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mirror of https://github.com/ppy/osu.git synced 2024-11-18 05:52:55 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2021-08-18 06:50:01 +03:00
..
OsuPlayerTestScene.cs Rename abstract TestScene 2020-06-12 19:40:54 +09:00
SkinnableHUDComponentTestScene.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneAllRulesetPlayers.cs Add regression test 2020-03-29 23:29:46 +09:00
TestSceneAutoplay.cs Remove previous seek testing logic from common test scene 2021-07-09 16:52:03 +09:00
TestSceneBeatmapSkinFallbacks.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
TestSceneBreakTracker.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneCompletionCancellation.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
TestSceneDrawableScrollingRuleset.cs Add failing test showing lifetime not recomputed with pooled objects 2021-05-31 14:48:52 +09:00
TestSceneDrawableStoryboardSprite.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFailAnimation.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFailingLayer.cs Change HealthDisplay to be a CompositeDrawable 2021-05-11 23:10:30 +09:00
TestSceneFailJudgement.cs Fix broken fail judgement test 2020-11-14 01:49:48 +09:00
TestSceneFrameStabilityContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayLeaderboard.cs Rename AddPlayer method now that there's no conflict 2021-08-12 16:20:37 +09:00
TestSceneGameplayMenuOverlay.cs Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
TestSceneGameplayRewinding.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneGameplaySamplePlayback.cs Fix test failures and general discrepancies 2021-01-20 14:05:35 +09:00
TestSceneHitErrorMeter.cs Ignore non-scorable and bonus judgements 2021-06-08 23:09:23 +09:00
TestSceneHoldForMenuButton.cs Rename base test class to help avoid incorrect reference 2020-03-23 10:01:33 +09:00
TestSceneHUDOverlay.cs Fix wrong attribute used for setup method 2021-08-18 06:50:01 +03:00
TestSceneKeyBindings.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneKeyCounter.cs Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
TestSceneLeadIn.cs Fix tests failing intermittently 2021-04-20 18:41:09 +09:00
TestSceneMedalOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneNightcoreBeatContainer.cs Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
TestSceneOverlayActivation.cs Ensure we assert after the seek has completed 2020-10-07 18:50:02 +10:30
TestSceneParticleExplosion.cs Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
TestScenePause.cs Add failing test for pausing when pause support is disabled 2021-02-20 14:20:13 +09:00
TestScenePauseWhenInactive.cs Add assert ensuring player resumed properly 2021-02-19 11:45:45 +03:00
TestScenePlayerLoader.cs Instantiate immediately, rather than waiting for instantiation 2021-05-26 22:24:51 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestScenePlayerScoreSubmission.cs Add test coverage for excluded cases in score submission 2021-07-11 03:35:35 +03:00
TestScenePoolingRuleset.cs Add failing test case 2021-01-21 00:04:15 +01:00
TestSceneReplay.cs Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
TestSceneReplayDownloadButton.cs Fix potential nullref 2020-05-28 21:46:02 +09:00
TestSceneReplayPlayer.cs Add test coverage of seeking and pausing 2021-07-09 14:47:11 +09:00
TestSceneReplayRecorder.cs Apply fixes to tests 2021-04-19 17:02:59 +09:00
TestSceneReplayRecording.cs Update some missed usages of KeyBindingContainer in tests 2021-01-15 14:57:01 +09:00
TestSceneReplaySettingsOverlay.cs Move title specification for settings groups to constructor 2020-09-09 18:50:31 +09:00
TestSceneScrollingHitObjects.cs Demonstrate failure case in visual test scene 2020-05-21 21:56:55 +02:00
TestSceneSkinEditor.cs Enable autoplay in skin editor tests 2021-05-13 14:55:11 +09:00
TestSceneSkinEditorComponentsList.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinEditorMultipleSkins.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinnableAccuracyCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableComboCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableDrawable.cs Fix regressed tests 2021-07-06 17:37:34 +09:00
TestSceneSkinnableHealthDisplay.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableHUDOverlay.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneSkinnableScoreCounter.cs Add local logic for creating default/legacy implementation based on cell skin 2021-06-01 10:17:01 +03:00
TestSceneSkinnableSound.cs Fix potential null reference in LINQ method 2021-06-22 12:25:29 +03:00
TestSceneSkipOverlay.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpectator.cs Fix TestSceneSpectator reusing cached spectator client 2021-08-03 18:28:08 +09:00
TestSceneSpectatorPlayback.cs Remove redundant arguments 2021-07-05 23:52:39 +08:00
TestSceneStarCounter.cs Add slider test step for visual inspection purposes 2020-11-28 20:32:08 +01:00
TestSceneStoryboard.cs Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
TestSceneStoryboardSamplePlayback.cs Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
TestSceneStoryboardWithOutro.cs Remove special casing for user exit during storyboard outro 2021-06-17 18:11:15 +09:00