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Components
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Remove unused using
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2024-04-24 01:00:03 -07:00 |
Compose
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Move TimelineZoom out of BeatmapInfo
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2024-06-12 14:15:00 +02:00 |
Design
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Enable nullability for design screen
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2023-01-14 02:24:48 +03:00 |
GameplayTest
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Remove unused ruleset parameter when testing beatmap in editor
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2024-03-01 20:28:52 +08:00 |
Setup
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Move SamplesMatchPlaybackRate out of BeatmapInfo
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2024-06-12 13:32:23 +02:00 |
Timing
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Update focus specifications in line with framework changes
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2024-05-22 21:32:49 +08:00 |
Verify
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Apply padding to GridContainers directly
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2024-02-20 23:18:37 +03:00 |
BackgroundDimMenuItem.cs
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Use existing strings
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2023-01-15 14:39:34 +03:00 |
BeatmapEditorChangeHandler.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
BindableBeatDivisor.cs
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Change name and description of force parameter in SetArbitraryDivisor
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2024-01-25 05:12:54 -05:00 |
BottomBar.cs
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Refactor further to address code quality complaints
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2024-06-10 10:30:30 +02:00 |
ClipboardContent.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
CreateNewDifficultyDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
DeleteDifficultyConfirmationDialog.cs
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make ResetConfirmDialog properly utilise its parent's logic
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2023-03-05 20:57:26 +01:00 |
Editor.cs
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Attempt full editor reload on key count change
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2024-06-11 11:31:49 +02:00 |
EditorBeatmap.cs
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Move TimelineZoom out of BeatmapInfo
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2024-06-12 14:15:00 +02:00 |
EditorBeatmapSkin.cs
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Enable NRT in EditorBeatmapSkin
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2024-02-23 14:52:44 +01:00 |
EditorChangeHandler.cs
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Add RestoreState() to IEditorChangeHandler
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2024-06-11 11:31:30 +02:00 |
EditorClipboard.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
EditorClock.cs
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Fix incorrect test assumption in TestSceneEditorClock
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2023-10-06 16:43:28 +09:00 |
EditorLoader.cs
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Move disables to loading screens for better coverage of edge cases
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2023-07-30 13:45:42 +09:00 |
EditorRoundedScreenSettings.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
EditorRoundedScreenSettingsSection.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorScreen.cs
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Move workaround to subscreen
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2024-05-24 10:35:33 +02:00 |
EditorScreenMode.cs
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Localise part of editor
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2023-01-15 01:50:47 +03:00 |
EditorScreenWithTimeline.cs
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Apply padding to GridContainers directly
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2024-02-20 23:18:37 +03:00 |
EditorSkinProvidingContainer.cs
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Partial everything
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2022-11-27 00:00:27 +09:00 |
EditorState.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
EditorTable.cs
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Adjust execution order
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2024-04-22 07:02:49 +03:00 |
HitAnimationsMenuItem.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |
IEditorChangeHandler.cs
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Add RestoreState() to IEditorChangeHandler
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2024-06-11 11:31:30 +02:00 |
LegacyEditorBeatmapPatcher.cs
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Fix slider velocity changes not being undone correctly
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2023-10-30 10:59:02 +01:00 |
PromptForSaveDialog.cs
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Localise create/save dialog
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2023-01-15 01:50:47 +03:00 |
ReloadEditorDialog.cs
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Attempt full editor reload on key count change
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2024-06-11 11:31:49 +02:00 |
SaveRequiredPopupDialog.cs
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Fix editor not prompting before saving beatmap for export
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2023-10-25 14:39:46 +09:00 |
TransactionalCommitComponent.cs
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Change the way initial state saving works in EditorChangeHandler to be closer to first change
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2023-02-07 16:22:51 +09:00 |
WaveformOpacityMenuItem.cs
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Automated pass
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2023-06-24 01:00:03 +09:00 |