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mirror of https://github.com/ppy/osu.git synced 2024-11-15 17:57:29 +08:00
osu-lazer/osu.Game.Tests/Visual/Gameplay
2020-03-17 22:32:07 +01:00
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TestSceneAllRulesetPlayers.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneAutoplay.cs Remove using statements 2020-03-06 17:55:57 +09:00
TestSceneBreakOverlay.cs Add test coverage and simplify break time updating 2019-11-26 15:32:48 +09:00
TestSceneDrawableScrollingRuleset.cs Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
TestSceneFailAnimation.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFailJudgement.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneFrameStabilityContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneGameplayMenuOverlay.cs Fix pause menu keyboard navigation being affected by initial cursor hover 2019-09-05 16:31:10 +09:00
TestSceneGameplayRewinding.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneHitErrorMeter.cs Merge branch 'master' into fix-dho-lifetimes-via-judgements 2020-02-25 19:07:57 +09:00
TestSceneHoldForMenuButton.cs Fix failing test 2019-08-16 13:21:28 +09:00
TestSceneHUDOverlay.cs Rename to LowHealthLayer to FaillingLayer. 2020-03-17 22:32:07 +01:00
TestSceneKeyCounter.cs Remove unnecessary interpolation 2020-03-06 18:00:07 +09:00
TestSceneLeadIn.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
TestSceneMedalOverlay.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneNightcoreBeatContainer.cs Add finalised test scene 2019-12-16 19:41:04 +09:00
TestScenePause.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestScenePauseWhenInactive.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestScenePlayerLoader.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestScenePlayerReferenceLeaking.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplay.cs Centralise screen exit logic to ScreenTestScene 2020-01-31 14:19:29 +09:00
TestSceneReplayDownloadButton.cs Decouple APILegacyScoreInfo from ScoreInfo 2019-12-03 15:31:11 +09:00
TestSceneReplaySettingsOverlay.cs Fix PlayerSettingsOverlay being shown by default 2019-10-28 18:37:58 +09:00
TestSceneResults.cs Ensure OsuScreen level leases are taken out synchronously 2020-01-31 19:10:44 +09:00
TestSceneScoreCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneScrollingHitObjects.cs Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
TestSceneSkinnableDrawable.cs Use auto property. 2019-11-12 19:53:25 +08:00
TestSceneSkipOverlay.cs CA1825: use Array.Empty. 2019-12-17 12:59:48 +08:00
TestSceneSliderPath.cs General cleanups 2019-12-09 16:44:19 +09:00
TestSceneSongProgress.cs Revert changes to make HitObject abstract 2020-02-25 19:07:15 +09:00
TestSceneStarCounter.cs Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
TestSceneStoryboard.cs Split visual component out of MusicController 2019-08-13 14:30:18 +09:00