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Commit Graph

63482 Commits

Author SHA1 Message Date
Salman Ahmed
fdc714a248 Support percentages and ignore dot characters in wireframes part 2023-11-08 02:06:14 +03:00
Salman Ahmed
d30bac3f49 Move "required display digits" feature to reside in argon score counter 2023-11-08 02:06:14 +03:00
Salman Ahmed
e6d3085353 Update accuracy counter design 2023-11-08 02:06:14 +03:00
Salman Ahmed
cbea2db4be Support absolute-sized health bar and use it for default layout 2023-11-08 02:06:14 +03:00
Salman Ahmed
0dbba13686 Split argon score sprite text and update combo counter design 2023-11-07 01:59:36 +03:00
Salman Ahmed
7c1c62ba8a Remove argon combo wedge and update combo counter position 2023-11-07 01:59:36 +03:00
Salman Ahmed
ce36884ef0 Make score wireframes display up to required digits count 2023-11-07 01:59:36 +03:00
Salman Ahmed
4c7db4c262 Make score counter right-aligned 2023-11-07 01:59:36 +03:00
Salman Ahmed
754e05213c Update argon score wedge design 2023-11-07 01:59:36 +03:00
Salman Ahmed
01e59d134a Adjust health bar settings on default components initialiser to match new layout 2023-11-07 01:59:36 +03:00
Salman Ahmed
634795e45f Adjust failing test scenes 2023-11-05 02:50:14 +03:00
Salman Ahmed
1d4f4cf4c3 Merge branch 'master' into gameplay-hud-redesign/counters 2023-11-05 02:02:36 +03:00
Salman Ahmed
77f5a4cdf5 Update skin deserialisation archive 2023-11-05 02:01:26 +03:00
Salman Ahmed
6c3169a0ed Remove PP wedge and logic for gameplay layout 2023-11-05 01:56:54 +03:00
Salman Ahmed
a23dfbeab5 Revert "Abstractify PP counter logic from the "Triangles" implementation"
This reverts commit daf4a03fd0.
2023-11-05 01:55:54 +03:00
Salman Ahmed
58a830fc5b Revert "Add "Argon" performance points counter"
This reverts commit 56eeb117ce.
2023-11-05 01:55:54 +03:00
Salman Ahmed
1c844a155e Remove health line detail 2023-11-05 01:55:54 +03:00
Salman Ahmed
91cf237fc1 Revert health display settings changes 2023-11-05 01:55:54 +03:00
Dan Balasescu
bc9cdb4ce0
Merge pull request #25341 from peppy/slider-combo-matching
Rename and invert flags for slider classic behaviours
2023-11-03 11:27:22 +09:00
Bartłomiej Dach
a0757ce13f
Update xmldoc to match flipped flag semantics 2023-11-02 18:58:14 +01:00
Bartłomiej Dach
86ede717cb
Clean up comment 2023-11-02 18:52:47 +01:00
Dean Herbert
ac6fb386d1
Remove nested ternary 2023-11-02 23:42:52 +09:00
Bartłomiej Dach
efb4458061
Merge pull request #25336 from peppy/mania-key-expand-mobile
Add support for "argon" default skin to expand columns when on mobile devices
2023-11-02 12:40:57 +01:00
Bartłomiej Dach
998d709331
Merge branch 'master' into mania-key-expand-mobile 2023-11-02 11:59:01 +01:00
Dean Herbert
704f5a6de3
Adjust sizing slightly to ensure we stay within 1366 limits 2023-11-02 11:44:36 +01:00
Bartłomiej Dach
e18d0b64de
Merge pull request #25338 from peppy/mania-mod-ordering
Change osu!mania conversion mod ordering to be more appeasing
2023-11-02 10:46:32 +01:00
Dean Herbert
bf9f20705f
Simplify classic behaviour flag to only need to be specified on the slider itself 2023-11-02 18:31:29 +09:00
Dean Herbert
a7705284e7
Add better commenting around DrawableSliderHead logic 2023-11-02 18:31:28 +09:00
Dean Herbert
9af2a5930c
Remove redundant passing of Scale to nested objects 2023-11-02 17:52:10 +09:00
Dean Herbert
9c1f4b552e
Rename and invert flags for slider classic behaviours 2023-11-02 17:43:21 +09:00
Bartłomiej Dach
64feea80db
Merge pull request #25334 from peppy/fix-bubble-crash-again
Fix another potential crash in bubbles mod
2023-11-02 09:32:09 +01:00
Bartłomiej Dach
b7ab886848
Merge pull request #25333 from peppy/fix-spinner-performance
Fix all spinner ticks being alive and causing performance degradation
2023-11-02 09:07:44 +01:00
Bartłomiej Dach
ad82ada030
Trim redundant comments 2023-11-02 08:18:37 +01:00
Dean Herbert
c83589cb74
Change osu!mania conversion mod ordering to be more appeasing 2023-11-02 15:49:10 +09:00
Dean Herbert
6dab5ee4cf
Add support for "argon" default skin to expand columns when on mobile device
Should ease those looking to play the game on mobile until we
(potentially) have a better solution in the future.

