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The taiko-slider is not included in  `Playfield`, so it doesn't get hidden when calling `drawableRuleSet.Playfield.Hide()`.   Calling `drawableRuleSet.Hide()` hides the taiko-slider, in addition to the rest of the `Playfield`.
This commit is contained in:
JamesTheGeek 2021-12-14 23:23:11 -05:00
parent 01ca9eb81c
commit 828072bcea

View File

@ -17,8 +17,8 @@ namespace osu.Game.Rulesets.Mods
drawableRuleset.SetReplayScore(CreateReplayScore(drawableRuleset.Beatmap, drawableRuleset.Mods));
// AlwaysPresent required for hitsounds
drawableRuleset.Playfield.AlwaysPresent = true;
drawableRuleset.Playfield.Hide();
drawableRuleset.AlwaysPresent = true;
drawableRuleset.Hide();
}
}