Dean Herbert
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ff2eae4597
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Rename confusing variable
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2021-10-19 11:37:46 +09:00 |
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Dan Balasescu
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30af27e561
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Merge branch 'master' into realm-importer
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2021-10-19 11:06:11 +09:00 |
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Dan Balasescu
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4fcdeffbd9
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Merge pull request #15176 from peppy/realm-indexed-online-id
Change `OnlineID` to non-nullable to allow for indexing in Realm
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2021-10-19 11:05:34 +09:00 |
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Dean Herbert
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05bd440cbb
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Merge pull request #15183 from bdach/fix-failing-assert-ruleset-tests
Fix ruleset template player tests failing due to null ruleset ID
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2021-10-19 10:06:25 +09:00 |
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Bartłomiej Dach
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95ed9a431c
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Add test coverage for no submission for ruleset with null ID
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2021-10-19 00:06:07 +02:00 |
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Bartłomiej Dach
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8db2fc439d
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Change ruleset ID assert in player to null-check
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2021-10-18 23:45:06 +02:00 |
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Dean Herbert
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b3219bb592
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Update usages of OnlineID
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2021-10-18 16:16:36 +09:00 |
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Dean Herbert
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6904938dc1
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Merge branch 'realm-indexed-online-id' into realm-importer
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2021-10-18 16:14:37 +09:00 |
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Dean Herbert
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88a575462c
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Work around weird null inspection
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2021-10-18 16:11:55 +09:00 |
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Dean Herbert
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2c5ba1d8e2
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Change OnlineID to non-nullable to allow for indexing in Realm
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2021-10-18 15:53:40 +09:00 |
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Dan Balasescu
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8643c725cc
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Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 15:27:10 +09:00 |
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Dan Balasescu
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f2f9872718
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Merge pull request #15173 from peppy/fix-epilepsy-warning-fade-out
Fix epilepsy warning not being faded out on an early exit during gameplay load
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2021-10-18 15:18:38 +09:00 |
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Dean Herbert
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b2f9f8b8da
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Update logic surrounding removal of previous OnlineID s when running a new import
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2021-10-18 15:14:13 +09:00 |
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Dan Balasescu
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cd80d8eb51
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Merge pull request #15174 from peppy/disable-stupid-syntax
Disable new null check inspections which we won't be using
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2021-10-18 15:10:55 +09:00 |
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Dean Herbert
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264fa703f2
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Remove some forgotten temporary code from BeatmapImporter
And make the online queue not `dynamic`, at very least.
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2021-10-18 14:43:50 +09:00 |
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Dean Herbert
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75bfa705cf
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Remove unused method for now
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2021-10-18 14:32:38 +09:00 |
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Dean Herbert
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ad112cbbc5
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Fix intendation in a way it doesn't regress with older inspectcode
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2021-10-18 14:28:29 +09:00 |
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Dean Herbert
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3c4c9ab7a7
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Move ICanAcceptFiles specification to IModelImporter<TModel>
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2021-10-18 14:25:51 +09:00 |
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Dean Herbert
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762949f49f
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Don't flash screen red on fail if the user has disabled red tinting
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2021-10-18 14:20:38 +09:00 |
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Dean Herbert
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6d6eed61aa
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Fix new indentation inspections
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2021-10-18 14:00:35 +09:00 |
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Dean Herbert
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d37913a8b4
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Disable null check pattern type check syntax inspections
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2021-10-18 13:59:25 +09:00 |
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Dean Herbert
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59dc04017e
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Fix epilepsy warning not being faded out on an early exit from PlayerLoader
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2021-10-18 13:30:37 +09:00 |
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Dean Herbert
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0d992a0493
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Add failing test showing epilepsy warning is not fading on early exit
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2021-10-18 13:30:24 +09:00 |
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Dan Balasescu
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43c2e9bf3e
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Merge pull request #15086 from stanriders/effective-miss-count
Approximate amount of effective misses using combo
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2021-10-18 10:01:15 +09:00 |
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Dan Balasescu
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a9ba4e592d
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Merge pull request #15159 from 5ln/multi-status
Hide mods when spectating or beatmap isn't locally available
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2021-10-18 09:59:19 +09:00 |
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5ln
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3529f34c98
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Multi: Hide mods when spectating or Beatmap isn't Locally Available.
