back inline 2024-08-21 01:50:52 +02:00
Drawables Fix preview play button having incorrect click area 2024-08-15 22:49:12 -07:00
Formats Merge implementations of ConvertHitObjectParser 2024-11-11 15:09:13 +09:00
Legacy Add ScoreV2 to LegacyMods 2023-07-09 16:06:05 +02:00
Timing Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
APIBeatmapMetadataSource.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
APIFailTimes.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Beatmap.cs Pass comparer in all usages for consistency 2024-07-08 15:58:21 +02:00
BeatmapConverter.cs Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
BeatmapDifficulty.cs Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
BeatmapDifficultyCache.cs Partial everything 2022-11-27 00:00:27 +09:00
BeatmapImporter.cs Add inline comments for iOS locals 2024-09-26 16:48:42 +09:00
BeatmapInfo.cs Expose no-op constructors as protected 2024-10-18 13:30:29 +09:00
BeatmapInfoExtensions.cs Move URL implementation to extension methods and share with other usages 2024-08-22 02:08:01 +09:00
BeatmapManager.cs Only update beatmaps which actually had offsets 2024-10-14 00:35:18 +09:00
BeatmapMetadata.cs Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
BeatmapMetadataInfoExtensions.cs Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
BeatmapModelDownloader.cs Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs Fix tests not working by forgoing beatmap updates 2024-11-07 17:26:10 +09:00
BeatmapOnlineStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapPanelBackgroundTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
BeatmapProcessor.cs Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
BeatmapSetHypeStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetInfo.cs It works now 2023-07-11 20:18:54 +02:00
BeatmapSetInfoExtensions.cs Move URL implementation to extension methods and share with other usages 2024-08-22 02:08:01 +09:00
BeatmapSetNominationStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineAvailability.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineCovers.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineLanguage.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineNomination.cs Move and rename nomination response model to singular 2023-01-07 10:54:48 -08:00
BeatmapStatistic.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapUpdater.cs Update xmldoc and make realm transactions more obvious 2024-11-07 18:31:06 +09:00
BeatmapUpdaterMetadataLookup.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
BeatmapUserSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
CountdownType.cs Automated pass 2023-06-24 01:00:03 +09:00
DifficultyRating.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
DifficultyRecommender.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
DummyWorkingBeatmap.cs Stop using visually noisy bg4 for default backgrounds 2024-05-03 13:38:27 +08:00
FlatWorkingBeatmap.cs Repurpose Flat{File -> }WorkingBeatmap 2023-08-12 00:49:42 +02:00
FramedBeatmapClock.cs Add comprehensive log output to help figure out problematic clocks 2024-02-29 23:05:28 +08:00
IBeatmap.cs Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
IBeatmapConverter.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapDifficultyInfo.cs Fix InverseDifficultyRange() not working correctly in both directions 2023-12-14 20:41:12 +01:00
IBeatmapInfo.cs Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
IBeatmapMetadataInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs Fix beatmap info length tooltip not showing actual drain length 2023-06-17 15:00:32 -07:00
IBeatmapProcessor.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapResourceProvider.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapSetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapUpdater.cs Update xmldoc and make realm transactions more obvious 2024-11-07 18:31:06 +09:00
IBeatSyncProvider.cs Remove mention of clock being nullable in IBeatSyncProvider 2023-07-18 13:08:23 +09:00
IOnlineBeatmapMetadataSource.cs Polish xmldocs 2023-06-08 19:11:48 +02:00
IWorkingBeatmap.cs Revert internal access modifier application 2023-06-08 15:23:09 +02:00
IWorkingBeatmapCache.cs Remove unnecessary invalidation handling flow 2022-06-30 17:13:26 +09:00
LocalCachedBeatmapMetadataSource.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
MetadataLookupScope.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
MetadataUtils.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OnlineBeatmapMetadata.cs Refactor metadata lookup to streamline online metadata application logic 2023-06-08 19:11:48 +02:00
StarDifficulty.cs Guard against NaN star difficulty results 2022-06-29 21:02:29 +09:00
WorkingBeatmap.cs Fix usage of locked context without locking 2024-10-01 18:01:06 +09:00
WorkingBeatmapCache.cs Fix beatmap potentially loading in a bad state 2024-02-19 17:18:07 +08:00