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mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:57:24 +08:00
osu-lazer/osu.Game/Rulesets/UI
2024-02-05 19:59:47 +01:00
..
Scrolling Expose as ReadOnlyDictionary 2024-01-31 22:52:57 +09:00
DrawableRuleset.cs Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
DrawableRulesetDependencies.cs Fix various other inspections 2023-10-17 17:48:51 +09:00
DrawableRulesetDependenciesProvidingContainer.cs Fix nullability inspection on disposal path 2022-11-30 17:49:08 +09:00
FrameStabilityContainer.cs Merge branch 'master' into frame-stable-catchup-zoom 2024-01-22 10:37:06 +01:00
GameplayCursorContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
GameplaySampleTriggerSource.cs Expose as ReadOnlyDictionary 2024-01-31 22:52:57 +09:00
HitObjectContainer.cs Expose as ReadOnlyDictionary 2024-01-31 22:52:57 +09:00
ICanAttachHUDPieces.cs Rename ClicksPerSecondCalculator to ClicksPerSecondController 2023-06-27 16:38:46 +09:00
IFrameStableClock.cs Change FrameStableClock to inherit IGameplayClock 2022-09-08 18:24:18 +09:00
IHasRecordingHandler.cs Mark IHasRecordingHandler.Recorder nullable 2023-06-26 18:52:05 +02:00
IHasReplayHandler.cs Split out interfaces from RulesetInputManager and improve xmldoc 2023-06-26 16:34:57 +09:00
IHitObjectContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
IPooledHitObjectProvider.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
JudgementContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
JudgementPooler.cs Split out judgement pooling concepts from OsuPlayfield for reuse 2024-01-15 20:50:09 +09:00
ModIcon.cs Just use yellow for system mods 2023-11-06 16:40:57 +01:00
ModSwitchSmall.cs Just use yellow for system mods 2023-11-06 16:40:57 +01:00
ModSwitchTiny.cs Just use yellow for system mods 2023-11-06 16:40:57 +01:00
Playfield.cs Reduce allocation in Playfield 2024-02-02 04:53:48 +03:00
PlayfieldAdjustmentContainer.cs Automated pass 2023-06-24 01:00:03 +09:00
PlayfieldBorder.cs Automated pass 2023-06-24 01:00:03 +09:00
PlayfieldBorderStyle.cs Automated pass 2023-06-24 01:00:03 +09:00
ReplayRecorder.cs Partial everything 2022-11-27 00:00:27 +09:00
RulesetInputManager.cs Mark some delegates as static because we can 2024-01-29 16:16:28 +09:00