Signed-off-by: 5ln <xnafumie@gmail.com>
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2021-10-18 02:01:50 +08:00 |
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Dean Herbert
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92a3658753
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Merge pull request #15130 from bdach/spectator-convert-failure
Fix score created in player not populating ruleset ID
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2021-10-17 20:00:24 +09:00 |
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Bartłomiej Dach
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874decb3cd
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Replace spectator-local fix for wrong ruleset ID with player-global consistency check
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2021-10-16 16:10:42 +02:00 |
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Bartłomiej Dach
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b34086a792
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Add failing test case for incorrect RulesetID population in submission flow
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2021-10-16 16:10:42 +02:00 |
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smoogipoo
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80827b741f
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Merge branch 'master' into effective-miss-count
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2021-10-16 21:43:34 +09:00 |
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StanR
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ccaac97794
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Clamp comboBasedMissCount
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2021-10-16 14:50:15 +03:00 |
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Bartłomiej Dach
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e57d6e930e
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Source spectator state sent to server from gameplay state
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2021-10-16 13:48:49 +02:00 |
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Bartłomiej Dach
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29ec498f6c
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Add failing test case for player sending wrong ruleset ID to spectator server
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2021-10-16 13:34:24 +02:00 |
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Bartłomiej Dach
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e925c416cb
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Merge pull request #15122 from peppy/fail-animation-update
Add new fail animation to better match new sound effects
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2021-10-15 20:23:09 +02:00 |
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Bartłomiej Dach
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f6d98e8cf2
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Merge branch 'master' into fail-animation-update
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2021-10-15 19:58:07 +02:00 |
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Dean Herbert
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7a5a612896
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Move retry and exit hotkey overlays to same depth / container
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2021-10-16 02:29:45 +09:00 |
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Dan Balasescu
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b1989e6e50
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Merge pull request #15009 from stanriders/fix-invisible-sinners
Fix instant spinners giving insane amounts of strain
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2021-10-16 02:10:48 +09:00 |
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Dean Herbert
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e9f50179ab
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Merge branch 'master' into fail-animation-update
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2021-10-15 23:32:10 +09:00 |
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StanR
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c8d99e68a5
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Remove calculation for scores with combo above threshold, avoid division by zero
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2021-10-15 16:51:05 +03:00 |
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Dean Herbert
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91754450b2
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Remove dispose method completely
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2021-10-15 21:27:44 +09:00 |
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Dean Herbert
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6f947cacbd
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Fix test failures
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2021-10-15 21:22:38 +09:00 |
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smoogipoo
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1a18d3598a
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Merge branch 'master' into fix-invisible-sinners
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2021-10-15 20:45:40 +09:00 |
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Dan Balasescu
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e2593570b7
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Merge pull request #14742 from peppy/slider-timeline-velcotiy-adjust-v2
Add ability to view and adjust velocity and samples from the timeline
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2021-10-15 20:25:52 +09:00 |
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Dean Herbert
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c47497923a
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Schedule drag events for now
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2021-10-15 19:52:44 +09:00 |
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Dean Herbert
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30c3fcb4ea
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Merge branch 'master' into slider-timeline-velcotiy-adjust-v2
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2021-10-15 19:45:04 +09:00 |
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Dean Herbert
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3909fd8caa
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Fix wonkiness when dragging slider end at high input refresh rates
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2021-10-15 19:43:57 +09:00 |
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Dean Herbert
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b9fd1f52df
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Tweak animation slightly
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2021-10-15 19:37:22 +09:00 |
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Dean Herbert
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b08743342b
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Fix incorrect nesting
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2021-10-15 19:35:08 +09:00 |
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Dean Herbert
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66f3370a19
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Add new fail animation to better match new sound effects
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2021-10-15 19:14:59 +09:00 |
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Dean Herbert
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a59ee9ec1f
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Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
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2021-10-15 19:14:44 +09:00 |
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