1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 18:53:51 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2022-04-22 00:07:00 +02:00
..
MultiplayerGameplayLeaderboardTestScene.cs Fix headers not getting reset on re-run of test 2022-04-12 12:38:15 +09:00
QueueModeTestScene.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneAllPlayersQueueMode.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneCreateMultiplayerMatchButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Add test coverage of DrawableRoom actually showing post-retrieval text 2022-04-11 13:44:34 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
TestSceneFreeModSelectOverlay.cs Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
TestSceneFreeModSelectScreen.cs Fix flaky test in free mod select test scene 2022-04-22 00:07:00 +02:00
TestSceneGameplayChatDisplay.cs Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance 2022-04-12 22:56:48 +09:00
TestSceneHostOnlyQueueMode.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
TestSceneLoungeRoomsContainer.cs Fix test failures due to order change 2022-02-21 19:48:39 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMatchStartControl.cs Tidy things up 2022-04-13 21:12:35 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Merge branch 'master' into fix-spectator-seeks 2022-04-06 12:58:43 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Update existing multiplayer leaderboard tests to use new mocked implementation 2022-04-11 19:15:57 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Ensure players are always on both leaderboard teams 2022-04-12 11:46:22 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Nest one more container to fix popover not being dismissable 2022-04-12 20:54:54 +02:00
TestSceneMultiplayerMatchSongSelect.cs Replace a couple more local test beatmap cases which can instead use TestResources methods 2022-04-06 15:04:15 +09:00
TestSceneMultiplayerMatchSubScreen.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneMultiplayerParticipantsList.cs Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
TestSceneMultiplayerPlayer.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
TestSceneMultiplayerPlaylist.cs Fix "server-side" room playlist not updated 2022-04-01 18:32:10 +09:00
TestSceneMultiplayerQueueList.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
TestSceneMultiplayerResults.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMultiplayerSpectateButton.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
TestSceneMultiSpectatorLeaderboard.cs Rework GetScore() method signatures + implementations 2022-03-08 22:30:44 +09:00
TestSceneMultiSpectatorScreen.cs Remove startFromSkipTarget parameter and update usages that required said behaviour 2022-04-13 14:25:43 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs Fix some test failures due to now-async lookups 2022-02-16 00:01:22 +09:00
TestScenePlaylistsSongSelect.cs Update existing usages to point to RealmRulesetStore 2022-02-16 17:13:54 +09:00
TestSceneRankRangePill.cs Reword comment to read clearer 2022-04-13 09:36:44 +09:00
TestSceneStarRatingRangeDisplay.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneTeamVersus.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00