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mirror of https://github.com/ppy/osu.git synced 2024-11-18 13:33:22 +08:00
osu-lazer/osu.Game/Screens/Play/HUD
tsrk 4c397085c5
refactor: improve attachement flow
This removes the hard reliance on individual classes and makes its usage easiser to ingreate anywhere
else.
2023-06-06 00:12:53 +02:00
..
ClicksPerSecond refactor: improve attachement flow 2023-06-06 00:12:53 +02:00
HitErrorMeters Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
JudgementCounter Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
ArgonSongProgress.cs Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
ArgonSongProgressBar.cs Fix argon progress bar fill being oversized 2023-03-12 02:08:00 +01:00
ArgonSongProgressGraph.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
BPMCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
ComboCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
DefaultAccuracyCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
DefaultComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
DefaultHealthDisplay.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
DefaultKeyCounter.cs Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
DefaultKeyCounterDisplay.cs Restructure key counters to use a common flow 2023-04-25 21:37:19 +09:00
DefaultScoreCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
DefaultSongProgress.cs Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
DefaultSongProgressBar.cs Prefix subclasses of DefaultSongProgress with Default 2023-01-18 15:45:16 +09:00
DefaultSongProgressGraph.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
FailingLayer.cs Partial everything 2022-11-27 00:00:27 +09:00
GameplayAccuracyCounter.cs Move skin component localisations to namespaces 2023-02-03 15:34:57 +09:00
GameplayLeaderboard.cs Fix gameplay leaderboard showing "-" on non-tracked scores 2023-01-06 12:06:47 +03:00
GameplayLeaderboardScore.cs Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling 2023-05-29 20:00:29 +09:00
GameplayScoreCounter.cs Ensure GameplayScoreCounter's display score is updated on ScoringMode change 2023-05-29 19:00:02 +09:00
HealthDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
HoldForMenuButton.cs Make replays pause with middle mouse button instead of exiting 2023-01-01 21:01:12 -08:00
ILeaderboardScore.cs Apply NRT to GameplayLeaderboardScore and change GetDisplayedScore handling 2023-05-29 20:00:29 +09:00
InputTrigger.cs Improve documentation of InputTrigger 2023-03-07 21:22:59 +01:00
KeyCounter.cs Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
KeyCounterActionTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
KeyCounterDisplay.cs refactor: improve attachement flow 2023-06-06 00:12:53 +02:00
KeyCounterKeyboardTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
KeyCounterMouseTrigger.cs Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
LongestComboCounter.cs Partial everything 2022-11-27 00:00:27 +09:00
MatchScoreDisplay.cs Partial everything 2022-11-27 00:00:27 +09:00
ModDisplay.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
ModFlowDisplay.cs Use new ArgumentNullException.ThrowIfNull throw-helper API 2022-12-22 21:27:59 +01:00
MultiplayerGameplayLeaderboard.cs Fix multiplayer leaderboard not working 2023-05-19 13:16:57 +09:00
PerformancePointsCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
PlayerAvatar.cs Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
PlayerFlag.cs Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
PlayerSettingsOverlay.cs Merge branch 'master' into replay-menu-expanded-state-memory 2023-01-17 14:30:23 +09:00
SoloGameplayLeaderboard.cs Remove ScoreManager.Mode, handle per-use 2023-05-18 20:08:49 +09:00
SongProgress.cs Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
SongProgressInfo.cs Add (int) flooring and handle potential NaN value 2023-05-26 20:44:13 +09:00
UnstableRateCounter.cs Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00