Dan Balasescu
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9f350ce13c
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Add new difficulty calculation github action
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2023-10-05 13:20:07 +09:00 |
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Bartłomiej Dach
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a1368df62f
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Allow judging at most one swell tick per frame
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2023-10-04 19:08:03 +02:00 |
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Bartłomiej Dach
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2ae1a24355
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Add failing test covering counting multiple swell hits per frame
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2023-10-04 19:08:02 +02:00 |
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Dean Herbert
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20342d430d
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Update framework
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2023-10-04 23:55:38 +09:00 |
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Bartłomiej Dach
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bd71403309
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Merge branch 'master' into health-animates-in-intro
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2023-10-04 13:53:42 +02:00 |
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Bartłomiej Dach
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66824ce8ca
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Merge pull request #25006 from smoogipoo/fix-spinner-precision
Fix spinner requirements being susceptible to FP precision
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2023-10-04 10:03:49 +02:00 |
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Dean Herbert
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a186d97edf
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Update framework
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2023-10-04 16:57:54 +09:00 |
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Dean Herbert
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5a17a86d1d
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Merge branch 'master' into clock-fix-attempt-2
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2023-10-04 16:57:49 +09:00 |
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Dan Balasescu
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48209872bf
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Fix spinner requirements being susceptible to FP precision
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2023-10-04 13:53:33 +09:00 |
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Dean Herbert
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72cbc3b9cf
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Merge pull request #24965 from peppy/legacy-tick-not-so-legacy-after-all
Tidy up `LegacyLastTickOffset` usages and stop passing everywhere
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2023-10-04 11:42:32 +09:00 |
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Dan Balasescu
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854b797ab5
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Merge branch 'master' into legacy-tick-not-so-legacy-after-all
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2023-10-04 10:52:13 +09:00 |
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Dan Balasescu
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a120ea8464
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Merge branch 'master' into fix-legacy-score-multipliers-2
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2023-10-04 01:19:33 +09:00 |
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Bartłomiej Dach
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844a3b6c1b
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Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
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2023-10-03 11:26:21 +02:00 |
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Bartłomiej Dach
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9c1f5c35d6
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Merge pull request #24990 from peppy/argon-better-reverse
Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
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2023-10-03 10:55:11 +02:00 |
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Dean Herbert
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4f3c433946
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Move vertex related constants local to method
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2023-10-03 17:41:52 +09:00 |
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Dean Herbert
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32b2ac4974
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Rename and refactor glow/miss bars to hopefully make more sense
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2023-10-03 17:41:11 +09:00 |
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Dean Herbert
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4f9daa1c14
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Tidy up ArgonHealthDisplay code quality
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2023-10-03 17:32:35 +09:00 |
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Dean Herbert
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e1445fcc65
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Adjust health display test scene's background colour to better visualise background fill
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2023-10-03 17:17:42 +09:00 |
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Dean Herbert
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8178cf3a8d
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Tidy up background colour gradient logic
This changes things visually a touch, but I think it feels better.
And reads better.
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2023-10-03 17:17:11 +09:00 |
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Dean Herbert
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2cbec6dbdf
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Update resources
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2023-10-03 17:11:52 +09:00 |
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Bartłomiej Dach
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5338ba98f0
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Merge pull request #24998 from peppy/better-nested-path-beatmap-import
Fix legacy beatmap importer not always handling nested paths correctly
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2023-10-03 09:43:02 +02:00 |
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Dean Herbert
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b234a453da
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Fix legacy beatmap importer not always handling nested paths correctly
Addresses https://github.com/ppy/osu/discussions/24989.
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2023-10-03 16:01:17 +09:00 |
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Dean Herbert
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16fcc4eaaa
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Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows
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2023-10-03 12:32:52 +09:00 |
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Dean Herbert
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3aa51301e8
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Add null checks in disposal flow
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2023-10-02 22:28:33 +09:00 |
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Dean Herbert
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94e49a34fd
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Adjust legacy reverse arrow implementation to match stable more closely
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2023-10-02 22:26:57 +09:00 |
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Dean Herbert
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f0070eecf1
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Add rotation support for very old skins
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2023-10-02 20:09:39 +09:00 |
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Dean Herbert
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1bee7bf353
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Add note about rotation
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2023-10-02 19:22:24 +09:00 |
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Dean Herbert
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e4ac8362ec
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Update other implementations to use non-beat-sync logic
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2023-10-02 19:20:11 +09:00 |
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Dean Herbert
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8010410487
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Stop beat syncing (and close match stable's implementation of arrow animation)
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2023-10-02 19:17:35 +09:00 |
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Dean Herbert
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ad4e988520
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Adjust reverse arrows to bounce more
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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455fc228ad
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Add edge piece to argon reverse arrow
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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7dd9951c44
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Split out reverse arrow implementations to allow better animation
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2023-10-02 18:43:50 +09:00 |
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Dean Herbert
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82ba545358
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Add initial animation for health bars
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2023-10-02 17:01:58 +09:00 |
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Dan Balasescu
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b9ab4a2b7c
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Update score conversion to consider legacy multiplier
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2023-10-02 16:56:15 +09:00 |
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Dan Balasescu
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da2a4681d9
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Add method to retrieve legacy score multiplier
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2023-10-02 16:52:01 +09:00 |
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Dan Balasescu
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b4b7a7ea5e
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Add LegacyBeatmapConversionDifficultyInfo abstraction
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2023-10-02 16:52:01 +09:00 |
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Dean Herbert
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622cbc3af7
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Adjust test scene to actually make HP bars fit
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2023-10-02 16:07:45 +09:00 |
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Dean Herbert
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3a45bcad15
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Improve flash and glow further
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2023-10-02 02:11:07 +09:00 |
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Dean Herbert
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c4f47974bc
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Improve glow further
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2023-10-02 02:11:07 +09:00 |
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Dean Herbert
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88d608e1fa
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Tidy up common animation code
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2023-10-02 02:11:07 +09:00 |
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Dean Herbert
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df51e61234
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Improve animation
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2023-10-02 00:42:51 +09:00 |
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Dean Herbert
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22aa7ffd06
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Use additive colour
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2023-10-01 22:09:59 +09:00 |
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Salman Ahmed
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eef099e69d
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Do not display "miss" bar if health is already zero
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2023-10-01 15:25:34 +03:00 |
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Salman Ahmed
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7825bea959
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Use interpolation for health bar opacity instead of transforms
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2023-10-01 15:25:23 +03:00 |
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Salman Ahmed
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8d389accf8
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Cover "Argon" helath display in skin deserialisation tests
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2023-10-01 15:12:24 +03:00 |
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Salman Ahmed
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30d9004ef9
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Fix small mistake
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2023-10-01 13:41:11 +03:00 |
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Salman Ahmed
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446c9c2efe
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Apply adjustments on the "miss" bar display
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2023-10-01 13:39:36 +03:00 |
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Salman Ahmed
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9e2b8254d9
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Add argon-specific health display test scene
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2023-10-01 13:26:47 +03:00 |
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Salman Ahmed
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a331fb993a
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Adjust health bar outer stroke colour
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2023-10-01 01:21:37 +03:00 |
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Salman Ahmed
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319208ca3d
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Adjust health bar glow intensity
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2023-10-01 01:18:05 +03:00 |
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