Dean Herbert
fd3f4a9e7b
Preserve storyboard events when saving a beatmap in the editor
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Until we have full encoding support for storyboards, this stop-gap
measure ensures that storyboards don't just disappear from existence.
2024-04-30 00:01:56 +08:00
Dean Herbert
0c45a482eb
Merge pull request #28030 from bdach/save-skin-on-change
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Autosave edited skin on change
2024-04-29 21:47:50 +08:00
Bartłomiej Dach
f78abf801c
Autosave edited skin on change
2024-04-29 14:38:53 +02:00
Bartłomiej Dach
fa3aeca09d
Add failing test for skins not saving on change
2024-04-29 14:38:49 +02:00
Joseph Madamba
134ab6d45a
Merge pull request #28014 from TTTaevas/fix-missing-space
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Add missing space in setup wizard
2024-04-27 19:27:25 -07:00
Taevas
694e3900db
Add missing space in setup wizard
2024-04-27 23:43:27 +02:00
Bartłomiej Dach
3da5831075
Merge pull request #28003 from peppy/fix-multi-spectator-music-pause
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Fix audio being paused in a spectator session when all players finish playing
2024-04-26 11:39:57 +02:00
Dean Herbert
fb2d28f7e0
Fix audio being paused in a spectator session when all players finish playing
2024-04-26 15:30:26 +08:00
Dean Herbert
21d6556865
Remove managed clocks from SpectatorSyncManager
on gameplay completion / abort
2024-04-26 15:29:59 +08:00
Dean Herbert
e0e790fa94
Fix a couple of xmldoc typos
2024-04-26 15:28:52 +08:00
Dan Balasescu
459f97891d
Merge pull request #27994 from bdach/timing-distribution-graph-only-basic
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Do not show non-basic results in timing distribution graph
2024-04-26 01:36:16 +09:00
Dan Balasescu
52addc775e
Merge pull request #27965 from bdach/generic-math
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Apply generic math-related changes
2024-04-26 01:33:54 +09:00
Dan Balasescu
692310d0cb
Merge pull request #27993 from bdach/add-slider-control-point-via-context-menu-not-undoing
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Fix adding slider control points via context menu not undoing correctly
2024-04-26 01:10:13 +09:00
Dean Herbert
5ccc745235
Merge pull request #27997 from bdach/refetch-when-entering-editor
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Fully refetch working beatmap when entering editor
2024-04-25 22:20:33 +08:00
Dean Herbert
387fcb8781
Add a brief inline comment to make sure we don't undo the fix
2024-04-25 21:31:36 +08:00
Dean Herbert
6a8a6fa79d
Merge pull request #27996 from bdach/delete-dirty-difficulty-droken
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Fix deleting modified difficulty via editor leaving user in broken state
2024-04-25 21:20:09 +08:00
Dean Herbert
1756da0dda
Fix redundant string interpolations
2024-04-25 21:14:09 +08:00
Dean Herbert
310ef11eb0
Merge pull request #27995 from bdach/results-nrt
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Apply nullability annotations to `ResultsScreen` & inheritors
2024-04-25 20:49:03 +08:00
Bartłomiej Dach
c1107d2797
Fully refetch working beatmap when entering editor
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Closes https://github.com/ppy/osu/issues/21794 .
I'm not actually super sure as to what the exact mode of failure is
here, but it's 99% to do with working beatmap cache invalidation. Likely
this can be even considered as another case of
https://github.com/ppy/osu/issues/21357 , but because this is a one-liner
"fix," I'm PRing it anyways.
The issue is confusing to understand when working with the swap scenario
given in the issue, but it's a little easier to understand when
performing the following:
1. Have a beatmap set with 2 difficulties. Let's call them "A" and "B".
2. From song select, without ever exiting to main menu, edit "A". Change
the difficulty name to "AA". Save and exit back to song select; do
not exit out to main menu.
3. From song select, edit "B". Change the difficulty name to "BB". Save
and exit back to song select.
4. The difficulty names will be "A" and "BB".
Basically what I *think* is causing this, is the fact that even though
editor invalidates the working beatmap by refetching it afresh on exit,
song select is blissfully unaware of this, and continues working with
its own `BeatmapInfo` instances which have backlinks to
`BeatmapSetInfo`.
When editing the first of the two difficulties and then the second,
the editing of the first one only invalidates the first one rather than
the entire set, and the second difficulty continues to have a stale
reference to the first one via the beatmap set, and as such ends up
overwriting the changes from the first save when passed into the editor
and modified again.
2024-04-25 14:31:13 +02:00
Bartłomiej Dach
19d006d818
Fix deleting modified difficulty via editor leaving user in broken state
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Closes https://github.com/ppy/osu/issues/22783 .
If the difficulty being edited has unsaved changes, the editor exit flow
would prompt for save *after* the deletion method has run. This is
undesirable from a UX standpoint, and also leaves the user in a broken
state.
Thus, just fake an update of the last saved hash of the beatmap to fool
the editor into thinking that it's not dirty, so that the exit flow will
not show a save dialog.
2024-04-25 12:55:34 +02:00
Bartłomiej Dach
d2e9c33b6a
Add failing test case
2024-04-25 12:55:33 +02:00
Bartłomiej Dach
b250a924b1
Do not show non-basic results in timing distribution graph
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Closes https://github.com/ppy/osu/issues/24274 .
