Hide `ResumeOverlay` when `OsuModAutopilot` is enabled
Adjust song select background dimming to be more evenly applied
ResumeOverlay
It is impossible for the callback passed to `ApplyToBackground()` to receive a null reference. See `OsuScreen.ApplyToBackground()` - if the background to call the callback on were `null`, then an `InvalidOperationException` would be thrown instead.
Refactor `GameplaySampleTriggerSource` test to not be realtime dependent
GameplaySampleTriggerSource
GamepleSampleTriggerSource
UseResumeOverlay
Move MaximumJudgementOffset to HitObject
Simplify and rename `SkinnableTargetComponentsContainer`
Fix exports failing if a directory exists with the proposed filename
TestSceneBeatmapSkinFallbacks
SkinnableTargetComponentsContainer
Fix osu!mania long notes not displaying correctly since recent update
Fix beatmap card song preview progress sometimes showing past progress for one frame
Select skin by clicking on an import notification
SkinCollection.First()
New song select footer design implementation
ChildrenOfType
Action
Fix `OsuClickableContainer` sounds not being blocked by nested drawables
OsuClickableContainer
PresentSkinsImport
OsuGame
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
TestSceneInstantResume