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Commit Graph

62854 Commits

Author SHA1 Message Date
Dan Balasescu
9f350ce13c Add new difficulty calculation github action 2023-10-05 13:20:07 +09:00
Bartłomiej Dach
a1368df62f
Allow judging at most one swell tick per frame 2023-10-04 19:08:03 +02:00
Bartłomiej Dach
2ae1a24355
Add failing test covering counting multiple swell hits per frame 2023-10-04 19:08:02 +02:00
Dean Herbert
20342d430d Update framework 2023-10-04 23:55:38 +09:00
Bartłomiej Dach
bd71403309
Merge branch 'master' into health-animates-in-intro 2023-10-04 13:53:42 +02:00
Bartłomiej Dach
66824ce8ca
Merge pull request #25006 from smoogipoo/fix-spinner-precision
Fix spinner requirements being susceptible to FP precision
2023-10-04 10:03:49 +02:00
Dean Herbert
a186d97edf Update framework 2023-10-04 16:57:54 +09:00
Dean Herbert
5a17a86d1d Merge branch 'master' into clock-fix-attempt-2 2023-10-04 16:57:49 +09:00
Dan Balasescu
48209872bf Fix spinner requirements being susceptible to FP precision 2023-10-04 13:53:33 +09:00
Dean Herbert
72cbc3b9cf
Merge pull request #24965 from peppy/legacy-tick-not-so-legacy-after-all
Tidy up `LegacyLastTickOffset` usages and stop passing everywhere
2023-10-04 11:42:32 +09:00
Dan Balasescu
854b797ab5
Merge branch 'master' into legacy-tick-not-so-legacy-after-all 2023-10-04 10:52:13 +09:00
Dan Balasescu
a120ea8464
Merge branch 'master' into fix-legacy-score-multipliers-2 2023-10-04 01:19:33 +09:00
Bartłomiej Dach
844a3b6c1b
Merge pull request #24980 from frenzibyte/gameplay-hud-redesign/health-display
Implement redesigned health bar display for "Argon" skin
2023-10-03 11:26:21 +02:00
Bartłomiej Dach
9c1f5c35d6
Merge pull request #24990 from peppy/argon-better-reverse
Add edge highlight to "argon" slider repeat arrow (and improve all skins' reverse arrow animations)
2023-10-03 10:55:11 +02:00
Dean Herbert
4f3c433946 Move vertex related constants local to method 2023-10-03 17:41:52 +09:00
Dean Herbert
32b2ac4974 Rename and refactor glow/miss bars to hopefully make more sense 2023-10-03 17:41:11 +09:00
Dean Herbert
4f9daa1c14 Tidy up ArgonHealthDisplay code quality 2023-10-03 17:32:35 +09:00
Dean Herbert
e1445fcc65 Adjust health display test scene's background colour to better visualise background fill 2023-10-03 17:17:42 +09:00
Dean Herbert
8178cf3a8d Tidy up background colour gradient logic
This changes things visually a touch, but I think it feels better.
And reads better.
2023-10-03 17:17:11 +09:00
Dean Herbert
2cbec6dbdf Update resources 2023-10-03 17:11:52 +09:00
Bartłomiej Dach
5338ba98f0
Merge pull request #24998 from peppy/better-nested-path-beatmap-import
Fix legacy beatmap importer not always handling nested paths correctly
2023-10-03 09:43:02 +02:00
Dean Herbert
b234a453da Fix legacy beatmap importer not always handling nested paths correctly
Addresses https://github.com/ppy/osu/discussions/24989.
2023-10-03 16:01:17 +09:00
Dean Herbert
16fcc4eaaa Fix incorrect anchor/origin causing rotation to look wrong on legacy skin arrows 2023-10-03 12:32:52 +09:00
Dean Herbert
3aa51301e8 Add null checks in disposal flow 2023-10-02 22:28:33 +09:00
Dean Herbert
94e49a34fd Adjust legacy reverse arrow implementation to match stable more closely 2023-10-02 22:26:57 +09:00
Dean Herbert
f0070eecf1 Add rotation support for very old skins 2023-10-02 20:09:39 +09:00
Dean Herbert
1bee7bf353 Add note about rotation 2023-10-02 19:22:24 +09:00
Dean Herbert
e4ac8362ec Update other implementations to use non-beat-sync logic 2023-10-02 19:20:11 +09:00
Dean Herbert
8010410487 Stop beat syncing (and close match stable's implementation of arrow animation) 2023-10-02 19:17:35 +09:00
Dean Herbert
ad4e988520 Adjust reverse arrows to bounce more 2023-10-02 18:43:50 +09:00
Dean Herbert
455fc228ad Add edge piece to argon reverse arrow 2023-10-02 18:43:50 +09:00
Dean Herbert
7dd9951c44 Split out reverse arrow implementations to allow better animation 2023-10-02 18:43:50 +09:00
Dean Herbert
82ba545358 Add initial animation for health bars 2023-10-02 17:01:58 +09:00
Dan Balasescu
b9ab4a2b7c Update score conversion to consider legacy multiplier 2023-10-02 16:56:15 +09:00
Dan Balasescu
da2a4681d9 Add method to retrieve legacy score multiplier 2023-10-02 16:52:01 +09:00
Dan Balasescu
b4b7a7ea5e Add LegacyBeatmapConversionDifficultyInfo abstraction 2023-10-02 16:52:01 +09:00
Dean Herbert
622cbc3af7 Adjust test scene to actually make HP bars fit 2023-10-02 16:07:45 +09:00
Dean Herbert
3a45bcad15 Improve flash and glow further 2023-10-02 02:11:07 +09:00
Dean Herbert
c4f47974bc Improve glow further 2023-10-02 02:11:07 +09:00
Dean Herbert
88d608e1fa Tidy up common animation code 2023-10-02 02:11:07 +09:00
Dean Herbert
df51e61234 Improve animation 2023-10-02 00:42:51 +09:00
Dean Herbert
22aa7ffd06 Use additive colour 2023-10-01 22:09:59 +09:00
Salman Ahmed
eef099e69d Do not display "miss" bar if health is already zero 2023-10-01 15:25:34 +03:00
Salman Ahmed
7825bea959 Use interpolation for health bar opacity instead of transforms 2023-10-01 15:25:23 +03:00
Salman Ahmed
8d389accf8 Cover "Argon" helath display in skin deserialisation tests 2023-10-01 15:12:24 +03:00
Salman Ahmed
30d9004ef9 Fix small mistake 2023-10-01 13:41:11 +03:00
Salman Ahmed
446c9c2efe Apply adjustments on the "miss" bar display 2023-10-01 13:39:36 +03:00
Salman Ahmed
9e2b8254d9 Add argon-specific health display test scene 2023-10-01 13:26:47 +03:00
Salman Ahmed
a331fb993a Adjust health bar outer stroke colour 2023-10-01 01:21:37 +03:00
Salman Ahmed
319208ca3d Adjust health bar glow intensity 2023-10-01 01:18:05 +03:00