If this works out well, we can consider rolling it out to other skins.

Closes https://github.com/ppy/osu/issues/23377.
2023-11-02 15:13:44 +09:00
Dean Herbert
48bdeaeff1
Fix another potential crash in bubbles mod
Storing `DrawableHitObject` for later use is not safe – especially
when accessing `HitObject` – as it's a pooled class. In the case here,
it's important to note that `PrepareForUse` can be called a frame or
more later in execution, which made this unsafe.

Closes https://github.com/ppy/osu/issues/24444.
2023-11-02 02:43:51 +09:00
Dean Herbert
c2de03aa44
Fix all spinner ticks being alive and causing performance degradation
Regressed in https://github.com/ppy/osu/pull/25216.

The new logic will ensure at least one tick is ready for judgement.
There shouldn't be a case where more than one is needed in a single
frame.
2023-11-01 18:28:07 +09:00
Dean Herbert
57d8b5ddc9
Merge pull request #25328 from bdach/mod-cleanups-docs
Clean up mod usability flags
2023-11-01 15:48:47 +09:00
Bartłomiej Dach
a90f8dd4f6
Seal a few more multiplayer playability flags of rate-changing mods
Not really changing anything, just tightening things down to curb
possible funny business.
2023-10-31 16:20:33 +01:00
Bartłomiej Dach
955e2ed051
Seal UnknownMod
Not a class for extension.
2023-10-31 16:18:09 +01:00
Bartłomiej Dach
a644c75957
Mark ModScoreV2 as invalid for multiplayer
Doesn't do much for the client; mostly a safety for osu-web's sake,
as without the change it could theoretically fail to validate the mod
properly in multiplayer contexts.
2023-10-31 16:16:59 +01:00
Bartłomiej Dach
456f4ebba2
Seal ModScoreV2
Nobody should ever need to extend it.
2023-10-31 16:16:14 +01:00
Bartłomiej Dach
3a2645efb1
Seal ModAutoplay playability flags
Can't do much more than that due to the unfortunate fact of Cinema
inheriting from Autoplay.
2023-10-31 16:15:10 +01:00
Bartłomiej Dach
7ea298a1b6
Add xmldoc to Mod playability flags 2023-10-31 16:13:44 +01:00
Dean Herbert
95d8ee8e9b
Merge pull request #25323 from bdach/fix-key-binding-test-failures
Fix key binding row fire-and-forgetting writes
2023-10-31 22:13:42 +09:00
Bartłomiej Dach
9f5a280bc2
Fix key binding row fire-and-forgetting writes
Intends to fix test failures as seen in https://github.com/ppy/osu/actions/runs/6692350567/job/18181352642#step:5:129

This is what happens if you carelessly fire and forget.

The working theory (that I'm not sure I have the tools to conclusively
confirm) is that the async write from the key binding changing could
fire _after_ the section is reset.

I briefly considered having the test wait for the change, but given that
the entirety of the surrounding flow is using sync operations, this just
looks like a bug to me. And there's no real sane way to inject async
into that flow due to dependence on `OsuButton.Action`.
2023-10-31 12:25:09 +01:00
Bartłomiej Dach
bc2acc3e93
Merge pull request #25318 from peppy/fix-follow-point-scrathces
Fix potential texture corruption when cropping gameplay textures of weird aspect ratios
2023-10-31 11:02:59 +01:00
Bartłomiej Dach
850866e7f4
Merge pull request #25316 from peppy/metronome-always-play-tick
Decouple metronome tick playback from pendulum movement
2023-10-31 09:37:29 +01:00
Dean Herbert
0d44b5af90
Fix potential texture corruption when cropping gameplay textures of weird aspet ratios
Closes https://github.com/ppy/osu/issues/25273.
2023-10-31 17:36:23 +09:00
Bartłomiej Dach
84fb0c63e5
Merge pull request #23823 from peppy/beat-divisor-select-text-on-click
Select text in beat divisor popover automatically
2023-10-31 09:34:44 +01:00