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mirror of https://github.com/ppy/osu.git synced 2024-12-17 11:12:55 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components
2024-06-05 15:20:04 +09:00
..
Timeline Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
BeatDivisorControl.cs Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
BeatDivisorPresetCollection.cs Use new LINQ Order() instead of OrderBy() when possible 2024-02-08 18:01:00 +01:00
BeatDivisorType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
BeatSnapGrid.cs Add beat snap grid to osu!taiko editor 2023-10-17 16:59:56 +09:00
BlueprintContainer.cs Check if blueprint is in SelectionBlueprints before changing its depth 2024-04-02 07:45:27 -03:00
CircularDistanceSnapGrid.cs Update usage of CircularProgress.Current 2024-03-06 12:13:10 +08:00
ComposeBlueprintContainer.cs Use new icons in editor 2023-12-27 17:42:18 +01:00
DistanceSnapGrid.cs Privatise setter 2023-06-16 16:24:07 +02:00
DragBox.cs Update R# + fix inspections 2024-02-02 21:00:28 +09:00
EditorBlueprintContainer.cs Rectify selection keep-alive logic 2023-11-20 21:57:14 +09:00
EditorInspector.cs Move editor inspector classes out of ruleset namespace 2023-05-05 15:57:38 +09:00
EditorSelectionHandler.cs Fix performance overhead from ternary state bindable callbacks when selection is changing 2024-06-04 10:32:12 +02:00
HitObjectInspector.cs Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
HitObjectOrderedSelectionContainer.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
LinedPositionSnapGrid.cs fix nitpick 2024-05-24 18:11:28 +02:00
MoveSelectionEvent.cs Automated pass 2023-06-24 01:00:03 +09:00
PositionSnapGrid.cs Remove Masking from PositionSnapGrid 2024-02-01 16:56:57 +01:00
RectangularPositionSnapGrid.cs Added bindables and binding with BindTo 2024-01-01 15:13:11 +01:00
ScrollingDragBox.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBox.cs Use better name if we're renaming 2024-05-29 09:40:29 +02:00
SelectionBoxButton.cs Add a visual effect when keyboard shortcuts are used to trigger selection box buttons 2023-06-27 17:01:13 +09:00
SelectionBoxControl.cs Add a visual effect when keyboard shortcuts are used to trigger selection box buttons 2023-06-27 17:01:13 +09:00
SelectionBoxDragHandle.cs Partial everything 2022-11-27 00:00:27 +09:00
SelectionBoxDragHandleContainer.cs change names 2023-08-29 17:25:52 +02:00
SelectionBoxRotationHandle.cs Fix crash when dragging rotation control in editor with both mouse buttons 2024-01-03 13:34:50 +09:00
SelectionBoxScaleHandle.cs Fix aspect ratio lock applying when shift pressed on a non-corner anchor 2024-05-23 15:08:43 +02:00
SelectionHandler.cs Refactor scale handling in editor to facilitate reuse 2024-01-20 00:22:53 +01:00
SelectionRotationHandler.cs Use better name if we're renaming 2024-05-29 09:40:29 +02:00
SelectionScaleHandler.cs refactor CanScaleFromPlayfieldOrigin and GetClampedScale to derived class 2024-05-28 17:12:16 +02:00