.. |
TestSceneCreateMultiplayerMatchButton.cs
|
Improve safety of ongoing operation tracker
|
2021-01-09 22:45:24 +01:00 |
TestSceneDrawableRoom.cs
|
Make RoomsContainer/DrawableRoom not resolve via DI
|
2021-08-19 16:52:54 +09:00 |
TestSceneDrawableRoomPlaylist.cs
|
Remove unused using
|
2021-08-10 17:25:10 +09:00 |
TestSceneFreeModSelectOverlay.cs
|
Rework MultiplayerTestScene to make use of OnlinePlayTestScene
|
2021-06-25 15:00:10 +09:00 |
TestSceneGameplayChatDisplay.cs
|
Fix multiplayer crashing when entering gameplay
|
2021-08-24 13:22:06 +09:00 |
TestSceneLoungeRoomsContainer.cs
|
Merge branch 'master' into remove-current-room
|
2021-08-20 16:23:36 +09:00 |
TestSceneMatchBeatmapDetailArea.cs
|
Remove "test container", make everything go through OnlinePlayTestScene
|
2021-06-25 13:02:19 +09:00 |
TestSceneMatchLeaderboard.cs
|
Remove "test container", make everything go through OnlinePlayTestScene
|
2021-06-25 13:02:19 +09:00 |
TestSceneMultiHeader.cs
|
Rename I{Multiplayer -> OnlinePlay}SubScreen
|
2020-12-25 18:07:34 +01:00 |
TestSceneMultiplayer.cs
|
Add full multiplayer gameplay flow test
|
2021-08-24 13:20:01 +09:00 |
TestSceneMultiplayerGameplayLeaderboard.cs
|
Fix potential test case failure
|
2021-08-12 11:05:31 +09:00 |
TestSceneMultiplayerGameplayLeaderboardTeams.cs
|
Fix another potential test case failure
|
2021-08-12 11:08:52 +09:00 |
TestSceneMultiplayerLoungeSubScreen.cs
|
Merge branch 'master' into fix-lounge-loading
|
2021-08-19 20:01:47 +09:00 |
TestSceneMultiplayerMatchFooter.cs
|
Fix incorrect parent class
|
2021-06-25 20:09:03 +09:00 |
TestSceneMultiplayerMatchSongSelect.cs
|
Fix test compile errors
|
2021-08-24 13:34:23 +09:00 |
TestSceneMultiplayerMatchSubScreen.cs
|
Initial refactor of RoomSubScreen
|
2021-08-17 17:05:20 +09:00 |
TestSceneMultiplayerParticipantsList.cs
|
Cover kicking a multiplayer room user with null User
|
2021-08-16 09:37:31 +03:00 |
TestSceneMultiplayerPlayer.cs
|
Fix multiplayer crashing when entering gameplay
|
2021-08-24 13:22:06 +09:00 |
TestSceneMultiplayerReadyButton.cs
|
Fix another potential failure
|
2021-07-06 17:57:24 +09:00 |
TestSceneMultiplayerResults.cs
|
Split test scene into two to follow class split
|
2021-08-13 21:30:26 +02:00 |
TestSceneMultiplayerSpectateButton.cs
|
Fix intermittent spectate button test failures
|
2021-07-06 20:28:55 +09:00 |
TestSceneMultiplayerSpectatorPlayerGrid.cs
|
Add test and fix several issues
|
2021-04-08 00:12:21 +09:00 |
TestSceneMultiplayerTeamResults.cs
|
Split test scene into two to follow class split
|
2021-08-13 21:30:26 +02:00 |
TestSceneMultiSpectatorLeaderboard.cs
|
Pass through MultiplayerRoomUser s instead of int s to avoid re-retrieval
|
2021-08-10 18:39:20 +09:00 |
TestSceneMultiSpectatorScreen.cs
|
Force HUD visibility mode to "Always" during testing
|
2021-08-16 07:21:37 +03:00 |
TestScenePlaylistsSongSelect.cs
|
Fix test compile errors
|
2021-08-24 13:34:23 +09:00 |
TestSceneRankRangePill.cs
|
Add thousands separator to rank range pill
|
2021-08-05 21:40:09 +09:00 |
TestSceneRecentParticipantsList.cs
|
Add colour provider to online play dependencies
|
2021-08-12 20:08:14 +09:00 |
TestSceneStarRatingRangeDisplay.cs
|
Add star rating range display
|
2021-07-01 20:35:31 +09:00 |
TestSceneTeamVersus.cs
|
Fix compilation failure
|
2021-08-05 20:52:40 +09:00 |