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mirror of https://github.com/ppy/osu.git synced 2024-11-15 23:17:51 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose/Components/Timeline
2024-06-25 12:25:37 +02:00
..
CentreMarker.cs Update design of timeline centre marker and adjust surrounding paddings 2023-07-14 16:37:57 +09:00
DifficultyPointPiece.cs Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
HitObjectPointPiece.cs Fix non-block namespace usage 2023-05-02 15:09:24 +09:00
NodeSamplePointPiece.cs added xmldoc and renamed GetSamples 2023-06-01 09:34:21 +02:00
SamplePointPiece.cs Fixed samples without additions contributing to common addition bank while not having an editable addition bank 2024-06-11 21:31:18 +02:00
Timeline.cs Move timeline toggle controls to "view" menu 2024-06-17 10:16:40 +02:00
TimelineArea.cs Reduce editor opacity of several editor components when hovering over composer 2024-06-17 12:14:28 +02:00
TimelineBlueprintContainer.cs Commit active placement when starting drag selection via timeline 2024-06-14 09:32:40 +02:00
TimelineBreak.cs Fix timeline break piece crashing on drag if there are no objects before start or after end 2024-06-25 12:25:37 +02:00
TimelineBreakDisplay.cs Make BreakPeriod a struct 2024-06-19 09:01:33 +02:00
TimelineButton.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineControlPointDisplay.cs Adjust code structure slightly 2024-03-20 12:52:54 +08:00
TimelineControlPointGroup.cs Implement longer design for timing point piece 2023-07-14 16:37:56 +09:00
TimelineDragBox.cs Automated pass 2023-06-24 01:00:03 +09:00
TimelineHitObjectBlueprint.cs Fix wasteful recreating of container 2024-06-06 14:48:17 +02:00
TimelineSelectionHandler.cs Partial everything 2022-11-27 00:00:27 +09:00
TimelineTickDisplay.cs Revert "Temporary rollback of framework / SDL3" 2024-05-22 16:29:39 +08:00
TimingPointPiece.cs Automated pass 2023-06-24 01:00:03 +09:00
TopPointPiece.cs Improve TimelineControlPointDisplay performance 2024-03-16 11:57:18 +03:00
ZoomableScrollContainer.cs Automated pass 2023-06-24 01:00:03 +09:00