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mirror of https://github.com/ppy/osu.git synced 2024-11-15 12:27:26 +08:00
osu-lazer/osu.Game/Beatmaps
Dean Herbert 7f8eebc510
Merge pull request #30578 from smoogipoo/beatmap-legacy-object-type
Simplify convertible hitobject parsing and add `IHasLegacyHitObjectType`
2024-11-14 16:16:44 +09:00
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ControlPoints move timing point binary search back inline 2024-08-21 01:50:52 +02:00
Drawables Fix preview play button having incorrect click area 2024-08-15 22:49:12 -07:00
Formats Merge implementations of ConvertHitObjectParser 2024-11-11 15:09:13 +09:00
Legacy Add IHasLegacyHitObjectType to ConvertHitObject 2024-11-11 16:10:15 +09:00
Timing Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
APIBeatmapMetadataSource.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
APIFailTimes.cs Manual fixes to reduce warnings to zero 2023-06-24 01:52:53 +09:00
Beatmap.cs Pass comparer in all usages for consistency 2024-07-08 15:58:21 +02:00
BeatmapConverter.cs Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
BeatmapDifficulty.cs Move object counts to BeatmapInfo 2023-12-13 17:33:24 +09:00
BeatmapDifficultyCache.cs Simplify implementation 2024-10-17 20:00:17 +09:00
BeatmapImporter.cs Add inline comments for iOS locals 2024-09-26 16:48:42 +09:00
BeatmapInfo.cs Expose no-op constructors as protected 2024-10-18 13:30:29 +09:00
BeatmapInfoExtensions.cs Move URL implementation to extension methods and share with other usages 2024-08-22 02:08:01 +09:00
BeatmapManager.cs Only update beatmaps which actually had offsets 2024-10-14 00:35:18 +09:00
BeatmapMetadata.cs Remove usages of [ExcludeFromDynamicCompile] 2023-05-08 18:12:56 +09:00
BeatmapMetadataInfoExtensions.cs Fix change in filter behaviour 2023-12-05 18:20:27 +09:00
BeatmapModelDownloader.cs Add ImportAsUpdate method to IModelImporter to avoid otehr changes 2022-07-26 15:49:04 +09:00
BeatmapOnlineChangeIngest.cs Fix tests not working by forgoing beatmap updates 2024-11-07 17:26:10 +09:00
BeatmapOnlineStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapPanelBackgroundTextureLoaderStore.cs Update ImageSharp usages 2024-03-06 12:13:12 +08:00
BeatmapProcessor.cs Fix combo/combo colouring issues around spinners 2023-11-23 13:54:05 +09:00
BeatmapSetHypeStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetInfo.cs It works now 2023-07-11 20:18:54 +02:00
BeatmapSetInfoExtensions.cs Move URL implementation to extension methods and share with other usages 2024-08-22 02:08:01 +09:00
BeatmapSetNominationStatus.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineAvailability.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineCovers.cs Fix tournament population failure when beatmap is not found on server 2022-09-01 22:03:01 +09:00
BeatmapSetOnlineGenre.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineLanguage.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapSetOnlineNomination.cs Move and rename nomination response model to singular 2023-01-07 10:54:48 -08:00
BeatmapStatistic.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatmapStatisticIcon.cs Automated pass 2023-06-24 01:00:03 +09:00
BeatmapUpdater.cs Update xmldoc and make realm transactions more obvious 2024-11-07 18:31:06 +09:00
BeatmapUpdaterMetadataLookup.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
BeatmapUserSettings.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
BeatSyncProviderExtensions.cs Change IBeatSyncProvider.Clock to always be non-null 2023-07-13 22:13:40 +09:00
CountdownType.cs Automated pass 2023-06-24 01:00:03 +09:00
DifficultyRating.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
DifficultyRecommender.cs Fix the MOTHERLOAD of undetected issues that are now visible thanks to net6.0 2022-12-16 18:16:26 +09:00
DummyWorkingBeatmap.cs Stop using visually noisy bg4 for default backgrounds 2024-05-03 13:38:27 +08:00
FlatWorkingBeatmap.cs Repurpose Flat{File -> }WorkingBeatmap 2023-08-12 00:49:42 +02:00
FramedBeatmapClock.cs Add comprehensive log output to help figure out problematic clocks 2024-02-29 23:05:28 +08:00
IBeatmap.cs Enforce IBeatmap.Breaks to be sorted chronologically 2024-07-08 16:06:38 +03:00
IBeatmapConverter.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapDifficultyInfo.cs Fix InverseDifficultyRange() not working correctly in both directions 2023-12-14 20:41:12 +01:00
IBeatmapInfo.cs Change default values of new object counts to -1 to identify non-processed values 2023-12-19 18:20:02 +09:00
IBeatmapMetadataInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapOnlineInfo.cs Fix beatmap info length tooltip not showing actual drain length 2023-06-17 15:00:32 -07:00
IBeatmapProcessor.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapResourceProvider.cs Automated pass 2023-06-24 01:00:03 +09:00
IBeatmapSetInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapSetOnlineInfo.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IBeatmapUpdater.cs Update xmldoc and make realm transactions more obvious 2024-11-07 18:31:06 +09:00
IBeatSyncProvider.cs Remove mention of clock being nullable in IBeatSyncProvider 2023-07-18 13:08:23 +09:00
IOnlineBeatmapMetadataSource.cs Polish xmldocs 2023-06-08 19:11:48 +02:00
IWorkingBeatmap.cs Revert internal access modifier application 2023-06-08 15:23:09 +02:00
IWorkingBeatmapCache.cs Remove unnecessary invalidation handling flow 2022-06-30 17:13:26 +09:00
LocalCachedBeatmapMetadataSource.cs Bring back matching by filename when performing online metadata lookups 2024-10-30 10:25:20 +01:00
MetadataLookupScope.cs Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
MetadataUtils.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OnlineBeatmapMetadata.cs Refactor metadata lookup to streamline online metadata application logic 2023-06-08 19:11:48 +02:00
StarDifficulty.cs Remove redundant null initialisation and apply nullability 2024-11-14 13:37:58 +09:00
WorkingBeatmap.cs Fix usage of locked context without locking 2024-10-01 18:01:06 +09:00
WorkingBeatmapCache.cs Fix beatmap potentially loading in a bad state 2024-02-19 17:18:07 +08:00