Bit of an ad-hoc resolution but maybe fine? This basically proposes to
bypass the problem described in the issue by just not showing tick hits
at all on the distribution graph.
2024-04-25 11:20:07 +02:00
Bartłomiej Dach
9e919b784d
Add test case covering ignoring non-basic results
2024-04-25 11:19:29 +02:00
Bartłomiej Dach
da953b34a7
Apply nullability annotations to ResultsScreen
& inheritors
2024-04-25 10:58:28 +02:00
Bartłomiej Dach
94275f148e
Fix adding slider control points via context menu not undoing correctly
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Closes https://github.com/ppy/osu/issues/27985 .
2024-04-25 09:01:47 +02:00
Dean Herbert
6905257869
Merge pull request #27986 from Joehuu/ignore-deployment-target-dropdown
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Ignore autogenerated .idea android file
2024-04-25 12:16:15 +08:00
Joseph Madamba
72726809cb
Ignore autogenerated .idea android file
2024-04-24 09:47:41 -07:00
Dean Herbert
29a6349fbe
Merge pull request #27982 from Joehuu/chevron-all-context-menus
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Add chevron to distinguish all menus with submenus
2024-04-24 22:39:56 +08:00
Joseph Madamba
4f7c9f2970
Remove unused using
2024-04-24 01:00:03 -07:00
Joseph Madamba
5f463b81a8
Remove hardcoded chevrons in test
2024-04-24 00:22:20 -07:00
Joseph Madamba
f97c519451
Add chevron to distinguish all menus with submenus
2024-04-24 00:19:10 -07:00
Dan Balasescu
669b92a8e4
Merge pull request #27978 from peppy/beatmap-attr-text-source
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Add ability to show beatmap source using skin editor's beatmap attribute text
2024-04-24 13:57:09 +09:00
Dean Herbert
16fdd4e08d
Add ability to show beatmap source using skin editor's beatmap attribute text
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As per https://github.com/ppy/osu/discussions/27955 .
2024-04-24 09:01:31 +08:00
Bartłomiej Dach
cbbf2dd158
Fix DifficultyBindable
bound desync between maxValue
and CurrentNumber.MaxValue
2024-04-23 18:58:40 +02:00
Bartłomiej Dach
787e60f706
Fix LegacyDrainingHealthProcessor
drain rate computation diverging to infinity
2024-04-23 18:57:14 +02:00
Bartłomiej Dach
a35bf77131
Merge pull request #27974 from peppy/editor-menu-chev
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Add a chevron to distinguish editor menus with submenus
2024-04-23 18:12:08 +02:00
Bartłomiej Dach
c454dd2496
Merge pull request #27967 from peppy/storyboard-video-transforms-and-sizing
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Fix storyboard videos not accepting transforms
2024-04-23 18:09:09 +02:00
Dean Herbert
999c8fdc38
Merge pull request #27969 from bdach/enter-to-confirm-keybinding-conflict
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Allow confirming keybinding overwrite on conflict via "select" binding
2024-04-23 23:38:50 +08:00
Dean Herbert
221af74f95
Merge branch 'master' into generic-math
2024-04-23 22:21:31 +08:00
Dean Herbert
d0edf72a0c
Update framework
2024-04-23 22:04:28 +08:00
Dean Herbert
602b16f533
Fix fade-in no longer working on videos
2024-04-23 22:03:32 +08:00
Dean Herbert
a7327a2998
Merge pull request #27972 from bdach/fix-mod-column-stupidity-rfc
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Fix mod select overlay columns not displaying properly sometimes
2024-04-23 21:59:29 +08:00
Dean Herbert
436203a8c1
Add a chevron to distinguish editor menus with submenus
2024-04-23 21:37:01 +08:00
Bartłomiej Dach
777081e941
Merge pull request #27973 from peppy/fix-overlay-colour
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Fix settings colour scheme wrong when viewing gameplay from skin editor button
2024-04-23 15:22:27 +02:00
Dean Herbert
804b1b0d88
Fix settings colour scheme wrong when viewing gameplay from skin editor button
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Closes https://github.com/ppy/osu/issues/27949 .
2024-04-23 20:54:48 +08:00
Bartłomiej Dach
f7626aba18
Fix mod select overlay columns not displaying properly sometimes
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Closes https://github.com/ppy/osu/issues/26504 .
As far as I can tell the issue is basically another manifestation of
https://github.com/ppy/osu-framework/issues/5129 , i.e. presence
overrides causing dropped invalidations and thus completely bogus
hierarchy state. The fix is to raise the appropriate invalidation
manually.
2024-04-23 13:36:12 +02:00
Dean Herbert
564dec7a14
Add test coverage of transforms actually being applied to video
2024-04-23 19:21:55 +08:00
Bartłomiej Dach
1e0db1ab9f
Allow confirming keybinding overwrite on conflict via "select" binding
2024-04-23 12:44:16 +02:00
Bartłomiej Dach
a978518a74
Add failing tests
2024-04-23 12:41:33 +02:00
Dean Herbert
17ca29c2c6
Actually apply transforms to the video
2024-04-23 17:37:37 +08:00