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Backgrounds
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
Edit
Replace all hexacon lookups with strongly typed properties
2023-11-24 13:17:39 +09:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Make osu! logo do something when in edit submenu
2023-11-25 00:53:25 +09:00
OnlinePlay
Merge pull request #25522 from bdach/no-concurrent-connections
2023-11-28 19:09:38 +09:00
Play
Don't show buttons on fail overlay when player interaction is disabled
2023-11-27 12:25:24 +09:00
Ranking
Reorder badges so that SS shows above others
2023-11-29 20:29:52 +09:00
Select
Move song select touch detector to solo implementation
2023-11-14 16:35:16 +09:00
Spectate
Add visualisation of when a spectated player fails
2023-11-24 14:44:57 +09:00
Utility
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
BackgroundScreen.cs
Unload beatmap storyboard background when no longer present
2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Revert masking SSBO changes
2023-09-13 23:10:13 +09:00
OsuScreen.cs
Fix various other inspections
2023-10-17 17:48:51 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00