..
Backgrounds
Fix incorrect background being loaded due to async race
2024-05-01 00:05:14 +08:00
Edit
Use ShiftPressed
instead of explicitly checking both physical keys
2024-05-23 13:57:34 +02:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Randomise which menu content is shown on arriving at the menu
2024-05-07 17:02:25 +08:00
OnlinePlay
Remove unused cache
2024-05-03 11:37:09 +02:00
Play
Continue loading even when osu! logo is being dragged at loading screen
2024-05-14 23:54:07 +08:00
Ranking
Apply NRT to results statistics displays
2024-05-14 15:21:12 +02:00
Select
Merge branch 'master' into glow
2024-05-12 12:58:57 +08:00
Spectate
Remove managed clocks from SpectatorSyncManager
on gameplay completion / abort
2024-04-26 15:29:59 +08:00
Utility
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
BackgroundScreen.cs
Unload beatmap storyboard background when no longer present
2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Remove disclaimer screen completely
2023-12-28 17:21:29 +09:00
OsuScreen.cs
Apply alternative solution
2024-01-29 20:07:27 +01:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00