.. |
DifficultyAdjustSettingsControl.cs
|
Set keyboard step to 0.1 for difficulty adjust sliders
|
2022-02-02 17:43:08 +03:00 |
DifficultyBindable.cs
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
IApplicableAfterBeatmapConversion.cs
|
Implement mania invert mod
|
2020-08-18 01:40:55 +09:00 |
IApplicableFailOverride.cs
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
IApplicableMod.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
IApplicableToAudio.cs
|
Add missing license header and remove unused usings
|
2020-06-17 15:30:23 +01:00 |
IApplicableToBeatmap.cs
|
Remove generics from IApplicableToBeatmap
|
2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
|
Turn on warnings, resolve issues
|
2019-04-25 17:36:17 +09:00 |
IApplicableToBeatmapProcessor.cs
|
Add IApplicableToBeatmapProcessor mod interface
|
2021-06-23 14:46:30 +09:00 |
IApplicableToDifficulty.cs
|
Remove IApplicableToDifficulty.ReadFromDifficulty
|
2021-07-14 12:32:16 +09:00 |
IApplicableToDrawableHitObject.cs
|
Move IApplicableToDrawableHitObjects to its own file
|
2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableHitObjects.cs
|
Move IApplicableToDrawableHitObjects to its own file
|
2021-06-18 13:06:13 +09:00 |
IApplicableToDrawableRuleset.cs
|
Fix typo
|
2019-03-20 11:22:34 +09:00 |
IApplicableToHealthProcessor.cs
|
Reword outdated doc
|
2021-08-01 19:22:33 +03:00 |
IApplicableToHitObject.cs
|
Turn on warnings, resolve issues
|
2019-04-25 17:36:17 +09:00 |
IApplicableToHUD.cs
|
Implement IApplicableToHUD
|
2019-06-29 04:23:59 +03:00 |
IApplicableToPlayer.cs
|
change name of interface and expose method instead of seperate values
|
2019-11-25 07:24:29 +00:00 |
IApplicableToRate.cs
|
Add and implement IApplicableToRate interface
|
2021-02-07 18:35:34 +01:00 |
IApplicableToSample.cs
|
Make DrawableStoryboardSample a SkinnableSound
|
2020-09-29 14:25:39 +09:00 |
IApplicableToScoreProcessor.cs
|
Fix judgement processors provided to mods while not completely loaded
|
2021-08-01 19:16:30 +03:00 |
IApplicableToTrack.cs
|
Remove generics from IApplicableToTrack
|
2020-08-06 18:25:34 +09:00 |
ICreateReplay.cs
|
Add new interface for autoplay mods
|
2021-05-25 18:09:24 +09:00 |
IHasSeed.cs
|
Move SeedSettingsControl to own file
|
2021-06-23 13:40:05 +09:00 |
IMod.cs
|
Move more specification from Mod to IMod
|
2021-09-10 12:42:53 +09:00 |
IReadFromConfig.cs
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
IUpdatableByPlayfield.cs
|
Only call IUpdatableByPlayfield.Update if the playfield isn't nested
|
2022-03-03 14:37:39 +08:00 |
Metronome.cs
|
Replace TimeSignatures enum with struct for storage of arbitrary meter
|
2022-01-22 20:50:31 +01:00 |
Mod.cs
|
Move GetSettingUnderlyingValue to a SettingSource extension method
|
2022-03-15 14:54:00 +09:00 |
ModAdaptiveSpeed.cs
|
Scale rate adjustments based on hit timing consistency and tweak some related numbers
|
2022-03-05 21:48:57 +08:00 |
ModAutoplay.cs
|
Remove obsolete method in ModAutoplay
|
2021-11-07 16:15:57 +03:00 |
ModBarrelRoll.cs
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
ModBlockFail.cs
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
ModCinema.cs
|
Fix issue #15869
|
2021-12-14 23:23:11 -05:00 |
ModClassic.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModDaycore.cs
|
Use adjustable ITrack
|
2020-08-12 01:41:21 +09:00 |
ModDifficultyAdjust.cs
|
Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
|
2021-10-01 16:55:50 +09:00 |
ModDoubleTime.cs
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
ModEasy.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModEasyWithExtraLives.cs
|
Reduce duplication by extracting ModEasyWithExtraLives
|
2020-11-16 19:54:00 +01:00 |
ModFailCondition.cs
|
Missed one
|
2021-08-12 10:14:01 +08:00 |
ModFlashlight.cs
|
Fix flashlight size multiplier printing with too many decimal digits
|
2022-02-02 20:41:25 +01:00 |
ModHalfTime.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModHardRock.cs
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
ModHidden.cs
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
ModMirror.cs
|
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option
|
2021-07-26 10:46:41 -04:00 |
ModMuted.cs
|
Remove brackets
|
2021-08-01 20:59:51 +03:00 |
ModNightcore.cs
|
Replace TimeSignatures enum with struct for storage of arbitrary meter
|
2022-01-22 20:50:31 +01:00 |
ModNoFail.cs
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
ModNoMod.cs
|
Make Mod.Description abstract and add missing descriptions
|
2021-04-15 14:36:26 +09:00 |
ModNoScope.cs
|
Different setting slider description in each mod
|
2021-11-10 03:57:22 +03:00 |
ModPerfect.cs
|
Make Perfect auto restart toggleable
|
2021-08-12 10:12:35 +08:00 |
ModRandom.cs
|
Moved the string to int? conversion logic into SettingsNumberBox
|
2021-06-28 11:00:07 +08:00 |
ModRateAdjust.cs
|
Add adaptive speed mod
|
2022-03-02 09:57:52 +08:00 |
ModRelax.cs
|
Fix references to ModSuddenDeath
|
2021-02-24 14:44:53 +09:00 |
ModSuddenDeath.cs
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
ModTimeRamp.cs
|
Add adaptive speed mod
|
2022-03-02 09:57:52 +08:00 |
ModType.cs
|
Move TouchDevice mod to new "system" category
|
2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
|
Avoid mixing precision across time ramp bindables
|
2021-02-24 19:16:10 +01:00 |
ModWindUp.cs
|
Avoid mixing precision across time ramp bindables
|
2021-02-24 19:16:10 +01:00 |
ModWithVisibilityAdjustment.cs
|
Implement IApplicableToDrawableHitObject for mods
|
2021-06-16 18:52:01 +09:00 |
MultiMod.cs
|
Add IDeepCloneable interface and update existing CreateCopy methods to use it
|
2021-07-19 12:54:17 +09:00 |
UnknownMod.cs
|
Also mark UnknownMod as not user-playable
|
2022-03-10 15:33:50 +09:00 |